Beast Tribes (FFXIV)  

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Beastmen Tribes

Beast tribes are families of creatures that are more than just monsters. They have a sentinent awareness and the ability to communicate/talk. A few of them also have learnt the various skills of humankind battle and use weapons and abilities of Disciple of War and Magic guilds.

In Eorzea there are currently 7 recognised beastmen tribes.

Current Tribes

Amalj'aa

Elemental Type: Fire

Primal: Ifrit

Stronghold: (Thanalan - Camp Broken Water)

Human Relations: Poor. Agressive to territory being invaded.

Lore: Lizard-man creatures living in the deserts of Thanalan

Kobolds

Elemental Type: Earth

Primal: Titan

Stronghold: (La Noscea - Camp Iron Lake)

Human Relations: Poor. Agressive to territory being invaded.

Lore:

Ixal

Elemental Type: Wind

Primal: Garuda

Stronghold: Natalan (Coerthas - Camp Glory)

Human Relations: Poor. Agressive to territory being invaded.

Lore:Bird-man creatures living in Coerthas. While they can be found in The Black Shroud, storylines suggest that they are un-wanted by the forest/elementals and the Gridanian guilds work hard to repel them from their lands.

Sylphs

Elemental Type: Lightning

Primal: Ramuh

Stronghold: None, but they are pretty much excusilvly found north-east of Camp Nine Ives (Black Shroud) and in story quests.

Human Relations: Good. Still have contact with humans and sought out the Path of the Twelve when they were in trouble

Lore:

Sahagin

Elemental Type: Water

Primal: Leviathan

Stronghold: Unknown.

Human Relations: Mixed. They are supposedly agressive, and attack trading ships and outlaying colonies. However, they are also known to have human allies

Lore: Do not yet exist as monsters in the wild. They are not seen directly, but are invovled in Lominsian storylines

Qiqirn

Elemental Type: Earth

Primal: ?

Stronghold: ?

Human Relations: Good. Mostly non-agressive in the wild. There are several qirirn that act as NPCs, in particular on the Marauder guild ship.

Lore:

Goblin

Elemental Type: Fire

Primal: ?

Stronghold: ?

Human Relations: Good. Non Agressive in the wild. There are several goblins that act as NPCs for quests, and one Goblin is responsible for bringing Materia to human-kind.

Lore:

Speculation

Ice Tribe

There is currently no beastman tribe that is affiliated with the Ice element. As an Ice Primal (Shiva) has been confirmed, it is likely that another beast tribe will be introduced, probably when an expansion including an icy/snowy terrain is made.

Sirens

Not sure whether Sirens are related to Sahgains or if they are a separate beast tribe, or just ordinary monsters.

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This page last modified 2011-11-03 21:05:16.