View more from Final Fantasy XIUnrest in the Garden of Square Enix
The following editorial contains views that are the opinion of the author and not necessarily the views of Allakhazam.com
It is remarkably difficult to open a discussion about the very subjective subject (heh) that is cheating and exploiting, so I decided that I would utilize the greatest essay introduction ever. If you are enrolled in university at the moment and you ever write an essay, I’d suggest you take the following thesis, change the words to fit your needs, and thusly reap the rewards of creating pure, undistilled academia. No need to thank me. Donations, however...
Ahem. To continue:
For millions (maybe billions) of years, man has pondered the meaning of cheating. But what is cheating? Webster’s dictionary defines cheating as “to practice fraud or trickery” and “to violate rules dishonestly”. An online dictionary further defines cheating as “an annual European species of brome grass widely naturalized in temperate regions”. Taking the above definitions, therefore, we may define cheating as a method of dishonestly violating rules to practice fraud or trickery involving a European species of grass.
Awesome.
European grass aside, this article was written mostly out of wedlock; born from the marriage of Square Enix’s recent bannings and my awkward desire to be ‘hip’ and ‘with it’ in my writing. For those who don’t know, on January 22nd, 2009, SE finally decided to bring divine punishment down upon hundreds of FFXI players who had exploited an in-game glitch to get 3x the loot in specific zones. While this wouldn’t have been so bad if all of the items in question were RA/EX (bind on pickup), a number of the dupable items could be sold (and were) for extravagant amounts of gil, mostly due to their rarity. Thus, not only did this duping trick allow players to get excessive amounts of RA/EX gear quicker than SE intended, but they profited an incredible amount in the process.
What was truly remarkable about this exploit, however, was the fact that it had not been fixed for at least two years after its discovery . That means that people who knew of this were able to keep it ‘on the down low’ for at least a quarter of FFXI’s life. That’s some pretty good ‘down low’ keeping; almost, if one considers it, too good. Nobody, not even SE, could be that blind.
The fact is, if there is anyone an MMO team needs to keep an eye on to prevent unforeseen exploitation, it’s the hardcore endgame community. Say what you will about the resourcefulness of more casual players, the fact is, nobody is more willing to devote their time, money and experience points to learn how to beat something, and then learn how to make it easier by any means necessary. Feel free to argue that it’s up to the player base to remain morally correct in the face of programming errors, but last time I checked, trusting your most ambitious demographic to ignore the opportunity to get ahead is like asking our banks to not crash the stock market.
Players may go ahead and believe that heavy moderation on key forums (not Allakhazam, obviously) was what kept this knowledge from the ears of developers, but if this was truly the case, then the FFXI playerbase has larger things to worry about than who’s getting how much gear. I cannot help but wonder if this is truly indicative of SE’s connection to the FFXI playing community. How can you allow hundreds of endgame guilds to exploit what was clearly a very significant glitch; but only begin to act after two years of exploitation? Perhaps SE is subscribing to a very laissez faire type of management, but that sort of approach will rapidly alienate your community. A video game may be the vision of the developers to create, but it is ultimately the players who play the game and participate in its creation.
This is ultimately what bothers me about the nature of these bannings; while I really don’t agree with how they
were implemented, I’m still truly puzzled at why SE felt that permanent bans were necessary. In World of Warcraft, when several teams were caught exploiting the arena system to gain large numbers of arena points (and ridiculous amounts of gold from selling points), they stripped those characters of all arena gear and arena points. Prior to these bannings, there were very few, if any at all, documented permanent bans that resulted from careless exploitation of in-game glitches; even if you were caught utilizing third party programs (so you basically created an exploit), players were often slapped with a temporary ban and then left to ‘think about what they did.’ Now we have a case where players took advantage of a glitch they found, and permanent bans are issued. It just feels disproportionate.
In reality, there are only a few reasons why SE would implement such extreme measures:
1.) To compensate for their relative inaction over the course of two years, they decided that the perpetrators had ‘built up punishment,’ so to speak (so if I don’t punch you today, five years from now, I can break your leg).
2.) SE feels that being lied to is the ultimate offence, and this specific kind of dishonesty merits much more punishment than when individuals create custom tailored programs to take advantage of game mechanics.
3.) SE felt that the repercussions of triple drops have severely affected all of FFXI in such drastic ways that permanent bans were a necessary bandage. They will then implement a Mog Bonanza when they feel drop rates are too low.
4.) SE didn’t really know to what extent these individuals benefited, so they lazily banned them to ‘cover all the bases.’
5.) According to some, SE is actually a giant corporate Samurai, and therefore could not stand the dishonour, so they theoretically killed those who dishonoured them.
Or, finally, perhaps it’s this:
6.) Immediately after fixing this problem (and this was a problem they were well aware of, prior to fixing), the community backlash was so massive that SE felt that heavy-handed punishments were key to placating the witch burning community. Never mind that the company took two years to mete out these punishments (and stayed relatively silent on the matter during the time), and never mind that taking such actions were unprecedented; people wanted sacrifices, and so they got them.
I’d say temporarily ban everyone, strip them of all items that pertain to the glitch, reduce them down to 100k gil and then carefully monitor their logs over the next few months to ensure that they don’t suddenly ‘inherit’ 10,000 Alexandrites from a suspiciously named “LSMule” character. That’s just me.
Either way, SE, you need to take this as a wakeup call if you ever needed one; establish some contacts in top endgame LSes, consult with the player community and show us that you’re not dozing at the wheel when it comes to listening to our needs. A company cannot blithely continue to develop expansions without understanding and working with its player base; otherwise situations like this happen. Part of what makes World of Warcraft so successful is its ability to listen to the needs of its largest player demographic. I’m certainly not saying that you need to spoon feed our players, but I would be much less critical if there was any demonstration of community outreach and if there were any attempts to understand (and alleviate) the problems of the average FFXI player. Otherwise controversial bans like these just feel like you’re panicking when you open the door to your cave and you discover a lynch mob waiting.
Christopher "Pwyff" Tom
Editor
Allakhazam.com





I do believe you are coming down hard on SE though. It is not like they knew which people were doing the glitch and sat back and watched digging their own grave, no they had to investigate 1 years worth of logs on ALL SERVERS. This means that for close to 3 months people had a job of reading gamers talking to each other in the afflicted areas. You seem to be very articulate in your speech. So I will assume you are educated to an extent. Imagine reading the worst examples of the butchering of the english writing system looking for people to cheat. Now imagine what would happen if you found said person after reading his horrible grammar and spelling.
Just about everyone who was involved has received an online letter telling them they received an official warning. The more serious cases received a LM-17 message stating they needed to contact SE before being able to play again. IE Temp Ban. The most severe cases received an LM-11 which is a permanent ban.
It has been said that such mass bannings are a bad thing. I believe that it is a good thing. There have been several unsavory practices that people have used before. Some of which people said would never be policed because it would require closing out a large number of accounts. I believe that the bannings last month broke that state of mind. The "I am safe because 80% of the players do it" mentality. I would not be surprised if people started receiving warning letters for using windower.
p.s. wanna get even effect there stock send bad reports to the wall street journal it will drop there stock rates and then they will listed hit them where it hurts there wallet
Now they make a mistake in coding the game and people take advantage of it. Of course it's wrong, but people in life tend to take the shortest easiest route to their goals and dreams and if they can turn an easy profit on it they’re probably going to. Most people say it was wrong. Yeah it was, but how many of those same people not knowing then that the banhammer cometh would have done the same thing?
