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Crafting (GW2)  

When you are near a resource node, such as Copper Ore, just press "F" to start harvesting, but you must have at least one consumable harvesting tool of the correct type equipped for each tick of harvesting (one to three ticks per node). If that Copper Ore node lets you take 3 whacks at it, that will cost you 3 Copper Picks!

All plant harvest have a chance to give you some variety of Weed and all wood harvest have a chance to yield Ruined Logs. These are vendor trash. The chance of trash gets less as your skill rises within that tier.

Resource node locations are static, but their is a cooldown before you can harvest the same location. The real trick to this system is that no one can "steal your node". If five people all arrive at the Copper Ore at the same moment and start whacking all five get to harvest, then cannot harvest the same rock for some time. It will appear "dark" to them

Rich resource nodes, such as Rich Copper Vein, have a better chance to yield gems and other rare items in addition to their normal yield. And don't always "go dark" immediately, letting you harvest multiple times (10 total "whacks").

As in many games, Raw materials must be refined. For example, Green Wood Logs can be refined into Green Wood Planks, which can then be made into Green Wood Dowels. Since higher recipes may need any one of the intermediate materials, it is best to refine materials a single step only, for storage,then refine them higher only as you need them.

TierMin.
Level
ToolsGatheringChoppingMining
11CopperBlueberries, Button Mushrooms, Onions, Carrots, Herb Seedlings (Head of Garlic), Potatoes, LettuceAspen, Kertch, Ekku (Green Wood Log)Copper Ore
210IronTaproots, Spinach, Strawberries, Herb Sprouts, can open Clams. Gummo, Mimosa, Snow Cherry (Soft Wood Log)Iron Ore, Silver Ore
320SteelZuchinis, Kale, Root Vegetables, Mushrooms, Young Herbs, Grapes, CabbageTukawa, FirGold Ore
430DarksteelBlackberries, Variegated Taproots, Scallions, Portobello Mushrooms, Mature Herbs, Sugar Pumpkins, Cauliflower, can harvest CoralBanyan, Pine, InglewoodPlatinum Ore
545MithrilAsparagus, Cayenne Peppers, Leeks, Winter Root vegetables, Verdant Herbs, Raspberrues, Butternut Squash, ArtichokesRed Oak, Cypress, BaobaMithril
660OrichalcumAll plantsAll saplingsAll metals
On any crafting workstation UI there are four tabs on the left side: Discovery, Production, Bank and Collections.
  • Discovery: Place up to four materials into the panel and you might discover a new recipe! Each time you make a change it will tell you how many unknown recipes the parts you currently have might make. Once you find one that is recognizable you must craft one to permanently learn the recipe.
  • Production:
  • Bank: Store stuff until you need it.
  • Collections: There are slots here for every crafting material you can think of! Even for ones you don't use, so don't throw away ANYTHING labled material if you can possibly help it, but remember to move them from Inventory to Collections at the next town! If you go to your Inventory an click on Settings (the gear icon in the upper right) the first option is Deposit All Collectibles. With one click this will clean out your bags and fill up your Collections.

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This page last modified 2012-08-27 00:55:50.