The Carbine Studios team has been hard at work on getting new and interesting WildStar content out to its fans. Players on the Public Test Realm have already had the opportunity to test out some of the upcoming additions and features making their way to the game, but for those who haven't, the team is revealing a little of what current and returning players can expect to take part in.
The awakened evil known as "The Entity" plots to spread its terror throughout the universe in this upcoming WildStar update, "The Defile". Today Carbine Studios gives us more details on what players can come to expect from this upcoming content drop, as they battle against the Entity's forces of corruption.
Things aren't the brightest over at Carbine Studios, the developer for WildStar. The rumor going through the pipeline is that at least sixty employees have been cut from the development team, and it's not pretty. An unnamed source advised us that some employees that had been on staff for eight years have been cut, and not just in entry-level departments; the entire path team is no longer staffed and huge percentages of the art and design teams are gone.
It's been roughly three months since the Carbine Studios-developed MMORPG, WildStar, hit the shelves in early June. Within this time period, the game has had its fair share of ups and downs to say the least, and it should not surprise any MMORPG veteran that the team is constantly having to re-shape this sci-fantasy world based on continuous player feedback.
Through the epic world first raid boss kills, to the PvP balance conundrums, comes Carbines Product Director, Mike Donatelli, to discuss the current state of WildStar and what players can expect to see as the game moves forward.
"Goodbye for now, Cupcakes!"
Episode 70 has kicked the door in, and Richie Procopio delivers one final episode of Nexus Talk. In his heartfelt goodbye, Richie explains why the series is ending, gets nostalgic, and gives a proper 20-minute send-off. For one final time: let's listen in.