I'm not surprised by the actions of the players. I was much more surprised by the actions of SE. I personally didn't expect a perma-ban issued to so many players. Now is it fair or just? I wouldn't think so, but how do you fix two years of exploits and gear selling? They made 3~8mil gil off every piece they sold easily. It shouldn't have gone on that long in the first place.
I was in a Salvage LS and we never even knew about it. I wondered how some LS could be getting so much gear they are all upgraded and selling pieces so easily. I agree with the fact they should have had mystics, salvage gear, money, and any high end items dealing with money stripped from their accounts like relics acquired during those two years (which would have probably of been paid for with the gear selling money).
Funny thing is we talk like this is the past. I was told something very disturbing recently and I'm not sure if it's true, but I wouldn’t be surprised if it is. Apparently players can and still are using the exploit on Sandworms. So this probably won't be the end of this discussion or of these perma-bans if it’s found to be true. I’m surprised anyone would use it after what happened. I’ll just have to wait and see.
What does post count here in Allakhazam have to do with the bans? Or anything else in any game for that matter? I have been a member of Alla (on another nick) since July 2001 (when I played my first MMO...EQ) when my brother (who already had an account) told me about it. I have not always had premium access, but I would say about 90+% of the time I did/do. But that in no way has any bearing on my opinions or ideas. I read a LOT of posts but don't really make/answer many.
One other point mentioned above is programmers/companies focusing on End Gamers because they're the most loyal/supportive? I am no where near "End Game" in EQ and yet have been extremely loyal/supportive. The same here for Allakhazam. FFXI I actually played from the US launch until about 1-2 months before ToAU came out. I actually popped-in a couple of times in between before my current account (I forgot my old account info so started over). Have I been loyal? Maybe not 100% but I am back and have no plans to stop. And I have always supported SE in all things dealing with all of their games, not just FFXI or any FF, but all of them. But yes, a lot of companies do just that. Luckily there are some companies (SE for one) that don't seem to care if you're "Uber" or whatever.
Quick gaming background: July 2, 2001 EQ (and still active account). I have also played SWG, EVE, WoW, LotRO (beta tester), CoH/CoV, EQ2 and many others both free and pay-to-play. I have been a GM in 2 MMOs, but am not currently as I don't have active accounts with them and no plans to return (although in one case I have a permanent open GM spot if/when I do return). Needless to say I have vast experience in online gaming and their codes of conduct.
Now while this exploit has gone on for a long time, and maybe not everyone did deserve a perm ban, the point is the EULA/Rules/Code of Conduct for ALL MMOs states that if you are caught cheating/exploiting or helping someone to cheat, or conduct business with them, you are subject to have your account permanently banned. (If you don't believe me, try reading the small print (read every single line)) In fact any sort of aiding/abetting (abet: verb: to encourage, support, or countenance by aid or approval, usually in wrongdoing. i.e.: Yeah, get that etxra drop item for me!) is punishable by up to, and including, a permanent account ban.
Well said!
Was SE sleeping on the job? Maybe, but it is their game to sleep on. Did they over-react? Maybe, but it is their game to over-react. Could they have investigated a bit more to determine different levels of punishment? Sure. But (you guessed it) it is their game to decide their rule enforcements as they please.
The bottom line is that in one way or another, everyone who was banned broke the rules. How long SE has known/not known about this is irrelevant. How bad did person A or B break the rules is irrelevant. All other factors have no bearing. You break the rules you face a possbile perm ban.
So for those of you who don't agree with SEs actions:
Cry yourself a river...build a bridge...and get over it!
COPS LS Founder
All Jobs Unlocked
Adventuring Fellow Lvl34
Really? So for anyone who breaks a law, it's not their fault unless someone is right there to catch them? Or at least to some degree? Especially if they can get away with it time and time again?
Breaking the law is wrong at any time, whether or not it is enforced actively, and it is 100% the fault of the law breaker.
You're wrong...really wrong. I know there are humans behind the characters. And those humans violated the rules. If I had any friends violating the rules, they wouldn't be my friend for long.
Without violating any confidential info I have, they keep the logs for quite a while (more than 1 year) but the accounts banned...well, they had their reasons. Some were multple violators. They only banned the active accounts. The were many, many more not-currently-active accounts that were banned/deleted. And no, I am not officially speaking on behalf of, or for, SE. But, in gneneral, what you have heard about is only a small part of the overall action/investigation that took place.
1) Permanent bannings were excessive for solely this offense. If someone already had a few strikes against them, then maybe.
2) RESTORATIVE JUSTICE (a logical and fair concept) would state that players lost the gear that they used the exploits to obtain.
However, cest la vie. Players should no that S-E governs by use of:
MARTIAL LAW AND EXCESSIVE FORCE
Rather than reason and fairness. Anyone who's ever had a run-in with a GM over a game issue knows this to be true.
Again, you don't know the full extent (no one posting here probably has any idea close to the truth of it all) of what actually went on. And you don't know every person that was banned. And all my run-in's with the GMs have not always been agreeable, but I have never been banned/warned form any MMO becaue I don't take part in any sort of rules/conduct violations, including glitches.
Again, its not that they didn't or couldn't control the game. This has been under investigation for a while. And even if they are idiots, that does not, in any way, excuse the actions taken by the rules breakers. Just because a thief doesn't get caught, may make the police or store seeem ignorant/stupid/dumb, but the thief is still the wrong doer.
Ok...I'm done now. As I stated in my actual post above, any rule breaking is wrong. Regardless of who it is or how long they get away with it. And even in todays society, if you help someone do something wrong, you are just as guilty as they are. Even if you just open a door for them. And also remember, "Ignorance of the law is no excuse." Except that all the people involved in the actual exploiting knew what they were doing was wrong.
"temporarily ban em take away all their gear they got from the glitch and straight up take away all their gil, check up on em every month or 2."
"2) RESTORATIVE JUSTICE (a logical and fair concept) would state that players lost the gear that they used the exploits to obtain."
What? These people were doing wrong and proftting from it. They didn't seem to be logical and fair in the prices they were charging or the actions they were taking.
COPS LS Founder
All Jobs Unlocked
Adventuring Fellow Lvl34
Suggestion, one, strip of gear, gil and a temp ban. *no good, these people have high level crafts and probably mules with crafts, which would facilitate a rapid recovery of gil to re-equip these players.
Suggestion, two, roll back the characters to before the glitch was exploited and slap a temp ban on them. * again, no good, it would bring up a virtual paradox. If you roll back a character, then everything they obtained after the point to which they'd been rolled back would be removed from the game, no? Like, if I killed Roc and a friend got Dryad staff, and I got rolled back a day before that day, then, Roc was not killed by me and the Dryad staff could never have dropped, so, how would friend keep staff? would it cause hundreds of other players' games to crash due to item/inventory errors?
Suggestion, three, permanent ban. It's the only option that is easily executed. It may just be that SE has changed their penalty assessments and that many infractions that had previously only garnered a temporary ban will now be treated with more severe consequences. Or, it could be the sheer arrogance displayed by those who had exploited the glitch. It's like rubbing salt into a wound. The general attitude of the participants was ' yeah, well, we deserved the gear more than anyone else, and SE is too stupid to catch me'.
