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#1 May 28 2009 at 1:00 PM Rating: Good
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haven't seen this topic in the first 4 pages.

Any recommendations for cat1 and cat2 merits for RNG?
Just dinged 75 last weekend. Marksmanship is 8/8 from COR.

I assume snapshot is a must but what about flashy and stealth shot? That useful? Or should I just be a cheap RNG and merit recycle fully?

Cat 1 seem pretty crappy overall. Scavenge recast? Really SE!?
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#2 May 28 2009 at 1:15 PM Rating: Good
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I did 1 Flashy, 5 Snapshot, 4 Recycle for cat2
for cat 1, 5 Recycle and 5 Unlimited Shot.
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#3 May 28 2009 at 3:21 PM Rating: Good
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I assume you meant 5 Rapid shot for Cat1

That's sort of what I was planning but wasn't sure if people were finding stealth shot that useful. Flashy I assume works with a WS or is just a normal shot?
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#4 May 28 2009 at 4:24 PM Rating: Good
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I can attest my 2.4k slug on kirin is due to Flashy Shot, not only by those mega buff.

Edited, May 28th 2009 5:25pm by VZX
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#5 May 29 2009 at 10:25 AM Rating: Good
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yea rng merits are fairly straight forward.
{cat 1}

rapid shot 5/5: anything that helps us put out more arrows faster is good.

unlimited shot 5/5: PPA on more sidewinders FTW.

sharp shot: why? you cant merit barrage. ;;

scavenge\camo recast: trash

{cat 2}

flashy shot 1/5 : is a must if you do any endgame bosses (hnm, znm, nyzul boss,ect, ect. if you fully merit it you can get it down to 10 min from 20 min. but imo 10min may as well be 20 min. being that most fights take no more then 10 min at the most with a few exception's. plus this pulls alot of hate so the more you use it the more you die.

snapshot 5/5: fully upgraded thats 10% ranged haste! better d.o.t. ftw!

stealth shot ?/5 -10 enmity upgrade on your next attack. with a 5 min recast this may be useful after a flashy side/slug but to be honest i dont see the point. in a meritpo after you ws YOU HAVE HATE. (if for whatever reason you didnt kill it.) so the negative whatever enmity from Stealth shot on your next attack is a waste, the dmg is done. the mob has ran over to you before your SS&attck even go off. and after it gos off. all the melee will be even more pissed when the mob leaves you to run back at the rdm who cure bomb'd you cuz you ate a pecking flurry. killing your chain.(i know im being a little melodramatic but you get the idea.) In any other endgame event you and your tank's should know how to control your hate. so all in all i say it may have its uses but imo they are outweighed by the usefulness of other merits.

recycle 4/5: @4/5 its a 20% chance you will not lose your arrow. you get another 25-30% from scout's hat and if/when you get paddocks that another 5% or so. all in all 55% chance of not spending ammo! you could shoot kabara's full time if you wanted. more recycle w/o sacrificing gear=less time farming/crafting = more time raining pointed death.=)


i go 5/5 unlimited, 5/5 rapid, 5/5 snap 4/5 recycle, 1/5 in flashy.

{note to OP} but before any of these cap archery or marksmanship. or both! happy hunting and /welcome to the 75 rng world.
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#6 May 29 2009 at 10:49 AM Rating: Decent
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Being that my RNG is 37 and it will likely be one of the last jobs I'd ever get to 75, here's what I'd do:

5/5 Rapid Shot
5/5 Unlimited Shot (mainly because Barrage recast isn't meritable, and I'd like to keep Sharpshot in line with it)

5/5 Snapshot
5/5 Recycle

I don't do endgame, so Flashy Shot wouldn't be very useful to me, not to mention the fact that it's not 100% beneficial (carries that enmity "penalty") and its recast is WAY too long anyways in my eyes. Even if I were to merit 5/5 Flashy instead, I still don't think it would add that much to my overall damage.
#7 May 29 2009 at 11:10 AM Rating: Excellent
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Flashy main point is on zerg situation. 5 minutes recast of it is not really worth the extra 14 merit points.
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#8 May 29 2009 at 11:31 AM Rating: Good
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My plan is:

5/5 Rapid Shot
5/5 Snapshot
1/5 Flashy Shot
1/5 Stealth Shot (b/c I put one there the day it was released)

Unless you play ranger A LOT, the time/gil you sink into getting 4/5 recycle merits (170,000 limit points) will take forever to pay for itself.

