acepod wrote:
I looked through sticky's didn't see anything. Was wondering if any of you blm like to campaign, and what if any suggestions you have to maximize exp/an. I kinda want to kill 2 birds wiht one stone sometimes, and get AN and exp blm at the same time, but my exp and AN amounts from campaign are laughable. If anyone does campaign as blm, what kind of #'s do you see from it?
From my personal point of view, EXP/AN in Campaign as BLM immensely depends on circumstances.
From level 60+ (when I started to try and level BLM a bit in Campaign), EXP per round was very disappointing on BLM playing as a BLM. Usually netting around 200-450 EXP for a good fight, using my highest Tier of nukes. However, I found that elemental spells got partially resisted quite often and that most of my enfeebles wouldn't stick either. So I finally gave up playing as a BLM and started playing as a WHM (still being BLM/WHM though). Most of my MP was spend curing people, raising them and casting protect, shell, stoneskin, blink and useless stuff like barfira on myself. This jacketed up EXP per fight to around 600 on a good run.
From level 70+ however (and especially at 73 when you get the igqira gear and most of the Tier IV spells), playing as a BLM became possible again. Almost all elemental spells hit for 100% and rarely an enfeeble would be resisted (usually a Shock could cure that). I would still occasionally cure people and raise them, but now most of my MP is spend nuking and enfeebling the mobs. For a good run I have no problem getting 1K+ EXP per run and on long runs I can get up to 2.5K with a single refresh of tags halfway through.
Past week has been very nice because Windurst only controls Fort Karuga(something) and my allegiance is with Windurst. This means the fort is almost under constant attack by waves and waves of Yagudo, most fights take about 15-20 minutes (so easy to cap EXP each run) and I can buy temporary items from the NPC there. If a fight starts (but the mobs aren't there yet), I'd get my tag and a mana and body boost drink. Then cast protect, shell, RR, SS and Blink on me. Use the Mana and Body boosts and cure myself to 100%. Then rest to full MP waiting for the mobs to arrive. When they arrive I try to join some DD who pick off one of the incoming Yags and start enfeebling them (paralyze, slow, blind, poison, BioII and silence if needed). Aspir and Drain whenever they are available. Tier IV or III nukes as long as it doesn't get me solid hate. I try to remove enfeebles cast upon the DD (like slow, paralyze and poison) asap. I occasionally CureIII the DD (whenever I can use Divine Seal on a DD at <60% HP).)
Most of all I try to avoid being killed (huge loss of time and MP), but if it seems unavoidable I'll try to get off a Blizzaga III or Thundaga III into the crowd.
With a lack of DD, I'll usually try to solo one of the elemental avatars the Yagudo NM brings along. To my amazement, these don't melee but just cast enfeebles and Banish(ga) III, which is easily absorbed by SS. Yesterday I even managed to rest up MP to 350+ right in front of a claimed avatar before being forced up again from taking damage. These avatars can be aspired and are very susceptible to elemental nuking (around 750 damage for Tier IV nukes).
I'm now working on skilling up staff, so I can melee as well (and hope to hit something), since my staff skills are gimped to embarrassment right now and I can't hit the broad side of a barn even if I wanted to.
I tried to solo a Yag ninja a few times, but usually this ends bad because a) my enfeebles are eaten by the Yag's shadows once silence wears off, b) the Yag builds resistance to sleep rather fast and c) I run out of MP and get pummeled to death soon after.
Still, I'm quite happy about EXP as BLM now. A good fight gives me about 1.5-2K, more if I succeed in refreshing my tag.