All things considered, it's a prime example of extreme stupidity catching up with the perpetrator.
Just a short while.
Ten minutes
Life is not more.
Ten minutes.
WHM 75, BRD 75, BST 75, BLM 72
Now there are 2 things that bug me about SE's part in this. For one it's obvious they do not spend much time play testing before releasing to the public. It's a major issue given that they introduce things like these exploits and other ridiculously broken content that obviously has not been well thought out or tested.
Secondly the punishments have no real rhyme or reason to them. Some people duped multiple sets of Salvage gear, were given a 72 hr suspension, and were able to keep their duped gear. Where as some who only had a minor brush with this glitch were banned.
I definitely think that SE is totally out of touch with their customer base. No beta servers and no official forums is BS. It makes it very hard to believe that SE wants our input. SE needs to make a better effort to listen to the player base, we're the ones that pay for the game we should decide how it plays out for the most part.
- Auron
http://ffxi.allakhazam.com/profile.xml?92889
Now there are 2 things that bug me about SE's part in this. For one it's obvious they do not spend much time play testing before releasing to the public. It's a major issue given that they introduce things like these exploits and other ridiculously broken content that obviously has not been well thought out or tested.
Secondly the punishments have no real rhyme or reason to them. Some people duped multiple sets of Salvage gear, were given a 72 hr suspension, and were able to keep their duped gear. Where as some who only had a minor brush with this glitch were banned.
I definitely think that SE is totally out of touch with their customer base. No beta servers and no official forums is BS. It makes it very hard to believe that SE wants our input. SE needs to make a better effort to listen to the player base, we're the ones that pay for the game we should decide how it plays out for the most part.
I completely agree that SE needs to get in touch with the community. They think that telling us how they are punishing people is keeping in touch? We have no input in this game.
I'm in favor of such punishment. The fact that SE missed the cheat for so long is a black mark against them, but to say it's somehow allowed because the loophole wasn't closed is no excuse in a case of tax evasion, and it won't be an excuse in these cases of cheating either.
Edited, Jan 31st 2009 6:56pm by Dekusutaa
Obviously SE didn't do anything illegal or break any contractual bounds, but I feel like this is very poor, lackluster customer service.
I think the most likely situation is that their tracking of exploiters was very poor over the last 2 years and they finally decided they needed to step it up, which I do have to say is a good thing, so this could be indicative of increasing customer service quality. Maybe.
"This is the kind of thing where if you let people do it for so long people will think its ok to do"
omg are you freaking serious?!!!!
no wonders! so you need punishment to know whats good and whats not?
so if you are a killer, and do so for years and you didnt get caught
then that makes killing people ok? since noone punished you in all that time!!! really?
guess thats the difference with jp players and why they supported SE actions.
Edited, Jan 30th 2009 6:23pm by NumberNinetyTwo
All rhetoric aside... People cheated. They got banned. That's really all there is to it; to SE I say good work.
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Lakshmi
My friends say that I am much like Zen; best enjoyed with an empty mind
All rhetoric aside... People cheated. They got banned. That's really all there is to it; to SE I say good work.
lol so why did they let the list run for 2 years? Most people who exploited this have probably come and gone in this amount of time. It's actually a smart idea to patch it and see who is exploiting but I think you are giving them too much credit in this case.
There's a bank with an ATM machine that gives out extra money... so when you withdraw X dollars you actually get X+20... and the extra 20 does not come from your account.
Do you keep the money? Or give it back to the bank? Is it illegal (stealing)? you didn't ask for it... it just happened! It was just a glitch! Should you let someone know? Should you do it again?
Think about this further: For 2 years you've still withdrawn money from the bank. Sometimes doing more withdrawals than you should/need because you want the extra cash. Sometimes you show your friends what you can do and give them some cash too. You're livin large!
Another example:
Someone leaves to go to work but forgot to close their front door. Do you walk in and take what's in there? They left the door open so anything that's in the house is free for the taking! Or would that be stealing too?
I'm not a lawyer, but there is a Statute of Limitations (I think it's between 2-7 years depending on the type of act/crime/misdemeanor), where the bank has the right to file charges against you... even years after it was done. People who steal from banks generally do go to jail, regardless of the amount stolen.
Saying that is was "just a glitch" and is "SE's fault" they didn't do anything earlier is the worst argument. So SE had a glitch. They left the door wide open for those that were able to see it. Did SE make a mistake? yes -- definitely. Should people have capitalized on the mistake? No -- and those people that did dupe items are receiving the appropriate punishment.
This is an MMORPG, even a single person's action affects other players... like the prices on the AH or inflation, or the availablilty of NMs, XP camp areas, or even opening the doors in Garlaige Citadel. I'd like to think most people, even in game, have good intentions and are good people. Though people "cheat" in the real world, if caught they are usually punished in some way. I would expect no less in the virtual world we play in.
This isn't Contra where you do the up, up, down, down, left, right, left, right, B, A Start code for 30 lives, and finish the game with out problems alone on your own machine.
Profile: http://www.ffxiah.com/player.php?id=507689
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Current Projects: SCH 72 -> 75, Fishing 18 -> 100, Salvage -> Ares Set (2/5) Usukane Set (2/5), Parry 231 -> 269
Just an example:
Dynamis; 6 months I have not seen 1 RDM or PUP pieces drop. How is this supposed to be fun for people that only have these jobs or only these jobs? There is many possible fixed to stop this frustration as in just turning Relic gear into blank catalysts you can transform into any gear for any job you want. Such as X monster drops Relic Hat, you can take this to a NPC and turn it into the Relic Hat of your choice for the job you want. Makes more scene, doesn't change how much AF2 is entering the community, everyone wins.
In a game where people openly state that they bot claims you know there is something wrong with game mechanics. Do you see punishment for that? No.
I still can't believe SE dosen't have any sort of official forum. That alone tells me that they do not care about the payers. I never understood why it was so difficult for SE to cater to the community.
Sorry to everyone that got banned :(
I just can't agree with how SE handled this. There was too much hit and miss with the banhammer. I personally know a young lady who's permabanned because her account was paid for by a guy who duped in Salvage and got the ban.
Yes, this is a very serious offense. Yes, the people should be punished. However, I still believe that players wouldn't be inclined to do this if the drop rates weren't so abysmal. Waiting and waiting for an NM to spawn from the archaic rampart, only to have it not drop anything, or to not see the NM spawn at all is just frustrating. There's a huge difference between a challenge and a waste of time. I just realize SE would realize they aren't guiltless.
This is not true:
This following post was made on 01-28-2008, 04:45PM Minnich of BG
http://www.bluegartrls.com/forum/ffxi...glitch.html
You can find all the info you need about it. This was done a YEAR ago! It is not hidden. Also, many other posts were made after. There may have been some before but I failed to find them on a quick google search.
I don't support or defend anyone. This is just for accuracy.
EDIT: Edit fuction is not working properly. When I edit my own post with the link it lets me edit the person I'm replying to's post. Double post? Idk how this will end up. I went back and tried to edit my post again lol
Quoted incorrectly.
