The tone of the forum is one of rememberance. Surely there are people left who remember the months of fun I had messing with my favorite Carby scrubs.
YES, dear forum readers, quite a few of us live on ... though most who've left Vana'diel were destined not to return.
I apologize for missing my yearly update of the Crafting thread. As there were only five posts there between '07 and '08, I guess it wasn't a big deal. ^^
So what the heck happened to Wingy?
After leaving Vana'diel in 2006, I changed jobs twice and moved both times. I used to be a Maryland gamer, but spent some time down in sunny Tampa, FL, and have since landed in Charlotte, NC.
I played a variety of games in the interim, including getting re-acquainted with EVE Online. While I was in Tampa, though, some well-meaning fool convinced me that his guild in WoW was the one guild on the planet that actually needed a Rogue. We had a core of players that all worked in the same shop. I figured what the hell, it's more fun talking game stuff during the day than work stuff, so I joined up.
I liked it. Turns out that punishing Allies for existing is very much in line with my personal philosophy.
Ooh, wingy in a guild. Uh oh.
mmhm. Players that remember me know what happens when I'm guilded. I made Officer, then took over.
The group I joined was social, but within a month or so I had them starting the baby 10-man raids. I ramped them up for 25-man content, kept them focused, kept them motivated.. but the energy started to play out as they got into Gruul and Magtheridon (baby 25-man stuff). The original officers were giving the speech every LS lead has heard a billion times, about how the guild "just doesn't feel the same" and how "the game isn't fun anymore" and blah blah whine whine whine. Seriously, what a bunch of wimps. I spent a lot of time laughing to myself while trying to figure out why these people couldn't handle simple 25-mans when I'd spent years running Dynamis with 63 other players. These guys would die in Final Fantasy.
I bailed, changed guilds, and wound up in the #4 Horde guild on my server. I made officer (uh oh) and took over as Rogue class lead. We ran through Tier-5 25-man content (TK, SSC), blitzed into Tier-6 (Mt. Hyjal, Black Temple), and were cruising along fine.. until we hit a boss that actually required intelligence on the part of every raid member. Damn it.
The guild stalled, suffered defections, officers /gquit, you name it. Take away easy mode and people freak right the hell out. I wound up bailing from there and changing servers in the hopes of greener pastures. Following recent patches that completely nerfed existing content, I hear my old guild finally beat the boss that they were stuck on. I'd have felt congratulatory if everybody's damage wasn't around 2x what it used to be. blah. Kids these days. :)
So now I'm stalking around a new server, guildless, waiting for the new expansion to be released tomorrow. Part of the problem with me and guilds is that I'm very picky about what leadership I accept. It comes from having run one of the most entertaining and successful 'social' guilds on Carby. I miss Kalm and all it's people - it's been impossible for me to enjoy another guild since.
The sick part is, as much as I've resisted it, I feel like I'm being drawn back into a place where I need to lead to be happy. Ah well. There are worse fates than being a benevolent tyrant for a living.
Does wingy miss his carby peoples?
Of course. It's a shame none of us found a better way to stay in touch. (I'd hoped for Kalm to be a cross-game social group, and to an extent we managed it, but the 100-person Carby set, while sustainable, wasn't enough to expand and conquer other games. People fractured out and got re-absorbed by other gaming units.
So it goes.
So, to sum up
- Bacon is good
- Pergo has a special room in hell
- and omg hi 2 u :)