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#202 Jun 25 2010 at 4:32 PM Rating: Good
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I think I'd try to get a party for it, I'd be bored to tears really... And if I died after an hour of kiting back and forth I'd get so angry I could kill a penguin.
#203 Jun 25 2010 at 6:40 PM Rating: Decent
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we killed the squid last night, ridiculously easy and we never pinned it to anything, just ran it around a fence. was going to have a cor friend solo it for me, but another drk in the shell needed the kills as well, and a whm friend came along for sh*ts and grins. took roughly 15 minutes including pull. drain/II, quickdraw, and dreadspikes for damage. really fun, that damn thing is fast lol.
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#204 Jun 25 2010 at 7:41 PM Rating: Decent
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gigasnail wrote:
we killed the squid last night, ridiculously easy and we never pinned it to anything, just ran it around a fence. was going to have a cor friend solo it for me, but another drk in the shell needed the kills as well, and a whm friend came along for sh*ts and grins. took roughly 15 minutes including pull. drain/II, quickdraw, and dreadspikes for damage. really fun, that damn thing is fast lol.

Mama can be done this way in all but Jugner (S). Theres the 'corner fence' that mobs think is 90 degrees but has a 45 degree piece in it in Past Ronfaure, and you can stand 'inside' the corner (but still ~outside~ the fence) and mobs will path to the inside of the fence. In Present Ronfaure theres a long straight fence if you follow the wall north from the sandy zoneline to the corner, stand on the wall side by a little bush at the north end and walk to and from the wall, and this same fence piece with the same behavior appears on the north side of the Present Jugner outpost, and stand on north side of the fence at the east end. Grab a piddly local mob to drag around until you find the spots.
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#205 Jun 26 2010 at 1:12 AM Rating: Decent
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my cor friend and i have this down to a science now. easy. should finish tonight, so long as my mule's abyssite doesn't convert on the next pop (ours, of course, were 1/1...). thanks for the info.
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shintasama wrote:
gigasnail wrote:
if everyone else followed your example, there'd be world peace and cake for all. you will find i am a generous god.

Don't listen to this! Giga is a cruel tentacle raping god!

lolgaxe wrote:
I voted for giga because I, for one, welcome our tentacled overlords.

His Excellency SillyXSara wrote:
We like our Bisexuals with tits, thank you.
#206 Jun 26 2010 at 1:48 AM Rating: Decent
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Feu, on the other hand, can pretty much only be done in Present Xarc, at the trees up the ramp behind the telepoint and to the extreme left. Its a nasty pull from just about anywhere unless you bring some powder boots, but make sure you stop to let him take a swing at you every 20 seconds or so or he'll get skittish.

You'll find that between the nearest to the wall tree and the wall itself is actually better than just between the trees.
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#207 Jun 26 2010 at 4:44 AM Rating: Decent
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squid complete, on to frogz.
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shintasama wrote:
gigasnail wrote:
if everyone else followed your example, there'd be world peace and cake for all. you will find i am a generous god.

Don't listen to this! Giga is a cruel tentacle raping god!

lolgaxe wrote:
I voted for giga because I, for one, welcome our tentacled overlords.

His Excellency SillyXSara wrote:
We like our Bisexuals with tits, thank you.
#208 Jun 26 2010 at 9:34 AM Rating: Good
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Raelix wrote:
Feu, on the other hand, can pretty much only be done in Present Xarc, at the trees up the ramp behind the telepoint and to the extreme left. Its a nasty pull from just about anywhere unless you bring some powder boots, but make sure you stop to let him take a swing at you every 20 seconds or so or he'll get skittish.

You'll find that between the nearest to the wall tree and the wall itself is actually better than just between the trees.
Actually, it can be done in the Glacier as well (and had to do it once there). On the lowest level of the Glacier near the NM golem is a Pso'Xja tower and west of it are some rocks against the wall. The position is the center of J-8.

