therealcyric wrote:
but a few unlucky schlubs can't use NMs as they're main source for em. (Limited time thus unable to go with friends/ls when they go out and farm NM's themselves).
So join pick-up groups? I don't see the problem here, NMs that drop seals are about the least time-consuming activity remaining in FFXI. All the time spent doing those quests over and over for 3 seals you need, if you spent that time shouting for groups instead you would have finished 3 pieces of +1 by now and maybe made a few friends with similar play-time in the process.
It's easy to set up shout groups because not only is everyone doing empyrean armor right now, but each NM drops 4 different seals and you don't even need 4 people to kill them. So each person gets something out of it and doesn't have to compete for drops. It's the perfect system for total strangers.
Complaining how long it takes to quest these seals is like complaining how you burn your hands every time you take something out of the oven. You can keep taking things out of the oven with your bare hands and keep complaining that ovens should be designed better, or you can simply take a
little extra effort to wrap your hands before pulling something out of the oven. Same is true with the seals. If you spend the smallest amount of effort to try to grab a few people to kill NMs instead of just rolling out to the zone and starting your questing routine, your problem will disappear completely. That's when you'll realize your problem was not that seals aren't tradeable, but that you expected quests to be a practical and timely way to complete your objective when clearly they were intended only as a last resort for people who refuse to cater to the game's primary mechanic: PARTY PLAY. SOCIALIZING. INTERACTING WITH OTHER HUMANS. Personally, I'm quite glad it's nearly impossible to get your +1 pieces via quests, and I sincerely hope they do not make them bazaarable or anything like that.