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For those who choose to be pro cheats/exploits I'm sure you wouldn't appreciate the fact that white collar criminals, political criminals, and Con artists, skanky men/women use the exact same reasoning to screw you over lol
Sure one could say, "well thats real life, in video games its not as big a deal", but it'd be disingenuous/hypocritical to have such double standards. Not that they both deserve the exact same repercussions when dealt with, I'm just saying its not that difficult to recognize maleficence when you actually try.
play with fire. Expect to get burned. An exploit is an exploit. It is clear as day that this shouldnt have been in the game. It CLEARLY states in the TOS that breaking the rules = your gonna get pwned. SE can do whatever they want with your account. Always expect the worst. Dont asume that you will only get a slap on the wrist.
http://sizedd.freeforums.org/
Quote a few months before the mass salvage banning:
http://www.youtube.com/watch?v=d0O8qb58bHY
Shame on anyone who cheated or pays for Rare ex drops for that matter, there are no innocents caught up in this. Nobody said stay there you have no choice, these people made an effort, an extremely elaborate effort in some cases to cheat the system set in place. 900 people who deserved punishment were deprived of something that gives them joy, that is the cost of cheating, or breaking rules well done SE. The sad thing is those who were banned are doing the equivalent of Al Gore suing for recounts on a presidential election, it's disgraceful, and not a little pathetic.
It's time for the old regime to fall, and time for the endgame to evolve. I for one am excited for the challenge, I spend hours generating new gil to contribute to the game economy every day because there is nothing else to do before work and after. Lets do more of that and less complaining. There is a shortage of Dynamis currency on my server and i'm sure on others, lets rebuild and get some deserving people what they want for once.
7x Xbox 360 (over 2 years), 1x PS2 (still running 7 years)
Total Time played is: 688 Days, 17 hours, 12 minutes, 6 Seconds
as of 9-20-09
[ffxisig]196869[/ffxisig]
I have been doing Salvage since its inception and just 2 weeks ago finished my Full Skadi set. This was with the commitment of doing salvage anywhere from 5-7 days a week and missed 1 single run during that whole time period.
Seeing others so far ahead of where I was along the way and doing 1 maybe 2 runs a week looked fishy but I never heard of the Dupe until maybe a month ago now and just so happens that the person who told me about it was LM-17.
Say what you will about Morals in a video game but I stand much more proud of what Ive done today because it was all legit even though extremely frustrating much of the time due to ridiculously poor drop rates.
Lvl75 Daddy Fulltime
If you didn't want to lose your account you shouldn't have used the cheat. If you didn't use the cheat but knew that your LS was then maybe you should have followed your moral compass and left that LS for a more honest one.
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I personally would like to see SE just have taken the gear/money away from them, temp ban then.
Shiva Server Ichiban Forums
I've read all the BG threads and the Alla threads, and have concluded that....
This is a horrible situation where there was just no right answer, and no right response.
It's an absolute Greek Tragedy.
On the one hand, the cheaters violated the TOS, hid the glitch for as long as they could, profited from it (and exploited innocents) by using the glitch to make Gil from duped items, seriously distorted the end-game economy and the Salvage drop rates for everyone, and generally had a non-trivial effect on the whole end-game.
On the other hand, the glitch was SE's fault, and they left it in place for far longer than any intelligently-run company has a right to do. And, while I do NOT buy the argument that people legitimately thought that this was an intended easter egg planted by the developers, it is the case that such an argument would be carefully considered as being possibly valid in a court of law.
The most tragic aspects of this are that many of the banned players were those who pioneer the new content for the rest of us; and, many of the banned players had NO NEED AT ALL to do this, because they already had more Gil than they knew what to do with, and they were so OCD about the game that they would have gotten their item anyway, without exploiting the glitch.
SE could have just temp-banned them. However, SE probably knew that many of them had multiple secondary accounts on other credit cards, where they muled their ill-gotten gains, and so if SE were merciful and only temp-banned them and stripped their Gil and items, they could restore all the non R/E gains from their secondary accounts.
It's just a sad and tragic situation for both sides.
If I were an SE executive in charge of this, it would have been very hard for me to decide what the right response was.
Woodcrafting 100 + 3 + Ensorcellment + Lumberjack Cooking 100 + 2 Clothcrafting 82 + 2 Goldsmithing 60 + 1 Blacksmithing 60 Leathercraft 60 Boneworking 60 Alchemy 60 Fishing 81.5I dissagree with that. If SE knew of the glitch long ago they would have done a patch on it right away. SE will not know every problem with the game on their own that is why they relie mostly on the gamers to report these glitches. SE knows if something like this will unbalance the game they will not leave alone and assume every one is going to be an honest player. No one reported this glitch to SE until someone either reported that something went wrong with their drops or made full intensions by doing the right thing and told them there was a glitch in the system.
Other than that, it's time to let this die already.
I’m sorry if I was construed as saying that SE ‘knew’ about the exploit. Re-reading the article, it does sound like it, and those lolcats certainly aren’t helping my case. The reason I came to this conclusion was because it was one of two conclusions offered to me from what was at hand.
This is the paragraph, and the logic, that my opinions are coming from. The problem that I had (and still have) with SE is the fact that these bannings are indicative of a very troubling idea.
What we have is the concept that SE did not know about this exploit, at all, until their stated date of ‘November 2008.’ If we are to believe this, then you must acknowledge that we have a company who is not paying attention to its endgame playerbase. SE themselves said that they “investigated more than a year’s worth of logs throughout all areas,” which means that this exploit was used and known by endgame players at least more than a year ago. I’m going to great stakes and pains to not quote from other forums (BlueGartrLS in particular) because they’re about as reliable as Wikipedia, but I will state the fact that this was known by a portion of hardcore endgame FFXI players for more than a year in advance.
Not only that, but there were a number of players who openly flaunted on the BG forums that they were exploiting with fantastic profit.
One comment to my original article states that:
“Also players on BG bragging about their duping and calling SE "too stupid to find us" with their actual character names/servers listed on the posts in front of the entire FFXI community was basically slapping SE across the face with a glove and throwing it at their feet, daring them to do something about it.”
This is further proof. How can a playerbase believe they can get away with such a massive, game breaking exploit? Simple; when the presence of the law is not felt, or when it feels that the company does not pay attention to its communities.
In this regard, therefore, I will retract the lolcat that says that SE knew about this exploit when it first began. I did not mean to say that, and the lolcat was really just because I’m quite bad at finding pictures for my articles. What I meant to say, and what I still mean to say, is this:
Square Enix should have known about this exploit well before they allegedly ‘did.’ Not only that, but a situation like this is indicative of a company who is not completely connected to its community. For a company to discover an exploit that was being utilized by some of the most ‘notorious’ cheaters at least a year prior is disgraceful.
One of the best endgame LSes, NineInchNinjas, lost its leader because of these bannings. Feel free to argue that Minidragon (the leader) could also be considered ‘the biggest cheater’ ever, but there are no cheats that allow you to kill HNMs quickly, or complete an Einherjar T3 run fluidly, or organize a god-forsaken alliance through Dynamis time and time again. Now, when the leader of the most accomplished LS says this:
“Even despite all of the flaws, and SE going out of its way to alienate its player base.”
