As Tiny Speck prepares for the launch of Glitch, they are performing one last reset this week to wind back the clock and remove the possessions and accomplishments of the beta testers. There will be no more resets after this one, which means everyone gets a fresh start when another testing event begins next week. According to the game's latest tweet, there's still "a bit more before launch."
Tiny Speck released some interesting beta figures in the reset announcement:
"Thirsty for hard data? Well, since the last reset, you have collectively racked up an astounding 384,368 quests completed, 391,089 skills learned, 752,590 achievements earned and 1,900,015 streets visited.
These numbers are mutable, and the counters will be whirring back to 0 any moment now. It’s almost a liberating thought. But the numbers that last, and the real reason we want to hug each and every Glitch we pass in the street, are these: 34,543,982 minutes played (since April 11th; there were a few tens of millions of minutes of testing time prior to that) and 181,012 friends added. That means that the 27,000+ Glitch testers who made it past the tutorial have played an average of 21 hours and 16 minutes (just in the last five months)."
Glitch is a unique MMO that is certainly different than anything you've seen before. We recently tried it out and talked to Tiny Speck president and co-founder Stewart Butterfield about the game, so be sure to check out our preview for all the details.