Announcing the November Version Update!

 Square Enix has announced the next major version update for Final Fantasy XI, scheduled for an early November release! On center stage for this upcoming content is the implementation of the final installment of the Seekers of Adoulin story, wrapping up all the mystery and intrigue surrounding the Sacred City with a truly explosive finish! Job adjustments, changes to Monster Rearing, linkpearl distribution adjustments, and the new Unity Concord system will round out the various changes planned!

Looking forward to this new version update? Let us know over on the ZAM forums!

Announcing the Double Capacity Point Campaign!

 Have you been neglecting your capacity points for your favorite job? Or have you picked up a brand new job and are now in need of upgrading it quickly? You're in luck, for Square Enix has announced the return of the Double Capacity Points Campaign! From October 27th through to Nocember 4th, defeating monsters will yield twice the capacity points they normally would. So brush off your magic tomes and sharpen your weapons, and prepare to do battle once again!

Excited for this latest campaign? Let us know over on the ZAM forums!

TERA: Fate of Arun Expansion Announced

Two years after the North American release of TERA it will finally receive its first expansion, Fate of Arun. The continent of Northern Arun, under siege by a soul-sucking bloodmage army, will open up to players. Discovering the home city of the Barakan, fight against a new evil force, enjoy a new storyline and many other features.

ArcheAge: Hallowtide Event

ArcheAge players can enjoy their first in-game event: Hallowtide! Running through Tuesday, November 4th, the festival features decorated towns, a daily quest and cosmetic items.

Fractured Space Revealed

Newly formed developer Edge Case Games has announced its debut game, Fractured Space. The title will feature tactical space combat and online team-based space battles.

Play Trove For Free This Weekend

Check out Trove for free this weekend! Starting at 11am PT today and running through 11am PT on Monday, October 27, you can download the voxel sandbox MMO on the Glyph client. If you're taking part in Extra Life tomorrow you can also band with Team Trion and add the game to your play schedule!

Sixty Laid Off at Carbine

Things aren't the brightest over at Carbine Studios, the developer for WildStar. The rumor going through the pipeline is that at least sixty employees have been cut from the development team, and it's not pretty. An unnamed source advised us that some employees that had been on staff for eight years have been cut, and not just in entry-level departments; the entire path team is no longer staffed and huge percentages of the art and design teams are gone.

EverQuest II: Altar of Malice Preview

Altar of Malice marks the 11th expansion for EverQuest II. First announced at SOE Live 2014, the expansion will add two new overland zones as well as several new Advanced Solo, Heroic and Raid dungeons. The level cap will increase from 95 to 100 for adventuring, tradeskill and guild levels, and both tradeskillers and adventurers alike can enjoy a variety of new quests and collections.

Purchasing the expansion will include last year's Tears of Veeshan content. Chains of Eternity and prior expansions will be set as free for everyone, excluding the Age of Discovery feature pack, which will continue to be sold on the Marketplace.

We recently joined Senior Producer Holly "Windstalker" Longdale and Creative Director Akil "Lyndro" Hooper for a preview of some of the zones we'll get to visit in Altar of Malice, as well as some extra tidbits of info about the expansion.

Guild Wars 2: A Living World Interview

The Living World returns in less than two weeks for Guild Wars 2 with the Season 2.5 starting on November 4th. Earlier this week, we had a chance to sit down with Bobby Stein, Lead Writer for the Living World, and Steven Waller, Associate Game Director of the Living World.

Legion of Heroes: Mobile MMO With Heart

I'll admit I was skeptical of how an MMO would work on a phone. Nightmares of aged and horrendous UI designs from failed MMOs circled my dreams the night before I tried out Legion of Heroes, and I wasn't sure what I would face the next morning. The fears were put to rest upon starting this game from Nexon M, and I'll admit there were more surprises than expectations met.