Then you know that you have a significant problem. I’m not comparing SE to Blizzard, but do you know why Blizzard listens to the best endgame guilds, and often hires developers from those guilds? Because these are their most loyal customers, and these are the people who know the game the best. For a company to ignore the opinions of the best North American endgame LS is truly indicative of a fractured community and a lack of communication within what I believe is the best MMO on the market.
For those who believe that I think that what SE did was ‘wrong.’
I do not believe that the motivations for the actions SE took were wrong, but I do believe that the punishment was heavy handed. In fact, I do applaud SE for acting on their principles and banning some of the most notorious cheaters in the game. I agree with their decision to take action, but I do not agree with the nature of their actions. This is my opinion.
Soon.
I disagree with this philosophy, from a purely business perspective. Certainly the people who are at the top tier of endgame are loyal (I wouldn't go so far to say "most") and know the game best, but its not necessarily the best idea to cater solely to these people. Allowing these people to design your game is great if you only want perhaps 1000 hardcore people to play your game. If you want mass appeal, you might want to consider listening to those who are casual players but could be enticed to become "hardcore" given the opportunity. I'd wager that 90+% of the player base would love to take a crack at all the HNMs in the game. The reality is there are limitations on this. You might see only 1 or 2 King Behemoths a week for example, and at most only 1 alliance worth of people gets to try this mob. Beyond simply the number of attempts an entire server can get, you need to gather a competent group of players together with the right jobs and equipment for the task at hand. There is a fundamental problem with the game and it is this: If every one had equal skill, gear, etc, it still would be impossible for every person to attempt everything in the game even if they wanted to. Meaning it doesn't really matter if we all wanted to fight King Behemoth and were capable, because there just isn't enough of him to go around. Drop rates are such that people will always be back for multiple attempts. This is why many people avoid endgame activities, because they simply don't like the prospects of waiting hours for NMs to pop (assuming they pop in their play time), risk not getting claim, and risk not getting the desired drops. Add to that the conflict that can arise due to the desire for rare drops not being met.
Then take something like a relic weapon. Again, something that 90+% would love to earn. Think of all the 1st time dynamis people who celebrate when they get their level 1 relic weapon drop cause they don't understand how hard it is yet. It just isn't feasible however for everyone to get one. The currency drops just are too low. I think it would be interesting to calculate if every Dynamis were constantly occupied with a group, how much currency could be generated daily on a given server and then to figure up how long it would take to obtain a relic for every person on a server. Assuming you could get a relic every day or two in currency, it would still take you years to get everyone a relic. Again, this makes it so people don't even try. I am not saying everyone should get a relic weapon. I am saying everyone should have the opportunity to earn one, and a realistic opportunity. Only one person can sponsor a run at a time. You can't feasibly buy all your currency either, not if everyone was buying it.
Those who chose to dupe the game are symptoms of the problem. They saw a way to circumvent low drops rates and hours of repetition, and they jumped on it. They were wrong however because doing so allowed them to gain a leg up on everyone else for gear and their duplication of Alexandrite had potentially large effects on everyone via unbalancing the economy in favor of the dupers. SE doesn't alienate anyone through the bannings. SE makes the game, they are in charge, not those who choose to exploit bugs for unfair advantages. If anything, SE reaffirms that there are rules and that cheaters like Minidragon get caught. He openly admitted to botting in his farewell post. I don't care how good he is at the game and organizing people, were he good enough he wouldn't have needed to bot. SE alienates their player base by creating a game where you grind your way up to 75, building your character so that you can attempt these challenging things in endgame, only to find out that you face some major obstacles that you can't necessarily overcome even if you wanted. Basically everyone who gets a relic or regularly gets to fight HNMs, they are the lucky minority.
NIN, THF, BLM, DRK, MNK, SAM 75
SCH 73
If someone told me "ok now log out after you enter and stay on a mule and we'll /tell you when to log back on and lot" this would set off alarm bells that they were doing something shady. My first thought would have be that they were using POS hacks or something.
The people who got banned for buying duped Rare/Ex items must have bought them in one of two ways.
1. They were told to log out and stay on a mule waiting for a /tell to log on on their main and lot.
2. They were right there and saw the item duping and chose to buy the item anyway.
In either case they should have known better than to take part in something that was so blatantly shady.
"Daww isn't he cu-HOLY @#%^ING sh*t LOOK AT THOSE TEETH!
The people who got banned not only got themselves banned, but innocents as well. It is not an uncommon practice for end game shells to sell rare/ex drops for large quantities of gil if they don't need them. Prime examples include black belt items, pixie earrings, and Neptunal abjuration heads + Aquarian hands. There are also a few people who sell sky drops. Some of the people who got banned were selling salvage drops to people who didn't know they were being duped, and those innocents got banned as well. To make matters worse, the quantities of gil they charged would make you cringe. People were paying 10 million gil to get banned without even knowing it. Now where's the justice in that?
Furthermore the sandworm and einherjar item duping went far beyond what many realized. There were linkshells with hundrerds of millions of gil from these items that should not have existed. This had a severe effect on the prices of high demand end game items, most notably dynamis currency. Dynamis currency bottomed out about a year and a half ago at 5k per byne, and 7k each per shell and bronze. Today they have risen back up to 9-10k per byne and 12-13k per bronze and shell, and the reason is that end game shells exploiting this glitch with unlimted cash flow kept buying up all the currency to feed their own shells relics. Supply and demand dictates that if it keeps getting bought you raise prices, if it continues you keep them high. I have been trying to self fund my mandau for years, and despite the cost of dynamis getting cut in half the prices of coins almost doubled. Everything else in the economy that a standard player such as myself would use to make money continued to become less worthwhile while those who kept duping items just became more powerful. Many of those relics that were banned were attained through funds of duped items, and because of that they deserved to be flushed. Their owners never worked for them anyway.
There were people on BG forms bragging that they made 22 million gil off of duping ancient torques (this just one person alone), others claimed even higher profit margins. This money stayed within the shell alone, and no normal player could utilize this type of farming. They were abusing something nobody else could use because they didn't know about it, and profited unjustly. The repercussions on end game desired buyable items within the economy were as damaging as the gil exploit the rmt found in 2005, but this time only a select few benefitted "those in the know". The elitist attitude "those who deserved to know about it knew, those who didn't didn't" was all over the place, they were superior to us. They had their unlimited gil and didn't have to farm, didn't have to interact, and got a free ride to all the good stuff whereas the rest of us got stuck with the bottom of the barrel.
Finally the low droprates are only now being addressed because it has been brought to light. Salvage drop rates HAVE BEEN too low for 2 years, but people who abused this exploit brought items into the game that never should have been and thus making it appear drop rates were ok. Maybe if they hadn't been doing this for the past 2 years the drop rates would have been fixed long ago and we could all have benefitted by now, rather than just now having s-e consider fixing something that has been busted for 2 years.
I have no sympathy for this, they got what they had coming to them. This was selfish greed, and the sad part is they took a lot of legitamite players down with them who bought the dirty goods as well. They can stay out of my game, good riddance.
Edited, Jan 28th 2009 9:19pm by Melphina
There are 10 kinds of people in the world. Those who understand binary, and those who don't.
There are only innocent men on death row.
"Daww isn't he cu-HOLY @#%^ING sh*t LOOK AT THOSE TEETH!
"Daww isn't he cu-HOLY @#%^ING sh*t LOOK AT THOSE TEETH!