Unlimited Shot from 3 minutes to 2 1/2 minutes is not worth 150,000 limit points, IMO. Unless you're just a perfectionist and want max them out, I wouldn't bother.
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#9 May 29 2009 at 11:38 AM Rating: Good
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Thanks for all the advice. Marksmanship is capped from Cor and Cor will be used for getting most merits. Still have few more to get on Cor but I'D like to get at least Flashy unlocked.
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#10 May 29 2009 at 1:09 PM Rating: Good
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Quote:
Unless you play ranger A LOT, the time/gil you sink into getting 4/5 recycle merits (170,000 limit points) will take forever to pay for itself.


Oh, I wouldn't use RNG to merit that, haha. Same thing with using NIN to get merits for Ninja Tool Expertise. I have other jobs for that, and if anyone else does, I would recommend using those to get merits for Recycle (or NTE) if at all possible, if you really want to use RNG or NIN to merit. If they're your only 75 jobs I guess you have no other choice, but...

The good ammo is so costly by that point and the meriting process is so long that I'd rather do what I can to limit the gil expenditure >_>


Quote:
Unlimited Shot from 3 minutes to 2 1/2 minutes is not worth 150,000 limit points, IMO. Unless you're just a perfectionist and want max them out, I wouldn't bother.


Yeah, but if you want to keep Sharpshot tied in with your Barrage recast as most people seem to prefer to do (and it does seem like the smart thing to do in my eyes), lowering Sharpshot timer isn't going to help you at all cuz that'll just get your timers desynced after a couple uses. Unlimited Shot would at least let you fire off more PPAs. I'm assuming Unlimited Shot would work for Sidewinder (I do not have the JA myself so I cannot say), and +40 r.acc on the arrow seems like it would be a great boon to Sidewinder overall.

Edited, May 29th 2009 5:10pm by Fynlar
#11 May 29 2009 at 1:55 PM Rating: Good
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i have 5 75's drk,blu,drg,rng and rdm. 3 of which were 75 before rng. it isnt cost effective to use a non recycle merited rng in a meritpo true. but i play for fun. to get merits with a job i dont like for a job i do seem's silly to me. id rather spend the gill on ammo and merit with/for my rng then play on my no merits at all drk or rdm that to this day i dont know why i lvled a job a hate to play so much. i do sometimes merit on drg and i wish blu got meritpo invites.
yes it may cost more but if you find it more fun on rng then the other jobs you have dont let ammo cost hold you back. after all you did buy/make a ass load of ammo to get 75.if i could id fulltime rng (for events and blah blah blah i go as whatever im needed as, for the greater good but if i have a choice ill go rng.

and unlimited shot stack's with ws so ppa up you slugwinder's (was the lst on my list of what to merit on rng though.)

Edited, May 29th 2009 5:58pm by xvincentx
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#12 May 29 2009 at 2:07 PM Rating: Good
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Quote:
Yeah, but if you want to keep Sharpshot tied in with your Barrage recast as most people seem to prefer to do (and it does seem like the smart thing to do in my eyes), lowering Sharpshot timer isn't going to help you at all cuz that'll just get your timers desynced after a couple uses. Unlimited Shot would at least let you fire off more PPAs. I'm assuming Unlimited Shot would work for Sidewinder (I do not have the JA myself so I cannot say), and +40 r.acc on the arrow seems like it would be a great boon to Sidewinder overall.


Well I didn't mean merit Sharpshot instead, I just meant don't do either >_> For cat 1 I'm doing Rapid Shot and that's it. Capping merits just for the sake of capping merits is not my mentality though, and I don't really play RNG much anymore.
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#13 May 29 2009 at 2:43 PM Rating: Good
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Squenix should change Camouflage to make the next ranged attack have 100% accuracy.

That would solve many problems for RNG, not the least of which is missing EES. And it'd also provide us with a second worthwhile merit category (well, really a first one).