Same strategy, except your opportunities in this zone are limited. You can only pull the VNM if he spawns down by that NM golem. If he's anywhere else, you're SOL.
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#209 Jun 26 2010 at 2:20 PM Rating: Decent
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xypin wrote:
Raelix wrote:
Feu, on the other hand, can pretty much only be done in Present Xarc, at the trees up the ramp behind the telepoint and to the extreme left. Its a nasty pull from just about anywhere unless you bring some powder boots, but make sure you stop to let him take a swing at you every 20 seconds or so or he'll get skittish.

You'll find that between the nearest to the wall tree and the wall itself is actually better than just between the trees.
Actually, it can be done in the Glacier as well (and had to do it once there). On the lowest level of the Glacier near the NM golem is a Pso'Xja tower and west of it are some rocks against the wall. The position is the center of J-8.

Same strategy, except your opportunities in this zone are limited. You can only pull the VNM if he spawns down by that NM golem. If he's anywhere else, you're SOL.

I forgot he spawns in Glacier too, but we only did one kill there. Theres a bent tree next to a rock towards Fei'Yin that you can run three different ways through and he paths around, but none are long enough to really cast anything unless hate is on someone else. A COR would even have difficulty soloing there, and the pull is obscenely long from some spawns (we pulled with a PLD/THF mule, and still had to take it another powder boots charge when she died).
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#210 Jun 26 2010 at 8:41 PM Rating: Decent
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frog baseball has commenced. 1 down, no casualties, about anyone with a pulse should be able to do this if you can get the pull off. that's the only iffy part.
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shintasama wrote:
gigasnail wrote:
if everyone else followed your example, there'd be world peace and cake for all. you will find i am a generous god.

Don't listen to this! Giga is a cruel tentacle raping god!

lolgaxe wrote:
I voted for giga because I, for one, welcome our tentacled overlords.

His Excellency SillyXSara wrote:
We like our Bisexuals with tits, thank you.
#211 Jun 26 2010 at 8:47 PM Rating: Decent
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gigasnail wrote:
frog baseball has commenced. 1 down, no casualties, about anyone with a pulse should be able to do this if you can get the pull off. that's the only iffy part.
Exactly. I had to make one pull as drk/thf... it took a few attempts to get right.
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#212 Jun 26 2010 at 11:05 PM Rating: Decent
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Raelix wrote:
When Relax says something is easy, its pretty f*cking retarded cock-in-hand easy.
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#213 Jun 26 2010 at 11:12 PM Rating: Decent
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2 frogs done. whm is an excellent addition, banish for fun and profit. @#%^ing frog.
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shintasama wrote:
gigasnail wrote:
if everyone else followed your example, there'd be world peace and cake for all. you will find i am a generous god.

Don't listen to this! Giga is a cruel tentacle raping god!

lolgaxe wrote:
I voted for giga because I, for one, welcome our tentacled overlords.

His Excellency SillyXSara wrote:
We like our Bisexuals with tits, thank you.
#214 Jun 27 2010 at 3:20 PM Rating: Decent
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Quote:
Took me 16 hours for both VNMs for 105 damage, and just under three days total from a brand new Farmhand, and it seems the new Tier 2 is easier than the first two for the next stage.


Easier option for the Ram: Wait until the first ~week after an update, join an ally shouting for it, get all 8 kills in under 3 hours. (And a grey abyssite in the process.)

My 107 DMG Ultimatum really wished the nice people on BG had popped Chloris already. If Chloris has Sexy Drops(tm), should be easy as hell to get groups together for Colibridemption.

Edited, Jun 27th 2010 3:21pm by firefeng
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#215 Jun 27 2010 at 4:44 PM Rating: Default
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firefeng wrote:
My 107 DMG Ultimatum really wished the nice people on BG had popped Chloris already. If Chloris has Sexy Drops(tm), should be easy as hell to get groups together for Colibridemption.

You have got to be f*cking kidding me. More Tier 3 VNM drops? Thirty of them now?

SE can eat a bag of dicks.
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#216 Jun 27 2010 at 4:54 PM Rating: Good
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Raelix wrote:
firefeng wrote:
My 107 DMG Ultimatum really wished the nice people on BG had popped Chloris already. If Chloris has Sexy Drops(tm), should be easy as hell to get groups together for Colibridemption.

You have got to be f*cking kidding me. More Tier 3 VNM drops? Thirty of them now?

