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#52 Feb 09 2012 at 12:23 PM Rating: Excellent
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If that satisfaction is rooted in the collective balance of the job, sure. Years ago, I would say RDM was something like 1/7 WAR, 3/7 BLM, and 4/7 WHM. I did such in hopes to bringing that ratio more to 1/3 for each. The ratios today have improved only because our White Mage side hasn't directly improved with the cap increases, but it's still not melee friendly, nor enough for people to want the total package over a specialist. Or as noted for some, confusing SCH with RDM.

I imagine you saw me talking on trying to improve our caster aspects through melee, only to see the try-hards stomp their feet over how such and such should just be spells so they can keep doing what they're doing. Problem is, they're willfully ignoring that inter-job balance, or as I've more simply called it, its concept. Funnier still when they go the extra mile of trying to claim I wanna be a WAR and that there'd be no point in leveling other jobs if RDM could do it all. Nevermind things like MP being finite, lack of WS/SC variety, general abilities, and still-present inventory concerns.

But yes, I'm not dense. An 850 HP Cure IV is rather sufficient in today's game, possible enmity concerns aside. We're also the job with native Fast Cast, making it so we can pump those out comparably to a well-geared and merited WHM without the recast itself being a major concern. For all the times I've been on WHM, I can probably count the number of times I've actually had to use Curagas on one hand. And as long as events bleed temp items, the need for AoE cures or MP returned from cures themselves is not a super significant advantage. So yes, I foresee RDMs being married to /WHM or /SCH for the foreseeable future unless Stun is needed for some reason. Even then, my LS tends to VW with 2-3 BLMs so including a RDM in the rotation with a possible DRK around isn't exactly needed.
#53 Feb 09 2012 at 1:21 PM Rating: Good
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I'll admit, some of that satisfaction, just an iota, was pure spite. but hey, I never claimed to be a nice guy.

It's amusing that the same people who argue against improved melee or magical utility for the sake of balance are no better off when arguing for improved healing, when it seems to me that it's only a big issue to people that insist that RDM should replace a WHM whenever they think it's necessary. I feel that, for the first time, RDM healing really is where it ought to be: capable of supporting a main healer, but should not ever be relied upon to replace the main--and any party insisting on utilizing a RDM healer should tailor the party specifically to that limitation or suffer the appropriate consequences.

People crusading for improved Cures are no more concerned about balance, since they're simply looking to bypass the necessity of a WHM. I'm comforted I'm not the only one seeing the circle about to close when the update to Healing skill drops. Six months before we go back to the beef with WHMs shorted on parties for the RDM healer.


As far as job concept, S-E might have done better if RDM and SCH were introduced at the same time (forcing them to recognize and design the two as better melee and magical analogues, rather than their current, clumsy overlap) or designed RDM as a mesh of PLD and DRK... but then I'd suppose in their bland logic, a job named "Mage" should be modeled after mages, rather than knights.
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"The reasonable man adapts himself to the world, the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man."

- George Bernard Shaw
#54 Feb 09 2012 at 4:30 PM Rating: Excellent
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Spite's fine. I've got my own, and have even joked that it'd be awesome if RDM melee got so brokenly buffed they'd be the idiots to never do it. After all, people like GG are exactly the types who'd go hypocrite on their opinions the moment numbers favor it. For now, we get talking points like, "It's impossible!" and "Too much effort!" or "Anyone with a brain knows only the mage side can be salvaged!" I won't sit here and claim to be the coding genius he thinks he is, but I know enough to see the flaws in his logic.

Anyway, I'm considering letting my sub lapse again. Did some things I wanted to since coming back, but it's basically level some more jobs or spam VW for nothing to never drop now. I've been distracting myself with the Diablo III beta the past few days and kinda hope its launch isn't too far off. I'm not sure if I'd go back to Rift until then, as while it's had some patches, I'm not entirely sure it addressed the reasons why I'd unsubbed again.
#55 Feb 11 2012 at 5:07 AM Rating: Excellent
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And enter Erecia with all their overblown hate the moment a thread dares to mention RDM.