Edited, May 29th 2009 3:43pm by redvenomweb
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#14 May 29 2009 at 3:08 PM Rating: Good
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Quote:
That would solve many problems for RNG, not the least of which is missing EES. And it'd also provide us with a second worthwhile merit category (well, really a first one).


Missing EES is a problem? >_> I've yet to even accomplish that.

I'd figure Slugwinder accuracy would be a much more commonly encountered issue.
#15 May 29 2009 at 3:55 PM Rating: Decent
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Missing EES is a problem? >_> I've yet to even accomplish that.


There's nothing I haven't missed with RNG. Esp when sharpshot is up. ACC bonus traits my ass. I' truly convinced that sharpshot is a placebo effect.

Mages have elemental acc traits to merit. RNG should have ranged acc merits as well since the current system is still broken IMO.
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#16 May 29 2009 at 4:19 PM Rating: Good
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I'd do 4/5 Recycle and 1/5 Flashy Shot because Recycle helps on every shot (ie. making your ammo last longer) and Flashy Shot is basically a high damage Sidewinder, Slugshot or Namas Arrow/Coronach (best used for those with relic bows and guns). In my opinion, even fully merited down to 10 min for Flashy Shot, it's just one big dmg ws every 10 min compared to saving 20% of your arrows all the time >.>
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#17 May 29 2009 at 4:29 PM Rating: Good
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Quote:
There's nothing I haven't missed with RNG. Esp when sharpshot is up. ACC bonus traits my ass. I' truly convinced that sharpshot is a placebo effect.


I capped archery and throwing on my RDM, and there was nothing placebo about Sharpshot when I was doing that >_> On some things it felt like Sharpshot was the only thing letting me occasionally hit more than once/twice in a row.

I never had any problems on my RNG, but I only took that to 37.
#18 May 29 2009 at 11:02 PM Rating: Default
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Fiofio wrote:
I'd do 4/5 Recycle and 1/5 Flashy Shot because Recycle helps on every shot (ie. making your ammo last longer) and Flashy Shot is basically a high damage Sidewinder, Slugshot or Namas Arrow/Coronach (best used for those with relic bows and guns). In my opinion, even fully merited down to 10 min for Flashy Shot, it's just one big dmg ws every 10 min compared to saving 20% of your arrows all the time >.>
Meriting recycle is meriting "I'm too poor to afford ammo". Only gimps merit recycle.

Best is Group 1: Rapid Shot+5 and Unlimited Shot/Sharpshot to any combination based on prefferance. I would do Unlimited Shot personally, though if I mained Gun, I wouldn't.

Group 2: Snapshot+5 Flashy Shot +5.
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#19 May 30 2009 at 6:32 AM Rating: Excellent
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Quote:
Meriting recycle is meriting "I'm too poor to afford ammo". Only gimps merit recycle.


No only people who are too poor to afford ammo merit recycle. Gimpness has nothing to do with it. There are plenty of well geared experienced players that don't have a lot of money (not that I'd consider myself one of them). Which if you want to shoot off Kabura arrows constantly, equals a good many rangers in my experience.

Look at it this way, if saving money on ammo gets me to saving 6 million gil for EBow and K Osode quicker, that will do far more for my damage than an extra boost to flashy shot timer.
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#20 May 30 2009 at 6:35 AM Rating: Decent
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Quote:

I capped archery and throwing on my RDM, and there was nothing placebo about Sharpshot when I was doing that >_> On some things it felt like Sharpshot was the only thing letting me occasionally hit more than once/twice in a row.


Admittedly I find sharpshot seemed better on COR and RDM where I was barely hitting anything without it. On RNG, I can be nailing 95% of my shots consistently and then put up sharpsht and barrage at 100% TP, miss the WS, miss the barrage (swear, curse, break my OBow over the mobs head, etc) and then go back to 95% acc again. Happens way too often for random chance IMO. Sharpshot should be better than that.
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#21 May 30 2009 at 10:01 AM Rating: Excellent
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Noodles wrote:
Meriting recycle is meriting "I'm too poor to afford ammo".