SE can eat a bag of dicks.
I thought no one knew how to pop Chloris yet?

Also, I HIGHLY doubt that it's a T3 VNM. There are at least 2 (I think 3, but not certain) NMs in Abyssea-Mea that are needed for the Emyprian weapons and there has typically only been T3 VNM per "area".
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#217 Jun 28 2010 at 2:41 AM Rating: Decent
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a note about the frog:

not sure if this has been mentioned yet, but if you wipe, then the mob depops and slowly wandered back towards where you spawned it originally. if you're stuck doing this thing in beacedine, you can use multiple sets of powder boots and chain them to get it as close to the rocks as possible, die, rr up, and repeat the process to get it to the pinning spot. be advised the beaucedine pin area seems a bit hairier than the one in xarc, the proximity of the cliffs make for some annoying POV changes as well. if you kill in xarc and don't want to wait an hour, you can immediately go to beaucidine and pop there.

hope that helps anyone still stuck on this stage, and thanks everyone for the info on where/how to pin.
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shintasama wrote:
gigasnail wrote:
if everyone else followed your example, there'd be world peace and cake for all. you will find i am a generous god.

Don't listen to this! Giga is a cruel tentacle raping god!

lolgaxe wrote:
I voted for giga because I, for one, welcome our tentacled overlords.

His Excellency SillyXSara wrote:
We like our Bisexuals with tits, thank you.
#218 Jun 29 2010 at 11:24 AM Rating: Decent
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Wondering what peoples opinions are on:

Maleficence wrote:
(DMG: 51 Delay: 528 Occ. atk. 2-3 times)

and this
Maleficence wrote:
(DMG: 51 Delay: 528 DMG +54 "Double Attack" +5)


The occ. attack 2-3 times sounds like a lot of fun for Blood Weapon (48 delay slower than Bahamut's though... but double the damage. Plus I don't have Bahamut's) but I don't know if it'll be viable for normal-use. Say merit-party style.

The other one is of course, damn sexy and straightforward.

Also, is there really any definitive answer on which Severance is best? I like the sound of the acc+12 one, but what's that like compared to say, the one with "lowers def+10" and 3 more damage? This was already answered in a diff thread.

Gah so many options. I'm interested in Magian Scythe now. But I don't want any that involve really difficult trials. ie. trials that need to kill T3 VNM's or use Abyssea.

Really interested in an occ. att. 2-3 times weapon, for any of my jobs, and I'll prolly favour the job which can use the best occ. 2-3 weapon (unless they all suck). Attacking fast freakin' rules.

I realise this is very similiar to another existing thread
, but nobody really talked about the occ. att. 2-3 scythe (as far as I could see). Also I want to hear opinions from people who have done a Maleficence or Severance on how long it will take and how much effort it requires to obtain.

thx <3

Edited, Jun 29th 2010 5:34pm by LordFaramir
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#219 Jun 29 2010 at 11:55 AM Rating: Good
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Yeah, I've been wondering how the damage 51 attacks 2-3 times matches up against the damage 82 occasionally attacks twice as far as average dps goes. I end up having to solo a lot, so I make a lot of use of /dnc, and not much improves the damage of drain samba 2 like more hits, though conversely, it also factors in damage, so I'm not sure which to pick...

Edit: Did some easy maths, dps on the 2-3 came out to like 11.something, 2 onry was mid-high 13.something. So, now I just need to figure out if that damage difference is worth an average of .5 more hits of drain samba... I'm kinda thinking not though. Especially since the drains will be that much less for the weaker damage, as well.



Edited, Jun 29th 2010 3:36pm by VonCrown
#220 Jun 29 2010 at 1:33 PM Rating: Default
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VonCrown wrote:
Yeah, I've been wondering how the damage 51 attacks 2-3 times matches up against the damage 82 occasionally attacks twice as far as average dps goes. I end up having to solo a lot, so I make a lot of use of /dnc, and not much improves the damage of drain samba 2 like more hits, though conversely, it also factors in damage, so I'm not sure which to pick...

