Seven years into the life of Final Fantasy XI, the development team at Square Enix decided to try something radically different -- three add-on "scenario expansions" instead of an all-out expansion pack. The first of these mini-expansions, “A Crystalline Prophecy,” was released in early 2009. The majority of reviewers seemed to disapprove of the new add-on, and the playerbase had mixed reactions to the mini expansion.

As we prepare for the release of the second add-on, titled "A Moogle Kupo d’Etat: Evil in Small Doses," we at ZAM decided to take a look back at what worked -- and what didn’t work -- in "A Crystalline Prophecy."

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