Personally, I saw meriting recycle as meriting "all cat2s but Snapshot suck".
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#22 May 30 2009 at 5:03 PM Rating: Excellent
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that is retarded! if you merit recycle you are not gimp! i bet 95% of ppl who are ranger main have merited recycle! what will a 10min recast on flashy give you? NOT MUCH! on a xp mob all flashy will do is pull hate. in sky all gods drop before 10min save kirin, nyzul if you have 10 min to kill the boss you have done good. there are few every few fights that go longer then 10 min that arnt burnt. and in the fights that are 10 plus min if you pull to much hate (ie flashy) and become a mp sponge you are a noob. the facts are flashy is only any good in a zerg situation period. if you wanta fully merit it, thats you prerogative. in my opinion it is a waste of time and merits. and even if you are not poor you soon will be if you are a rng main and full time kabara's with out recycle. recycle is a nice merit. no it's not the most important of your group 2's. while it give's no bonus's to your direct dmg output it still will make you a more of a efficient ranger.
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#23 May 31 2009 at 3:11 AM Rating: Excellent
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Quote:
Meriting recycle is meriting "I'm too poor to afford ammo". Only gimps merit recycle.


Believe it or not, many people do cite cost as a reason they do not use things like kabura arrows all of the time, so... technically if Recycle does anything to alleviate that mindset and gets you to use more expensive ammo for something where you otherwise wouldn't have, it is improving your damage. Also, having to stop to use a quiver and reequip the slot does temporarily stop my attacks and lessen my overall damage, so having Recycle would mean I'd have to do that less often.

Personally, I think any decent RNG has an easy enough time doing enough damage to rip hate on most stuff anyways if they really try. That being said, I'm not sure why an attack that gives you increased enmity is really considered essential, but I guess it all depends on what you usually bring your RNG to fight. Another thing to consider is that most NMs nowadays go down quickly enough for you to only be able to use this JA once, whether you have it merited once or 5 times. Like I said, I often don't fight things that are higher level than XP mobs, nor do I fight many things that take longer than 10 minutes to beat, so I don't see Flashy Shot being very useful for someone like me.

I like how you think your way is the only correct way to merit, though. I wouldn't have expected anything less extreme from someone like you.

As others have said, Snapshot is really the only must-pick of the group 2 merits in my perspective, and even then, if you're some hardcore K-club RNG or something that typically only shoots to WS, even this isn't a sure thing.
#24 May 31 2009 at 4:53 AM Rating: Excellent
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Few low-man situations, Flashy Shot has been invaluable to snatch hate and tank a few hits or run off with the kite,
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#25 Jun 01 2009 at 9:30 PM Rating: Decent
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5/5 Snapshot is really all you need on rng for job specific merits.
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#26 Jun 01 2009 at 10:26 PM Rating: Good
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um no...
/ rapid shot
/ snap shot
/ flashy (how much you put in it has been a debate.)


imo and most other's all 3 of these are "need's" on rng job specific merits.
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#27 Jun 02 2009 at 12:06 AM Rating: Decent
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Snapshot is the only good RNG merit.

The rest are just things to spend points on when you are bored.
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#28 Jun 02 2009 at 3:58 AM Rating: Decent
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Quote:
Snapshot/Rapid Shot are the only good RNG merit.
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#29 Jun 02 2009 at 7:50 AM Rating: Good
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Looks like it'll be 5 Rapid shot, 5 snapsot, 4 Recycle and 1 Flashy shot.

But I still have a few COR merits to finish up (QD acc and one more in Fold) and then I'd like to work on my STR merits and MP. So I won't be in a big rush to finish RNG.
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#30 Jun 02 2009 at 8:19 AM Rating: Excellent
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Deadonarrival wrote:
Few low-man situations, Flashy Shot has been invaluable to snatch hate and tank a few hits or run off with the kite,


I can testify of this, duoing Bastok 7-2 with a BLM friend, had to pull this trick to save his overnuking when the RDM chainspelled hehehe.