Professor shintasama wrote:
quickly bastardizing a bit from some SAM math, correcting where I can but I'm a little off-

(w/o WS delay)
melee:
113/502 Scythe: 99.4*(113+12))*502/502= 12425
82/528 OA2 Scythe: 132.4*(82+12)*502/528= 11833
51/528 OA3 Scythe: 178.7*(51+12)*502/528= 11258

WSfreq:
113/502 Scythe: 20.5
82/528 OA2 Scythe: 24.3
51/528 OA3 Scythe: 30.8

WS dmg:
113/502 Scythe: 20.5*(113+40+14)= 3424
82/528 OA2 Scythe: 24.3*(82+14+40)= 3305
51/528 OA3 Scythe: 30.8*(51+14+40)= 3234



and WS delay only makes 113/502 scythe stronger, so it seems like the clear winner now.

WS delays will kill the OA3, but it'd be damn fun and may upgrade to 2-4 or potentially higher further down the road, extreme zerg utility from that point forward.

Just do remember that 5% of the 113/502's melee speed and TP gain is hypothetical. Swinging faster != Swinging more etc, and calling it 'like having 5% haste' is a huge faux pas. tl;dr of every post I've ever made on this subject is: You'll always be 5% closer to WSing again than a 528... unless you ATP, meditate, the mob dies, or you autotarget something else. You can't gain 5% of a hit, its all or nothing. If you're in a merit situation or anything that dies in less than ~90 seconds, you might as well ignore the delay difference.

Maybe if and when something breaks loose with the new elemental WS and they get decent damage (HAH), the OA3 might be able to spam them on physical resistant mobs.

Apparently MAB does affect our new WS, but I still don't feel bad about turning down three Abyss Cuirasses. When motherf*cking Shadow of Death does more damage, something is terribly wrong.
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#221 Jun 29 2010 at 1:41 PM Rating: Good
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Quote:
Raelix said some stuff.


Well yeah, I know that in terms of pure damage redemption comes out ahead, and I'll probably make one eventually, but I'm currently trying to find a balance between damage and /dnc utility for super-low-man/solo. It's looking like the damage 82 OAT is winning in that regard.
#222 Jun 29 2010 at 1:44 PM Rating: Decent
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VonCrown wrote:
Quote:
Raelix said some stuff.


Well yeah, I know that in terms of pure damage redemption comes out ahead, and I'll probably make one eventually, but I'm currently trying to find a balance between damage and /dnc utility for super-low-man/solo. It's looking like the damage 82 OAT is winning in that regard.

The OA3 is more tedious to get too, but it doesn't require going after that pixie bitch who's about 3x more hax than most other Tier 3s.

Srsly, I had a leader of some shell tell me "Well, we do Ruthven with seven people, but Verthandi we need fourteen or so...", not to mention she has f*ck-all for other drops.

Edited, Jun 29th 2010 12:45pm by Raelix
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#223 Jun 29 2010 at 1:48 PM Rating: Good
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Well, I have a decent dyna shell, and some other good friends, so I'm thinking I could get a group together (I hope, at least). And yeah, I waaaay prefer having to do some hard fight a few times to 'kill 1372349 random boring mobs'.
#224 Jun 29 2010 at 2:42 PM Rating: Good
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Mmm I thought the 113/502 would win, but it must be pretty close when it comes to say 105/528 (or was it 105/528? or was it 107/528? gah, too many scythes!)

Then again does the comparison factor in additional TP gain? Such as meditate / abs-tp. Gah, I suppose there really are so many variables to take into account (esp. with a job like DRK which has a fairly inconsistent, but occasionally substantial TP-gaining spell). But the OA3 has a lil zerg value for us cheapo's who still don't have any better weapon. And I often find myself in situations on DRK where I'm using Blood Weapon without much more than 33% haste.

_(._.)_ basically, how much of a b*tch is OA3 to get, realistically?
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drk = 80 sam = 76
pld = 79 thf= 80
nin = 80 drg = 75
mnk = 76 war = 52

Retired for now ^ Screw you Abyssea. FFXIV woo eh..
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#225 Jun 29 2010 at 2:49 PM Rating: Good
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http://wiki.ffxiclopedia.org/wiki/Scythe_Trials

400 arcana, 300 hippogryphs, 500 amorph, 600 plantoid, 400 peiste, 600 dragons, 450 buffalo, 30 'Irrlict', whatever that is (new vnm?)

