In the gaming world, there are a few MMORPGs that have grown to become synonymous with the countries in which they were developed. World of Warcraft, for example, has become the poster child of North American MMO gamers because Blizzard developed WoW in North America first (and some have jokingly noted that WoW suits the North American lifestyle with its low work, high reward system). Other MMOs, like NCsoft's Aion, which was developed and released in Korea first and Square Enix's Final Fantasy XI, developed in Japan, are both considered to be iconic representations of their home countries as well. Even Iceland, Greece, Norway and Russia have their "home town" MMOs in the form of EVE Online, Darkfall, Age of Conan and Allods Online.
Of all of the countries that can boast of having marquee MMORPGs, however, perhaps one of the least known and, surprisingly, one of the most popular MMORPGs of all time has to be France's Dofus, developed by Ankama Games. Boasting an amazing 10 million+ players worldwide, Dofus has had a rather unique history as an MMORPG. In an age when players are demanding better graphics and sharp controls, Dofus is a flash-based MMORPG that relies on turn-based combat, click-to-move mobility, sprite graphics and a lot of heart to compete in this crowded industry. Just recently, Dofus went through a major graphical overhaul as well (to Dofus 2.0), allowing them to really show off their artistic abilities, so we decided that now would be a perfect time to check out the game and put the spotlight on one of the largest, most underrated MMOs in North America.