Also I'll personally suggest

5snap
3recycle
1flashy
1stealth

I love stealth too, at least have it unlocked if all you're gonna miss is 5% recycle, I use it to open gods with 200~300 tp slugwinder, then switch and throw wind, without ever pulling hate from pld/nin. also use it regularly to just ws early during dienamis

Flashy, only works on really high endgame mobs, in dienamis it usually does nothing to improve damage, gods and harder things though, you'll see lot of improvement.
#31 Jun 02 2009 at 7:35 PM Rating: Default
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Correct me if I'm wrong, but doesn't meriting recycle kind of negate the effect of recycle? If you spend 20 merits on recycle, then you could have just not gotten those merits and saved a lot more ammo overall?


Or if you are primarily meriting on something like DRG, which is good for merits, but bad for endgame overall, then you would save ammo overall when you went to endgame events?
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#32 Jun 02 2009 at 7:54 PM Rating: Good
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HunterGamma wrote:
Correct me if I'm wrong, but doesn't meriting recycle kind of negate the effect of recycle?

You answered your own question.

Don't earn the merit points to raise Recycle on RNG.
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#33 Jun 03 2009 at 7:50 AM Rating: Good
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Quote:

You answered your own question.

Don't earn the merit points to raise Recycle on RNG.


Thanks I was wondering, thinking to myself, why would you spend xxx amount of gil right now, to save yyy amount of gil in the next few years, seems very counterproductive unless you earn the merits on a job other then ranger.
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#34 Jun 03 2009 at 4:45 PM Rating: Good
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Quote:
Correct me if I'm wrong, but doesn't meriting recycle kind of negate the effect of recycle? If you spend 20 merits on recycle, then you could have just not gotten those merits and saved a lot more ammo overall?


Is all about investment and how much you think you will use the job.

I forked up about 2 million gil back in the day in order to buy carps to get my Lu Shang's rod faster. Woulda taken me a lot longer to get it if I had fished all those carp myself, but because I had the rod sooner, it was able to start paying off for me a lot sooner as well.

But yeah, there is always the option of meriting it via another job.
#35 Jun 03 2009 at 9:18 PM Rating: Decent
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I'm still new to 75 rng..heck..I went on my first Sky gods run today on RNG with my new HF+1...I'm still in the process of meritting..but I have to go with

5 Snap
5 Flashy

5 rapid
5 unlimtied

Saving money isn't an issue. We play a job were we throw money to kill things. As far as I'm concerned if it improves my ability to do damage, its worth while, anything else is trash.

All I know is flashy shot's long timer kept be from using it every fight in Sky on a Gods day. That annoyed me.
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#36 Jun 03 2009 at 10:09 PM Rating: Excellent
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Quote:
All I know is flashy shot's long timer kept be from using it every fight in Sky on a Gods day. That annoyed me.


If your shell kills every god in less than 5 minutes (since the repop on ??? is 15 minutes, right?), I would say your contribution hardly matters >_>

Not trying to say you suck or anything.
#37 Jun 03 2009 at 11:03 PM Rating: Excellent
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In this game, often, the problem is not DD can't deal enough damage.
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#38 Jun 04 2009 at 1:24 AM Rating: Good
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Alvehyanna, the recast on flashy fully merited is 10 min. so you would be able to only use this once per god fight anyway and a 15 min cool down on the ???. so odds are if you just are concerned bout using flashy on gods, fully meriting this is not really gonna help.

If flashy was a 5 min recast rather then 10 fully merited id say go for it. as it is, every 20min is about as fast as you could use it anyway. (on gods at least.)

play how you want. put merits in what you want. but i would say if you dont care about shooting gil at things just do 5/5 snap and 1/5 in flashy and call it done on rng merits.
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#39 Jun 04 2009 at 7:42 PM Rating: Decent
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A good point.

Today was my first run at Sea on RNG. We killed some aeryn thing that kept reraising itself (did it 8 times) and Jailor of Fortitude (can you say high DEF).

The JoF fight was long. Only about 10 of us... kiting. I used vBow over Hellfire cause I stood in one place where I could hit him anywhere in the room. I used Flashy at least twice..if I had merits to 5/5 I could of gone 4 or maybe 5 times.

When that means ability means the difference between a 300-400 Sidewinder and an 800 Sidewinder.. thats alot of damamge in that fight.