1) Permanent bannings were excessive for solely this offense. If someone already had a few strikes against them, then maybe.
2) RESTORATIVE JUSTICE (a logical and fair concept) would state that players lost the gear that they used the exploits to obtain.
However, cest la vie. Players should no that S-E governs by use of:
MARTIAL LAW AND EXCESSIVE FORCE
Rather than reason and fairness. Anyone who's ever had a run-in with a GM over a game issue knows this to be true.
That's my 2 gil.
PS: OP! Love your insights. Keep them coming.
«75 THF» «75 DRG» «Sylph Server»
2.) SE feels that being lied to is the ultimate offence, and this specific kind of dishonesty merits much more punishment than when individuals create custom tailored programs to take advantage of game mechanics.
3.) SE felt that the repercussions of triple drops have severely affected all of FFXI in such drastic ways that permanent bans were a necessary bandage. They will then implement a Mog Bonanza when they feel drop rates are too low.
4.) SE didn’t really know to what extent these individuals benefited, so they lazily banned them to ‘cover all the bases.’
5.) According to some, SE is actually a giant corporate Samurai, and therefore could not stand the dishonour, so they theoretically killed those who dishonoured them.
Also players on BG bragging about their duping and calling SE "too stupid to find us" with their actual character names/servers listed on the posts in front of the entire FFXI community was basically slapping SE across the face with a glove and throwing it at their feet, daring them to do something about it.
The people who got banned were some of the worst botters, cheaters and scumbags in FFXI even without considering the salvage duping they did and the game will be better off without them.
You can take this horsesh*t and shove it up your ass because we have no sympathy for these people.
Edited, Jan 28th 2009 7:27pm by Lobivopis
"Daww isn't he cu-HOLY @#%^ING sh*t LOOK AT THOSE TEETH!
Heck, weren't the players who owned Burtgangs permabanned?
When I got caught stealing toys when I was a child, I used to make the most extravagant excuses to try to get myself out of trouble. The banned players that claim they reported the exploit are resorting to the same exact thing. Hell, the author is doing it as well by saying that exploiting is acceptable since it took creativity and forward-thinking on the parts of the exploiters. For these players and the author to accuse SE of baiting them into continuous of the exploit by not taking any action for two years is wishful thinking at best, and desperate excuse finding at worst.
What the author doesn't acknowledge is that out of the 500,000 people that play FFXI, less that 1000 were banned. Of that, only 550 were handed permenant bans. SE has already stated that the people handed permenant bans were those who willingly used the exploit to not only get themselves and thier linkshell mates gear, but also used the exploit to earn large sums of gil. There's is also a good possibility that the perma-banned players were also guilty of other infractions, whether they be past blemishes on their account's record or infractions related to the exploit.
In addition, to compare WoW's punitive system with FFXI's is the old apples to oranges analogy. SE is not Blizzard. SE has a zero-tolerance policy when it comes to misbehavior, whereas Blizzard only resorts to slaps on the wrists of those players that break the rules. For those people who are looking for lenient punishments when they break the rules, then by all means, go somewhere that caters to you. I personally feel that expecting people to adhere to rules, and strong punishments for those who break those rules, is a great thing.
Committed suicide on 7/16/09
Bud Light /salutes you, Mellowy!
Forevermore LS; Looking for a laid back social shell that also does sky and sea events? Check us out.
Which is why SE needs to perhaps hire someone on the inside Player based to browse sites like Alla BG Wiki Kill Ifrit and such. If they did not know about it for 2 years it may be showing they are a little detached from the world they created. They have only just recently started listening to some ideas from fan bases, but too little too late. Many have already gone.
IDK if SE does or not, but do they allow for character repeals based on the offense. Yes you say these people may be scumb, but some may have simply been followers or didnt know it was "Sentenceable by Death".
I think If SE really cared they could impliment a "Court" to repeal your Chracter for those who really feel wronged by a Ban. With of course probationary methods.
exp.No Accuasition of Alexadrite, Pulling any Mythic or Salvage gear from player, Putting a Gil cap of 200k...
for the course of 1 year, while being closly monitored. Is it worth SE time? Maybe not, Is it worth a declining Player base, Maybe so.
I agree with Banning because they must maintian consistancey, however they need to implement a means to reaquire accounts. 12.99/mon is 12.99/mon.
PLD 75
/Salute...
The sword held high with virtue and might,
A Shield in hand protecting what's right,
Through Darkest night may valor shine bright,
May Goddess Altana bless you with her light.
Which is why SE needs to perhaps hire someone on the inside Player based to browse sites like Alla BG Wiki Kill Ifrit and such. If they did not know about it for 2 years it may be showing they are a little detached from the world they created. They have only just recently started listening to some ideas from fan bases, but too little too late. Many have already gone.
IDK if SE does or not, but do they allow for character repeals based on the offense. Yes you say these people may be scumb, but some may have simply been followers or didnt know it was "Sentenceable by Death".
I think If SE really cared they could impliment a "Court" to repeal your Chracter for those who really feel wronged by a Ban. With of course probationary methods.
exp.No Accuasition of Alexadrite, Pulling any Mythic or Salvage gear from player, Putting a Gil cap of 200k...
for the course of 1 year, while being closly monitored. Is it worth SE time? Maybe not, Is it worth a declining Player base, Maybe so.
I agree with Banning because they must maintian consistancey, however they need to implement a means to reaquire accounts. 12.99/mon is 12.99/mon.
No, there's no need for a "court". Are you seriously considering that players should be able to appeal their ban before a jury of their peers, with a GM sitting as magistrate and the a public defender for the accused? Seriously?
Listen. When the exploit was made known publicly, it was a shock to a vast majority of the player base. I'm a leader of a 45 member strong endgame shell on Ifrit, and none of us knew about the exploit. Whenever someone posted about the exploit on BG, the admins would immediately delete the post to keep the information from becoming public knowledge. More than likely the same thing happened over on KI. Here on Alla most of the forum posters enjoy a relaxed, laid back play style. Very few of us are hardcore about endgame the way that the banned players were; it was a surprise to most of when we learned about the exploit.
Like I stated in my original post, any claim that SE knew about the exploit is purely anecdotal. To think that SE has been intentionally observing the banned players for the past two years purely for the sake of entrapping them is, for lack of a better term, [:tinfoilhat:]. There were no innocents banned. Those who lead the runs and actively encouraged using the exploit were perma banned. Those who merely benefited from the exploit were temp banned. It's unfortunate that some of those temp bans might have been people that knew nothing of the exploit, but it's empirically impossible to tell.
Committed suicide on 7/16/09
Bud Light /salutes you, Mellowy!
Forevermore LS; Looking for a laid back social shell that also does sky and sea events? Check us out.
Which is why SE needs to perhaps hire someone on the inside Player based to browse sites like Alla BG Wiki Kill Ifrit and such. If they did not know about it for 2 years it may be showing they are a little detached from the world they created. They have only just recently started listening to some ideas from fan bases, but too little too late. Many have already gone.
IDK if SE does or not, but do they allow for character repeals based on the offense. Yes you say these people may be scumb, but some may have simply been followers or didnt know it was "Sentenceable by Death".