It's funny how they assume the Delevel Debuff I proposed will be stupid overpowered.

Fear a -5 STR/DEX/VIT/AGI/INT/MND/CHR down!
Fear a rough 4% ATK/DEF down!
Fear a mob losing 30 ACC when you're not a THF/NIN/DNC!
Fear still casting Blizzard and Thunder anyway!
Fear monsters hitting like a truck going 115 instead of 120!
Okay, so a percentage ACC gain from -EVA is pretty potent, but it's not like Gravity II's -40 EVA actually sticks on anything difficult. Oops, I'm using logic.

Whatever world they live in where NINs use their ninjutsu to benefit their mages (with it actually meaning something) and RDMs are allowed to melee and utilize Death Blossom, I'd like to go visit it. It's totally awesome they ignored things like MP cost and (re)cast time(s) would factor into its use. "Seriha said it, so let's just nag because we hate her!"

Edit: At this point, I think I'm just gonna start PMing you directly. I dislike the "Recent Posts" tab showing a user's last three posts and suddenly see anonymous users browsing this journal has me on edge about potential stalkers again. With Hyrist MIA and Saev probably forgetting about this, not much point being pseudo-public in rants.

Edited, Feb 11th 2012 6:21am by Seriha
#56 Feb 11 2012 at 6:28 AM Rating: Good
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Ah, @#%^ Erecia. I'd long since written him off as a cantankerous prick, there's little that he doesn't complain about, RDM being an easy target since he'd never gotten over a few princesses he'd partied with or lost invites to.

I'd imagined a Level Cap spell a long time ago, as a kind of WHM Ancient Magic equivalent (as a nod to Mildaurion's level caps on some CoP areas). It would've brought 99+ opponents down to 75 (back when that was the cap), which, I admit, might've been overpowered... which was the plan. Your idea is tame by comparison, and much more reasonable.

It's kind of perplexing to see people rail against an idea that would benefit everyone visibly, and is actually cleverly proposed. I think it's more than just native hate against you--I think if that were the sole case, they'd simply red arrow and move on. I've seen this sort of resistance to clever ideas on other forums as well. I can't tell if FFXI just attracts a certain personality, or if the S-E has just done a brilliant job since '04 of conditioning the players to their standards.


If it makes you more comfortable, PM away. I could care less about stalkers. I'll take a picture and autograph it for them, if they're that hard-up. But you're right in that Hyrist's idea just didn't really take off the way he'd pictured.
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Level 75 Scruffy/37 Nerfherder

"The reasonable man adapts himself to the world, the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man."

- George Bernard Shaw
#57 Feb 21 2012 at 9:25 PM Rating: Excellent
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Meh, they yoinked my ability to post after being unsubbed a lot faster this time. Who will fight the stupid now?!?!
#58 Feb 22 2012 at 6:38 AM Rating: Good
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I don't think there was ever any fighting the stupid, mostly because the stupid is too stupid to know when the battle is lost.

All that is left is to observe and chuckle as the sheep cry to the heavens in the vain hope for a casting-exclusive RDM that will never really have the place it once did pre-Abyssea/pre-SCH.
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Level 75 Scruffy/37 Nerfherder

"The reasonable man adapts himself to the world, the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man."

- George Bernard Shaw
#59 Jun 30 2012 at 9:27 AM Rating: Good
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Hyrist wrote:
I'm thinking about a name for this forum.

I'm kind of at a loss for ideas as I don't want it to be just specifically about Red Mage in particular, but more about the general idea of comradeship and treating people with respect.

I'm probably the only one that still checks this thing, but I was thinking "Bloody Rose." Menstrual innuendo abounds, but I think it sounds pretty dope.

Alternative options include: The Death Blossoms. Job-specific Weapon Skill that also makes a great name for a band!
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Level 75 Scruffy/37 Nerfherder

"The reasonable man adapts himself to the world, the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man."

- George Bernard Shaw
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