Category:Quest Series (EQ2)

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EverQuest II
Wikibase™
For Zone Progression Quests arranged by tier, see EQ2 Progression Quest Series

The following table maps the "natural" progression from each home city. You can go to any zone at any time (barring a few alignment restrictions), and can jump back and forth easily to any quest series in the appropriate tier for your level.

Depending upon your class, it is possible to begin some quest series before the noted level. Some classes simply fight higher mobs easier.

TiersCitiesLevel Range
QeynosFreeportNeriakKelethinGorowyn
T1Queen's ColonyOutpost of the OverlordDarklight Wood, NeriakGreater FaydarkTimorous Deep1-5
Qeynos VillagesFreeport Villages6-10
T2AntonicaCommonlands11-15
16-20
T3Thundering Steppes, Splitpaw SagaNektulos ForestButcherblock Mountains21-25
26-30
T4Zek, Feerrott, and Temple of Cazic-Thule
Enchanted Lands and Rivervale, Bloodline Chronicles
31-35
Steamfont Mountains36-40
T5Everfrost and Lavastorm (Sootfoot Goblins)41-45
46-50
T6Sinking Sands, Maj'Dul, Pillars of Flame, and Peacock Club (Desert of Flames), The Fallen Dynasty beginsLesser Faydark51-55
56-60
T7Tenebrous Tangle, Barren Sky, and Bonemire (Kingdom of Sky), The Fallen Dynasty concludesLoping Plains61-65
66-70
T8Kylong Plains, Fens of Nathsar, Kunzar Jungle, Jarsath Wastes (Rise of Kunark), Lavastorm (Order of Flame), and Moors of Ykesha (The Shadow Odyssey)71-75
76-80
T9The Sundered Frontier (Sentinel's Fate)81-85
The Stonebrunt Highlands (Sentinel's Fate)86-90

Categories: EQ2 Quests | EverQuest II
This page last modified 2010-03-17 10:26:27.

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