I think If SE really cared they could impliment a "Court" to repeal your Chracter for those who really feel wronged by a Ban. With of course probationary methods.
exp.No Accuasition of Alexadrite, Pulling any Mythic or Salvage gear from player, Putting a Gil cap of 200k...
for the course of 1 year, while being closly monitored. Is it worth SE time? Maybe not, Is it worth a declining Player base, Maybe so.
I agree with Banning because they must maintian consistancey, however they need to implement a means to reaquire accounts. 12.99/mon is 12.99/mon.
[quote]
No, there's no need for a "court". Are you seriously considering that players should be able to appeal their ban before a jury of their peers, with a GM sitting as magistrate and the a public defender for the accused? Seriously?
No, small claims, your making it a huge thing. no peers, just before an athority figure, hell a receptionist to proccess an order form to be reviewed. anyway. This incident makes sense to ban those guilty of hainessness, but one of my ls buddies lost his fist account for a minor infraction and lost a 65 rng, along with other jobs gil and gear. just kind of a case by case basis imo. But it just hows how SE cares for its community.
PLD 75
/Salute...
The sword held high with virtue and might,
A Shield in hand protecting what's right,
Through Darkest night may valor shine bright,
May Goddess Altana bless you with her light.
This is not true:
This following post was made on 01-28-2008, 04:45PM Minnich of BG
http://www.bluegartrls.com/forum/ffxi...glitch.html
You can find all the info you need about it. This was done a YEAR ago! It is not hidden. Also, many other posts were made after. There may have been some before but I failed to find them on a quick google search.
I don't support or defend anyone. This is just for accuracy.
Zilart, CoP, and Apocolypse Nigh, ToAU: Complete
Captain Rank
Campaign: Moonlight Medal
WotG: Fate in Haze - All Nations Complete
ACP: Those Who Lurk in Shadows (III)
MKE: (not ordered)
ASA: (not ordered)
5/5 Homam
5/5 Askar
269 Parry Capped!!!
Yea that pretty much described the Alla community's reaction as well as anything else could.
Personally the period of time they waited on top of the lack of precedence for this severe of a punishment made the massive scale of the permabans(which seem to have been driven my Alexandrite obtained mostly when it comes to salvage)was uncalled for. SE is most likely just butthurt that their rediculously hard to obtain mythics showed up so fast because of this. Let alone the money made by players from the sandworm drops.
But the bannings were not all bad. 99.9% of Phoenix is glad that MercX is dead. >.>
Nin TP
Nin WS
Koga Tekko +1 at night for both, Mirke: Acc+10, DW+3
"Keep playin' player" <- can't believe I got her to say that
-Pikko
This issue will never be over. If you dont defend the LM-17 players, you're considered a jealous SE fanboy. If you claim justice was done, you need to get off your high horse. Either way, it's not worth it anymore. Nobody wants to take responsibility that's for certain.
LV75~NIN~RDM~BLU~BST~PLD~COR~SAM
Death Blossom Gear Guide for Hybrids
"Never argue with an idiot. They pull you down to their level, then beat you with experience."
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KickAtks 4/5, Counter 2/5, Invigorate 3/5,
FormlessStrikes 1/5, Dagger 1/8, Enfeebling 2/8
DiaIII 3/5, BlindII 1/5, PhalanxII 2/5, SlowII 1/5
Sword 6/8
I just have one thing to say:
You seem a bit new to FFXI (honestly...guilds? really? REALLY?). Maybe you will recall the fact that it took them about 4 years to add commodities to the game like moogles in Selbina and Mhaura, adjusting the mechanics behind HNM monopolization, and other such nonsense that players have always been on their case about.
SE, by nature, is a very slow-to-adapt company. They are not all that connected to their community. In fact, I doubt they really care what the community wants. They have a tendency, as you have seen in the past, to respond to any given problem 3+ years from the problem's original mention. Yes, even exploitative mechanics and bugs take them that long to even be noticed let alone fixed.
Needless to say, their lackluster performance when it comes to community concerns are a big factor that contributes to their loss of players.
After 5 years I finally saw the light and put my foot down. When will you?
Tails of a Mithra
Steam Community Profile
I don't know how I feel. We're all very well aware of the frustration of not getting the "good drops". We see people running around in godlike gear and we, naturally, want it. The drop rates are so low as to create and maintain an artificial scarcity on the best of the best items. That's the way it should be, though it's aggrivating.
The problem is when this godlike gear becomes the new defacto standard. In other words, "If you don't have this, you're gimp." So, it's a twin drive between the frustration of a low drop rate and the desire to own the best gear that inspires people to cheat in this fashion.
I can understand, and I can sympathize. I can even understand why someone would want to bot or hack to get claims. But I would never do it. Three reasons:
First, I've worked hard to get the barely-adequate gear I have now, and cheating would make all that effort seem like a joke.
Second, getting the gear legitimately feels like a reward. I can't believe cheating to get it would feel anywhere near the same.
Third, and most importantly, I've put too much effort into my character to see her banned because I was too impatient to do things the right way.
So, how do I feel about SE's bannings?
Willfully exploiting a part of the game as it is written shouldn't be a permanent ban, as far as I'm concerned. Mainly because we don't really know what is intentional or not. I don't mean in this specific case (getting tripled drops is obviously not how the game is supposed to work). But in general, how do you know that this innovative technique you discovered isn't how things are supposed to be? A warning and a patch is more than sufficient for someone using an exploit, in most cases, and in my opinion.
However, we don't really know what they uncovered. As far as we know, the original intent might have been equipment removal and temp bans for everyone, but the review they did showed evidence of other misconduct (use of bots, etc). Or maybe this was a third strike for these people. In that case, a permanent ban is fully acceptable. If you bot, you get banned, no questions. You can't claim to have accidentally botted. And if you've been warned once or twice already and kept up the risky behavior, well... you knew what could happen.
Zerila's Guide to the Beastmaster Sub
Level Down, a comic by RattyBatty
Seriously, if you want to dabble in provocation, you could endeavour to do it well, instead of repeating the same for 4 paragraphs.
The brilliance of the arguments does not pale to the poor style, either.
I loved the "WoW is the benchmark for fair punishment of misdeeds" one.
Wait, that's the only one.
Edited, Jan 28th 2009 5:28pm by NotASock
I think SE knew about it for a long time. They did nothing until more of the community reacted to it. Then they decided to do something after the fact. They could of stopped this glitch almost immediately.
It's like you post a speed limit of 35 mph, however, u decide to not put law enforcement to enforce those speed limits. There are more accidents and whatnot on that road. Who's fault is it? Speeders? Yes to a degree but the laws need enforced if you want people to take it seriously. That's were it failed.
If they would have put a group in M.Goal overnight or something, someone might have mentioned it on forums somewhere or maybe a few groups. People will get the idea spread around the community not to do it. Groups will still do it but they will know the consequences right away. This would buy them some time til they had a way to fix it, if that was the real issue.
I feel they dropped the ball. They were not proactive enough.
http://kanican.livejournal.com
The above link talks about some things like AV that were killed in a way 'not intended' like Drk zerg. Even though zerg is an excepted strat on other HNMs like Bahamut and King Vinegaroon.
Personally, I don't really take any sides except my feeling that SE handled it wrong. They really should of been more proactive. I knew about the glitch. I knew they knew about it. I chose to not go that route.
