"The PVP is unbalanced" isn't actually in this.
More Star Wars Q+A! So, much like the typical MOBA or other PVP game, the question came up, why do cooldowns not refresh when you die? And, similar to them, they want to avoid the kamikaze approach, launching yourself at one target and blowing everything before you die. There's also talk of the lack of class rebalances lately, and how Bio has had other priorities but they will be returned to later. And, PVE relics are being outclassed by PVP ones, and the devs have said that will change but, right now, they can't talk about it yet. There's a few other things about Artificing crystals too, but that's the PVP content.