So yeah. Main gyerg-echt-please-no for me would be 600 dragons, I imagine. Maybe there's some decent maze mongers mazes up for something like that, I hope?
#226 Jun 29 2010 at 3:05 PM Rating: Good
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VonCrown wrote:
http://wiki.ffxiclopedia.org/wiki/Scythe_Trials

400 arcana, 300 hippogryphs, 500 amorph, 600 plantoid, 400 peiste, 600 dragons, 450 buffalo, 30 'Irrlict', whatever that is (new vnm?)

So yeah. Main gyerg-echt-please-no for me would be 600 dragons, I imagine. Maybe there's some decent maze mongers mazes up for something like that, I hope?
The last is the 450 buffalo no? the Irrlict being for the other Maleficence? wiki's format makes it hard to understand x_x

also, aren't 3 Barbastelle kills also needed for the first trial?

Anyway, all these kills sound fairly painful.... (._.) 'dragons' on wiki links only to Dahaks. That can't be right, right? That'd just be mental.

Edited, Jun 29th 2010 9:06pm by LordFaramir
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drk = 80 sam = 76
pld = 79 thf= 80
nin = 80 drg = 75
mnk = 76 war = 52

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#227 Jun 29 2010 at 3:43 PM Rating: Good
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Quote:
So yeah. Main gyerg-echt-please-no for me would be 600 dragons, I imagine. Maybe there's some decent maze mongers mazes up for something like that, I hope?

http://wiki.ffxiclopedia.org/wiki/Maze_Rune_011
That'll cover your MMM needs.

Quote:
Anyway, all these kills sound fairly painful.... (._.) 'dragons' on wiki links only to Dahaks. That can't be right, right? That'd just be mental.

Pretty sure they mean the "dragon" superfamily and not the specific "dragon" family that only contains Dahaks, Shadow Dragons, and NMs; if not then yeah, that's insane to require 600 of a mob who population throughout the world is only around ten or so.
I think members of the Wyvern family would count. Puks are also classified as "dragons" so they might count, too. Still, 600 of any kind of dragon is pretty painful.
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#228 Jun 29 2010 at 3:44 PM Rating: Good
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I'm pretty sure they mean the family of "dragons," and not dragons specifically.

The family of dragons covers everything you thing: wyverns, dahaks, amphitheares (probably), wyrms.

Dahaks (and similar mobs) are the only dragon-type mobs.



This is like saying: if a trial says "kill birds", you don't need to find normal birds, you can kill bats because they're in the bird family.
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#229 Jun 29 2010 at 4:06 PM Rating: Good
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Oh yeah, the Irrlichs are probably for the other one, the new entries are a bit off in formatting. And yeah, Not only do you need to kill Barbastelle, you also need Ah Puch and Donggu.
#230 Jun 29 2010 at 9:22 PM Rating: Decent
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xypin wrote:
I'm pretty sure they mean the family of "dragons," and not dragons specifically.

The family of dragons covers everything you thing: wyverns, dahaks, amphitheares (probably), wyrms.

Dahaks (and similar mobs) are the only dragon-type mobs.



This is like saying: if a trial says "kill birds", you don't need to find normal birds, you can kill bats because they're in the bird family.


Puks also count as dragons, which makes that one not so terrible. The buffalo bit is what really sucks. There are about ten of those silly things in the entire game. It doesn't leave a lot of options to play around with.

