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Scholar JAFollow

#1 Nov 15 2007 at 8:06 PM Rating: Excellent
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This info is what I've been able to glean so far from the Osaka event. Also updated the OP to include additional info from below.

2hr (For the duration, both White and Black magic is enhanced. Also allow use of War Scrolls without using charge)
White Grimoire (1min recast - Gives skill boost to Divine/Healing/Enhancing skills)
Black Grimoire (Most likely 1min recast - Gives skill boost to Enfeebling/Elemental/Dark skills)
??? (Ability increases any DoT damage on target while halving effect time)
War Scrolls (Ability to use magic effectively during corresponding Grimoire)
- ??? - (Allows use of next WHM magic at half MP cost)
- ??? - (Allows use of next WHM magic at half cast/recast time)
- ??? - (Allows increased effectiveness of next WHM magic)
- Divine ??? - (Allows Curing or Enhancing single-target spell to become AoE spells. Most likely MP cost 3x, Spell Recast 2x)

- ??? - (Allows use of next BLM magic at half MP cost)
- ??? - (Allows use of next BLM magic at half cast/recast time)
- ??? - (Allows increased effectiveness of next BLM magic)
- Elemental ??? - (Allows Enfeebling or Dark-based single-target spell to become AoE spells. MP cost 3x, Spell Recast 2x)

By default Scholar main has 3 charges at 4:00 recast. You can mix-and-match War Scrolls, ie. you can use 2 charges, one half-cast one AOE-cast, on the same spell, but you'd be left with 1 charge left and have to wait 4:00 before you regain a charge.

Half-cast spells fire at 37.5% or so. Stoneskin casted at roughly 3.5 sec or so in the demo.

Weather-changing spells are considered Black Magic. Scholar will also get access to new DoT spells that are supposedly more powerful than existing ones.

-- Starfox

Edited, Nov 16th 2007 11:44am by RealityBytes
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#2 Nov 15 2007 at 9:03 PM Rating: Excellent
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were you able to tell if the charges had separate cooldowns? Or is it you have to use all 3 then the 4 min starts counting?
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#3 Nov 15 2007 at 9:18 PM Rating: Excellent
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TalyOfLakshmi wrote:
were you able to tell if the charges had separate cooldowns? Or is it you have to use all 3 then the 4 min starts counting?

Not sure about separate cooldown, but once the Scholar used one, it started counting down from 4:00 with 2 charges remaining. I don't think SE would make it so you need to wait 4:00 per charge (ie. 1 charge left, 7:30 to get all 3 back because you used 2 in the past 30 seconds), but it's possible given how Assult tags work...

-- Starfox
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#4 Nov 15 2007 at 9:39 PM Rating: Excellent
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WOW! Very nice find RealityBytes!


The only thing i'm fiending for now is a full/partial list of spells that Scholar will have natively. I mean crap, think of some of the things you could pull off with JAs like that and the Black/White magic we have atm!


Can't wait for more info!!!
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#5 Nov 16 2007 at 12:45 AM Rating: Good
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Awesome Job RealityBytes. I'm glad we know the uses of those JA now, and I'm glad they matched up to my hopeful speculations. Now all we need is to discover the spell list and we're set ^_^

Edit:
Quote:
you can mix-and-match War Scrolls, ie. you can use 2 charges, one half-cast one AOE-cast, on the same spell


I love this, this is exactly what I was hoping for.

Edited, Nov 16th 2007 3:46am by DominiousTaru
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#6 Nov 16 2007 at 8:23 AM Rating: Excellent
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Spell list active during White Grimoire

Cure I (7MP)-IV
Raise I-II
Poisona
Paralyna
Blindna
Silena
Stona
Viruna
Cursna (27MP)
Dia I-II
Diaga
Protect I-IV
Shell I-IV
Blink (18MP)
Stoneskin (27MP)
Aquaveil
Paralyze
Silence
Barfire/bliz/aero/stone/thunder/water
(and about 24 more spells that aren't shown)

So it seems White Grimoire has an effect of -10% MP spell use for WHM spells. Since I didn't see Curaga, it's a good indication that Osaka (demo char) wasn't /WHM.

For Black Grimoire
Fire I (22MP)-IV
Blizzard I-IV
Aero I-IV
Stone I (9MP)-IV
Thunder I-IV
Water I-IV
Gravity (72MP)
Poison
Bio I-II
Drain
Aspir
Blaze Spikes
Sleep
Bind
Dispel
Stone Weather Spell?
(and maybe another 7 spells)

The reason Gravity is 72MP is because the Elemental ??? ability was active. Apparently it requires use of 3x MP and recast is 2x. Since Osaka did not have access to -ga either, that means that she wasn't /BLM (but still got access to Drain and Aspir).

And unfortunately, it does seem that the charges are going to work like Assult tags. Max of 3 up, 4:00 to recharge one, as I distinctly heard the person say "it's going to require 4 min recast times 3" when describing it.

-- Starfox
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|  {` ) !      WAR75 - MNK75 - WHM75 
`、____ー´ / 
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  イハハハハ  , \  
  |   |  \  SAM75 - NIN75 - SMN75 
  ヽ、  ヽ、_/, 
    ¨ヽ  /          DRG7? 
   ,-‐'/フ,' 
  Z__/// | Fox stuck in a Mithra's body! ^^ 
     `¨ー'´
#7 Nov 16 2007 at 8:58 AM Rating: Good
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That's a very nice spell selection, and I'm especially glad to see -nas, raise and stoneskin in there, that means it has good chances of being a great mage sub.
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#8 Nov 16 2007 at 9:10 AM Rating: Excellent
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Well damn...i may have to lay my Spiritreaver head down on PUP and just swap to Scholar when i wanna throw down!!! With this info looks like SE is giving Scholar the spell set of PUP plus a good many job specific goodies.