It was funny to. One SAM got tired of chasing...he was shooting and swinging as it passed. He would give me TP whenever that ability came up... was fun.

In the end, especially since I see myself being an archery full time once I have more STR gear, I think Flashy will really help in these sea/sky fights with things that have high DEF.

Actually..I did buy a HF+1...I gotta say I'm disappointed in the difference I see between that and my VBow. I expected more I guess. I got only slightly lower number on Byakko with vBow compared to HF+1 with silvers.

Given the Para spam by Byakko and Seiryu..I might just go Bow on those fights as well. My overall damage will be higher cause I won't have to fight para.

Thoughts? My gear is

TP:
Fire staff/axe grip
AF head
Ranger's necklace
Vision earring / Drone earring
AF Body
Seiryu's Kote
Dusk Trousers
AF feet
Behemoth rings x2
Amement mantle +1
RK+2 belt

WS swap in:
Wyvern helm
RSE feet (I'm mithra, so +3 str)
Ragas ring and Ruby ring
I think that is it, maybe one other thing I'm forget.

I know I need alot of +1 stuff and things like triumph, osode, AF2, gorget etc... working on it all. Only been 75 a few weeks and pretty happy with my setp.

I have vbow, HF+1, and oBow for weapons. Mainly use vBow and HF+1. oBow in Nyzul and Campaign.

Edited, Jun 4th 2009 8:57pm by Alvehyanna
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Alvehyanna :: 75 NIN | 75DRG | 75 RNG | 64 THF | 37 SAM | 40 WAR | 37 WHM
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#40 Jun 05 2009 at 2:26 AM Rating: Good
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Alvehyanna wrote:
When that means ability means the difference between a 300-400 Sidewinder and an 800 Sidewinder.. thats alot of damamge in that fight.

If Flashy Shot actually doubled your damage, it'd be pretty useful. However, I think your estimates are slightly exaggerated.
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#41 Jun 05 2009 at 12:03 PM Rating: Good
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Yeah, I think was crazy when I wrote that. I think my best without Flashy was 500-ish. And my best with it was 800-ish. Still thats alot.

I'll screen it next week.
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Alvehyanna :: 75 NIN | 75DRG | 75 RNG | 64 THF | 37 SAM | 40 WAR | 37 WHM
Pandemonium sever
FearlessKnights // HellsFirstCircle // LimitBreak // Hug n' Cuddles
#42 Jun 05 2009 at 12:18 PM Rating: Excellent
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Quote:
Or if you are primarily meriting on something like DRG, which is good for merits, but bad for endgame overall

Wut?
I'm trying to think of an endgame situation where angon is not great.
#43 Jun 05 2009 at 12:28 PM Rating: Good
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Quote:
Wut?
I'm trying to think of an endgame situation where angon is not great.


I wonder if there are DRGs that get swapped only briefly into the alliance to do Angon, not unlike a THF that gets swapped in only to Feint and apply TH.
#44 Jun 05 2009 at 6:49 PM Rating: Excellent
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Quote:
I wonder if there are DRGs that get swapped only briefly into the alliance to do Angon, not unlike a THF that gets swapped in only to Feint and apply TH.


Oh there are. My current sky ls sits out drgs half the time because "amaga they are subbing sam, they are gunna die!" Hate shed is a foreign, mindblowing concept. Not to mention that the few times I brought my thf to gods (X's, Blau, homam, enkidu, af armlets +1, pcc, etc etc etc) they ended up sitting me out the whole night because an AH thf in SH and af pants showed up mainhanding thf knife with ass armlets on full time. So they left her in the whole night, all fight long. On the plus side, I get soooooooooooo much paperwork done during sky, and once Byakko drops his stupid neptunal hands, I can gtfo.
#45 Jun 05 2009 at 7:31 PM Rating: Good
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i'm not about gtfo of my sky ls but i feel your pain. i see plenty of action on pop night (if nothing else throwing and shadowbind would make me a mainstay.) but farm nights i get soooooooooooooo tired of being a scan whore. stand @ zip for hours and hours is the the only time i ever ask myself "Now why did i level ranger again?"
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#46 Jun 08 2009 at 10:16 PM Rating: Good
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Quote:
I can testify of this, duoing Bastok 7-2 with a BLM friend, had to pull this trick to save his overnuking when the RDM chainspelled hehehe.
I don't know why this stuck out in my mind, but here it goes.