I was thinking about getting into this and get myself a high damage scythe. I killed the silly bat three times and got sick and tired of trying to pop the damn skeleton. I've always hated camping NMs, camping the same ones over and and over again only to get nothing worthwhile out of it just sucks. It's something like 35 NM kills to get Ultimatum, and this shi*t just keeps going after that. Honestly, I'd rather kill a stupid number of "Random Mob X" than try to get one specific mob to spawn. It'd be nice if there were multiple paths to the same weapon. Let work towards it the way we prefer.
#231 Jun 30 2010 at 1:28 AM Rating: Good
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Turin wrote:
I was thinking about getting into this and get myself a high damage scythe. I killed the silly bat three times and got sick and tired of trying to pop the damn skeleton. I've always hated camping NMs, camping the same ones over and and over again only to get nothing worthwhile out of it just sucks. It's something like 35 NM kills to get Ultimatum, and this shi*t just keeps going after that. Honestly, I'd rather kill a stupid number of "Random Mob X" than try to get one specific mob to spawn. It'd be nice if there were multiple paths to the same weapon. Let work towards it the way we prefer.
QFT, my DRG needs to kill Kirata -- now firstly, it's fecking Kirata and therefore ridiculously simple, but even the trials before it were just mind-numbingly shit in their boredom-inducing brutality.

In fairness though, once you're past the buffalo bit, it's one massive hurdle out the way that you don't need to worry about any more.
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#232 Jun 30 2010 at 5:17 AM Rating: Good
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With some quick maths, assuming 1minute per kill for every monster, and 2minutes for the buffalo (this is probably too lenient), excluding the NM's you're looking at over 61hours to get the OA3 scythe.

Bit over 2hours per day every day and you'll obtain within one month. Or 8hours a day and you'll have it in a week. (based on 61hours requirement).

This thing is a f@#$load more work than I'm willing to put into it ._. I'll do it if Skyra, Siralin or anybody else decides to go for it (or the other Maleficence) with me. Seems like the only way to really do this is to do it with other people, solo it's just staggering.

On the bright side, assuming 72exp per kill - you're going to get 234,000exp by the end of it. Enough to get DRK to 80 from 75, and have a couple merits leftover.

Anyway. I'd be willing to work on it if I can make a 'static' for it. Any unicornians interested? ._.
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drk = 80 sam = 76
pld = 79 thf= 80
nin = 80 drg = 75
mnk = 76 war = 52

Retired for now ^ Screw you Abyssea. FFXIV woo eh..
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#233 Jun 30 2010 at 6:37 AM Rating: Good
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By the way, just thought I'd mention this, but Chloris (that drops items used to upgrade Redemption) isn't a T3 Abyssea VNM, it's a poppable NM. Food for thought: So is Carabosse, and it ate a full alliance of people and only dropped 2 gems.

Have fun convincing your LS to use several months farming only Chloris for Redemption.
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#234 Jun 30 2010 at 8:55 AM Rating: Decent
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I am working on the OA2-3 time Scythe. But I do not play many hours a day. But I would be happy to kill them with you. I should be on Arcana by tonight.

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#235 Jun 30 2010 at 9:49 AM Rating: Decent
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To confirm, the paths on OAT3 split, to

Buffalo for OAT3

OR

Irlicht for High Dmg+dbl attack.

Am I reading this right?
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#236 Jun 30 2010 at 10:17 AM Rating: Decent
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I think you need to do both. Then the last trial will determine which Scythe you get. Although I am pretty confused to.
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#237 Jun 30 2010 at 12:08 PM Rating: Good
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The buffalo bit is what really sucks. There are about ten of those silly things in the entire game. It doesn't leave a lot of options to play around with.
yay people driving down the price of buffalo meat!
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#238 Jun 30 2010 at 12:34 PM Rating: Good
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Anyone on Leviathan then? :D
#239 Jun 30 2010 at 4:31 PM Rating: Good
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Quote:
Anyone on Leviathan then? :D

I am.
#240 Jun 30 2010 at 4:35 PM Rating: Good
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Which scythe you doing? i'm in the middle of arcans going for one of the multi attack scythes.
#241 Jun 30 2010 at 6:00 PM Rating: Decent
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...and I just quit again. I spent nine hours over the last three days trying to get that stupid skeleton to pop and have not seen it once. I might be back if SE ever gets it through their thick skulls that spending hours upon hours doing mindless boring ass tasks just to get one item is not fun and does something about it. Until then, I'll go back to trolling =10. Good luck guys.
#242 Jun 30 2010 at 10:56 PM Rating: Decent
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Turin wrote:
I spent nine hours over the last three days trying to get that stupid skeleton to pop and have not seen it once.

