Welcome to Part II of ZAM.com's revisit to Age of Conan's Hyborian Kingdoms. If you haven't already, be sure to check out Part I of our revisit, where we addressed the early stages of the game and gave an in-depth introduction for players who have only heard of Age of Conan by rumours alone. This week we checked out what looms beyond the compelling Tortage story arc and delved into the biggest problem holding back this stunning game.
In last week's revisits, one of the biggest observations we noticed during our play-through was that these Hyborian Kingdoms are quite sparsely populated, and this serious lack of adventuring fellows made us feel quite lonely - especially once we moved beyond Tortage's awesome solo "destiny" quests. While low populations are a problem for any multiplayer game, MMOs are definitely hit the worst because there are a lot of stigmas involved with joining an established, persistent player base in decline (with little to no fresh blood joining up!).