You on RNG for Flashy Shot.
Overnuking BLM friend.
RDM using chainspell.

Duo?
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RNG:75 MNK:75 WHM:75 BRD:75 BST:75 SAM:75 WAR:75 THF:75 BLM:75
DRG:72 SMN:63 DRK:55 NIN:49 PLD:42 RDM:41 DNC:37 SCH:37 BLU:37 COR:20 PUP:22
Woodworking:88 Cooking:60 Alchemy:60 Bone:60 Leather:60 Cloth:60 Smithing:60 Gold:54 Fishing:33
#47 Jun 10 2009 at 9:48 AM Rating: Good
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RDM mob was chainspelling the overnuking BLM friend. saved him with Flashy's hate.
#48 Jun 10 2009 at 11:26 AM Rating: Excellent
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Cyth wrote:
I don't know why this stuck out in my mind, but here it goes.

You on RNG for Flashy Shot.
Overnuking BLM friend.
RDM using chainspell.

Duo?


He's referring to the RDM enemy in the Bastok 7-2 BCNM, not a RDM player. The Quadav in that fight all use their respective 2hrs.

Edited, Jun 10th 2009 3:27pm by Fynlar
#49 Jun 11 2009 at 8:58 PM Rating: Good
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Oh, I was thinking 8-2 for some reason. That makes sense.
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RNG:75 MNK:75 WHM:75 BRD:75 BST:75 SAM:75 WAR:75 THF:75 BLM:75
DRG:72 SMN:63 DRK:55 NIN:49 PLD:42 RDM:41 DNC:37 SCH:37 BLU:37 COR:20 PUP:22
Woodworking:88 Cooking:60 Alchemy:60 Bone:60 Leather:60 Cloth:60 Smithing:60 Gold:54 Fishing:33
#50 Aug 06 2009 at 7:05 AM Rating: Decent
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Lots of interesting points on these, good to see not everyone thinks the same.

I believe in not being tight with my RNG, i got both axes, Osode, Kote, Denali, Crimson hands, Working on my Vbow, Rajas. Too much stuff to go in to detail.

Will say one thing when it comes to my RNG, I dont plan on saving Ammo. I use unlimmited when I feel like it really. RNG is one job i dont want to save gill, go all out on muscle. - -Yes it has broken my bank.. which is why its now on silent running for a while.

Stealthy Shot is very useful when your /sam and utter spamming your WS's, Barrage with all hits = WS.
I tend to built 100TP, use barrage, Use WS, Use Range (barrage) Use WS and Meditate and 2 hour. Depending how much TP you have you might have another WS.

I tend to use stealth on that last shot, if fully meritted would help big time, I know thats major hate right there but total Burn - I love it. Still cant out damage a damn good Sam I know but still, I can throw some pain.

In the end its what you want, Do you want the likes of "Recycle" I just aquired my AF2 Head. I am stil 1/3 meritted RNG - Archery 8/8 and did dagger 8/8 but i might change that for Marks, as Both Skills are capped as well. Only problem is I am a THF as well and the 8/8 Denali, Heca gear helps.

Only thing I can suggest is Merit the useful stuff 1st, then decide if you want to save ammo. I will merit Stealth 5/5 I have yet to really use Flashy shot to its full potential.

This is only what i believe though, other things work for other people.
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#51 Aug 06 2009 at 7:16 AM Rating: Decent
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Quote:
Unless you play ranger A LOT, the time/gil you sink into getting 4/5 recycle merits (170,000 limit points) will take forever to pay for itself.


thats asuming you merit on a job that uses ninja tools/ammo.

Gogo Dragoon! :D
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75BLM 75PLD 75RDM 75WAR 75MNK 75NIN 75THF 75SAM 75BRD 75RNG 75DRK 75SMN, 75DRG 75DNC 75WHM 75COR 75BST 75BLU 75PUP 75SCH - # of summoner burns = 0

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