In before "Oh, I have to kill placeholders?"
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#243 Jun 30 2010 at 11:26 PM Rating: Decent
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you WERE killing the placeholders, right? of course, if you liked the bones you'd have LOVED hotpot...
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gigasnail wrote:
if everyone else followed your example, there'd be world peace and cake for all. you will find i am a generous god.

Don't listen to this! Giga is a cruel tentacle raping god!

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#244 Jun 30 2010 at 11:36 PM Rating: Excellent
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You know the best scythe may very well be the 105DMG, STP+7 Reckoning which is easy-mode 5hit and almost a 6-hit out of the box on non /sam.

It's obtained from about one day's worth of easy "X amount of weaponskills on X mob" trials so keep that in mind before you embark on months and months of work for another scythe.

Edited, Jul 1st 2010 1:38am by luxv
#245 Jul 01 2010 at 12:28 AM Rating: Decent
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yeah i'm beginning mine soon as i hit 80, picked up the reckoning this afternoon, hopefully done by this weekend. it's a nasty bit of business.
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shintasama wrote:
gigasnail wrote:
if everyone else followed your example, there'd be world peace and cake for all. you will find i am a generous god.

Don't listen to this! Giga is a cruel tentacle raping god!

lolgaxe wrote:
I voted for giga because I, for one, welcome our tentacled overlords.

His Excellency SillyXSara wrote:
We like our Bisexuals with tits, thank you.
#246 Jul 01 2010 at 12:29 AM Rating: Good
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That sounds pretty good actually. I wonder how that one flew under the radar (well, 113Dmg/503delay is kind of hogging the spotlight, it's just retarded to get)
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#247 Jul 01 2010 at 1:14 AM Rating: Good
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If you're in a merit situation or anything that dies in less than ~90 seconds, you might as well ignore the delay difference.

You know, this is what you'd think, but repeated haste parsing and theorycraft shows that delay reductions do have an effect proportionate to the reduction even in fights that are too short to get an "extra" round from. The mob often dies between your swings (since other people are killing it, too), so delay reduction still gives you a chance to get an extra swing in, because you are swinging sooner than without the reduction. You won't get the extra swing every mob if you are killing at a merit pace, but continuously murdering weak mobs will still give you the same number of extra swings over time as slowly killing a sturdy monster (delays in re-targeting/engaging aside).
#248 Jul 01 2010 at 1:38 AM Rating: Decent
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ffxiclopedia doesn't seem to have the new trial info up yet. Is there a more complete source you guys are using to plan your trials?
#249 Jul 01 2010 at 1:46 AM Rating: Decent
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don't bother attempting to reason with him on this, most of the rest of us just ignore it when it comes up.
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shintasama wrote:
gigasnail wrote:
if everyone else followed your example, there'd be world peace and cake for all. you will find i am a generous god.

Don't listen to this! Giga is a cruel tentacle raping god!

lolgaxe wrote:
I voted for giga because I, for one, welcome our tentacled overlords.

His Excellency SillyXSara wrote:
We like our Bisexuals with tits, thank you.
#250 Jul 01 2010 at 2:47 AM Rating: Good
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luxv wrote:
You know the best scythe may very well be the 105DMG, STP+7 Reckoning which is easy-mode 5hit and almost a 6-hit out of the box on non /sam.

It's obtained from about one day's worth of easy "X amount of weaponskills on X mob" trials so keep that in mind before you embark on months and months of work for another scythe.
Wiki doesn't have any info on it :( Do you have a link to whats required in the trial? Sounds niiiice.

Is this an Abyssea weapon?
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#251 Jul 01 2010 at 2:58 AM Rating: Decent
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http://www.bluegartr.com/forum/showpost.php?p=3909685&postcount=2042

there you go, stud.
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shintasama wrote:
gigasnail wrote:
if everyone else followed your example, there'd be world peace and cake for all. you will find i am a generous god.

Don't listen to this! Giga is a cruel tentacle raping god!

lolgaxe wrote:
I voted for giga because I, for one, welcome our tentacled overlords.

His Excellency SillyXSara wrote:
We like our Bisexuals with tits, thank you.
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