This following post was made on 01-28-2008, 04:45PM Minnich of BG
http://www.bluegartrls.com/forum/ffxi...glitch.html
This was a year ago! It has been mentioned before that they read BG, livejournals, as well as premiere sites like allakhazam and others.
So I have no doubt they knew about it. Also several of the banned claimed to have reported it.
I hope that SE in the future will be more proactive when it comes to glitches and exploits and not allow them to happen.
Zilart, CoP, and Apocolypse Nigh, ToAU: Complete
Captain Rank
Campaign: Moonlight Medal
WotG: Fate in Haze - All Nations Complete
ACP: Those Who Lurk in Shadows (III)
MKE: (not ordered)
ASA: (not ordered)
5/5 Homam
5/5 Askar
269 Parry Capped!!!
If this exploit has been going on for the greater part of the past two years, why werent there more than 900 people banned/temp-banned? Does SE only keep a months/couple months/a years/etc worth of logs, and delete em how ever often that they couldnt hit everyone that abused it (or they too lazy to do that?)
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There is also the question of the method these said "Reports" were displayed.
I find it fishy how all these people after the banns occur come out and say "But I reported it and SE ignored it!" AFTER the fact.
It took a matter of days for one person in Faqs to report this and stated he reported it publicly for it to get notice and fixed promptly.
So how do you explain that? What was the difference in method that 'so many others' had reported on in the 'course of two years' that caused the sudden and imediate fix?
I can only guess that SE thought the previous reports were a hoax and that they were few and far between, and I DON'T condone administrators and show hosts abusing their positions to write editorials that depict SE in the worst possible light in this situation.
Regardless of SE's performance, it was those who chose to do the glitch that were in the wrong. Anything else is up to SE to decide how to divy out the punishment. And public hanging of some of the most noted players in the game seems like a very good method of making an example.
Seriously, G4 and other websides have bashed the game and their developers and players enough as is we don't need our own community sites doing the same.
Do you even PLAY FFXI Tamat?
Edited, Jan 28th 2009 4:51pm by Hyrist
You fulfill the dreams that others have given up on. That's what makes an adventurer" ~ Aldo, Final Fantasy XI
Fly High Daevas,
Tamat ~ Andrew Beegle
Community Manager
Hell, trust me, there would be just as much emo over losing the Imperial Wootz Ingots lol.
BLM75|NIN75|RDM70|DNC75
MNK75TP/WS
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PREPARE FOR GLORY!
Then why is not in with the rest of the opinions, on the thread of the official post below and not on the top of the front page again.
Could we just drop this and get back to FFXI already ?
Edited, Jan 28th 2009 9:44pm by sirtebian
http://www.playonline.com/ff11us/rule/manner05.html?pageID=manner
the reaction seems perfectly inline with policy. The argument may be that if anything they turn a blind eye so often that we take it for granted. According to official policy any 72 hour suspension is reviewed and will be banned if deemed a severe offense. Considering how many times this violation was used and how much was gained because of it, I think it is easily a bannable offense when you think of everything else that can get you a 72 hour suspension.
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So they got to keep their "ridiculous amounts of gold?" Stripping gear and points is a start, for sure, but unless those characters are completely removed from the game there is really no way to achieve equal, accurate retribution.
To elaborate, the message Blizzard sends to players who willingly cheat with such a punishment is akin to "If you find an exploit, make as much profit from it as you can until you get caught," since, ultimately, those that cheated still came out ahead in that scenario.
It would be the same in FFXI's case: take someone's salvage gear and they still have the gil from ill-begotten Alexandrites, take their gil as well and they could (and likely would) be able to receive more from their Rolanberry mules (or whichever zone mules stand outside of Jeuno in on your respective server), as many people store such Salvage-related items on bazaar mules.
Even the removal of all Salvage-related items and capital from every one of the violator's characters would not necessarily undo the damage done, as the millions made from duplicated Alexandrites could be long-spent on Auction-house gear for any number of other jobs, as in the aforementioned World of Warcraft scenario. Making sure they don't come in to possession of more Alexandrite would not address this problem – the violators have already benefited.
Therefore, since there is no action which could be taken that could both undo the damage as well as allow for a convicted player to continue that wouldn't send the "exploit while you can and still come out ahead" message, SE decided to perma-ban a handful of players - likely with gravity, too, as so few across all servers were punished in this way.
Therefore I think that SE made a difficult decision, but one that is essentially unavoidable when considering just how far-reaching this item duplication offense is. Yes, a permanent ban seems harsh, but there is no other way to respond to a player who violates the ToS in such a manner.
Over a 100 relics and at least 2 nyzul weapons were vaporized, according to the BG list. Also, the #1 player, Minidragon, has left the building.
From now on, when I see someone with a relic weapon equipped, I'll be wondering if he used the exploits and somehow danced around the ban wave... it has tainted the epic feel of endgame, that's for sure...
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It boils down to this. There was an unintentional bug in certain end game activities that allowed people to dupe items. The act of duping those items is a violation of the ToS and reason enough to roll back some characters, or possibly a mini-ban for the people who abused it. There is no room for theological debate or "Maybe they thought..." or "It's actually someone else's fault for...." Its cheating, get over it. I don't care of your the king of FFXI with 900 days of playtime and a big golden dick.
The story however, doesn't end there. These morons purposely hid this bug from developers sharing it only among equally greedy minded imbeciles who could keep the secret for WELL OVER A YEAR.
So not only have people been gaining an advantage because of an exploit. They KNEW WHAT THEY WERE DOING WAS WRONG. They were ACTIVELY COVERING UP THE BUG TO TAKE ADVANTAGE OF IT AT THEIR LEISURE. They thought they were being smart by lording it over honest players. Thinking that somehow they were above the "law"
Personally I don't think there should have been any temp bans. They should have deleted every perpetrator and everyone who participated in the runs with people who were getting the items. They were all accessories to the cheating and by not filing a report your just as guilty as the people who were collecting the gear.
Just like alot of the "uber" players said on BG. If you didn't know about the bug then you didn't deserve to do salvage, do end game w/e the excuse was. That pretty much sums it up. I guess we peons don't deserve to get our characters banned either. Funny how that works. If you were taking advantage of the bug you were doing it knowingly, and if you still have your character afterwords I'd shut the hell up and count my blessings instead of trying to defend my actions to the people who weren't "smart" enough to exploit in the first place. Good riddance.
Now I don't have access to SE codeline but it is not too difficult to make an educated guess that an Item in the game will have some sort of "Code" or unique identifier, now the impact of having 2 or 3 items suddenly with the same unique identifier can have major unforseen circumstances (The funniest and most poetically justified would be if one person turned in their 35 piece to turn it into their salvage piece - in effect deleting it from the game- 2 other peoples was deleted along with it. But I digress).
Now bearing this is mind, you could then see why SE would take this so seriously, it would be worse than using a 3rd party tool or partaking in RMT as you could actually break the game as opposed to making the environment slightly unsavoury.
Also from reports I have read people who were truly "Innnocent" or guilty by proximity were only warned or given a temp ban, I'm guessing some of the perm bans have been on SE's radar for a while.
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I do tend to agree with the OP, strip them of all their Gil, all there salvage piece and mytic weapon if relevant (plus other stuff if they bought it with un-deserved money) and ban them for 1month would be appropriate, not that I feel bad for those guys, cheating is cheating and the ban of any MMO.
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