Very stoked i is ^^


Also i can completely see the need to rework existing jobs if Scholar is released as is. Even with the possibility of its 12 min total timer on JAs(if i am understanding that mechanic correctly), Scholar could be an absolute BEAST!


EX: Thunder IV- made into a -ga, with half the casting time/mp cost, and increased spell acc.


I wonder at what the hell they are doing to buff jobs if they are planning on bringing them even with the awesomeness in my quick example?


I'm running back to hit F5 every few min to see if any of the tabs i have open drop more news lol.
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#9 Nov 16 2007 at 9:27 AM Rating: Default
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That just doesn't seem right. The scholar had thunder4?! blms get that at lvl 75. I'm glad they get dispel though, more jobs need that. Wonder if scholar gets refresh(if they do, rdm better get a refreshII >.>)
#10 Nov 16 2007 at 9:53 AM Rating: Decent
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RealityBytes wrote:
So it seems White Grimoire has an effect of -10% MP spell use for WHM spells. Since I didn't see Curaga, it's a good indication that Osaka (demo char) wasn't /WHM.


Are you referring to the hume female in Noble's Tunic and Pumpkin Hat? She looks like she was /THF because she used flee in the old Bastok Market.
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#11 Nov 16 2007 at 11:00 AM Rating: Excellent
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I was already onboard for scholar. Now I'm friggin diving in as soon as I can earn the job.
#12 Nov 16 2007 at 11:11 AM Rating: Excellent
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I agree with Wbettin, this makes me even more excited to try it out. I was thinking about the whole Thunder IV -> Thundaga IV thing... Do you think this could be used on the flip-side for Raise II -> Raise-ga II?? Could be extremely useful for coming back from wipes. ^^;

Of course you have to have the mp for it... but still. Probably just wishful thinking though.


Edited, Nov 16th 2007 2:19pm by Nisaren
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#13 Nov 16 2007 at 11:24 AM Rating: Decent
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Quote:
- Elemental ??? - (Allows Enfeebling or Dark-based single-target spell to become AoE spells. MP cost 3x, Spell Recast 2x)


I don't think it's too likely we'll be able to make nukes AoE unfortunately ;_;
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#14 Nov 16 2007 at 11:29 AM Rating: Decent
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If Dark Knights can sub and use the whole AOE thing, AOE Drain II ^^

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#15 Nov 16 2007 at 11:40 AM Rating: Excellent
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Drk seems like it could get some massive buffs to spells with this. Increase strength of dark magic, make it AOE, and any absorb spell. Imagine draining Str from multiple mobs. I'd love to see an AOE Tractor too. :D
#16 Nov 16 2007 at 12:30 PM Rating: Excellent
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Quote:
Tabula Rasa -- This is the name of the Scholar 2-hour move, and is coincidentally named the same as Richard Garriot's latest MMO for NCSoft. Tabula Rasa optimizes both white and black magic capabilities, while allowing charge-free stratagem use.

Light Arts -- Switching to this Scholarly discipline enhances divine magic, enhancing magic, and healing magic spells.

Dark Arts -- Switching to this Scholarly discipline enhances enfeebling, elemental, and dark magic spells.

Stratagems -- These are methods of improving the efficiency and effectiveness of magic. Like the two Arts, there are two types of Stratagems, as expected, Light and Dark. Within the Dark Stratagems menu lies four job abilities. We'll list what each one does. The Light Stratagems were not unlocked on our character, so we cannot reveal what they are at this time.

* Dark Stratagem -- Parsimony: Reduces the MP cost of the next BLM spell to 50%. So basically it's a user-activated Conserve MP move.
* Dark Stratagem -- Alacrity: Reduces the casting time of the next BLM spell to 50%. This is less like a Fast Cast and more like a Ranger's Rapid Shot, proportionate of course to the original casting time of the BLM spell used. But where this might come in especially handy is in emergency situations where Escape is needed, or in casting a nuke with a long cast time. Since it's unclear whether Scholars can wield any ancient magic (Freeze, Quake, etc.) this may not be a super-huge factor, but can be handy nonetheless.
* Dark Stratagem -- Ebullience: Enhances the potency of the next BLM spell cast. This is essentially Elemental Seal renamed for Scholars, although it's unclear whether a SCH/BLM could stack Ebullience and Elemental Seal for a major nuke of enfeeble (it's unlikely). Applicable to enfeebling, elemental, and dark magic, this will be a very useful ability to have around.
* Dark Stratagem -- Manifestation: This ability is particularly interesting as the official description states "Extends the effect of the next BLM spell at an MP cost three times the normal cost, and a cast time of twice the normal length." By extend it means it turns the next BLM spell into an area-of-effect "ga" spell. This provides further suggestion that ancient magic spells are not among those available to Scholars, as a Freeze-ga II spell would put BLMs (and most HNMs) out of business.


Info ganked from http://www.1up.com/do/previewPage?pager.offset=0&cId=3164429

I'm liking the look of the Stratagems.
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#17 Nov 16 2007 at 3:35 PM Rating: Decent
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Pseudo Graviga is gonna see some interesting use innit?
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#18 Nov 16 2007 at 3:44 PM Rating: Good
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Quote:
Pseudo Graviga is gonna see some interesting use innit?


Slowest. Train. Ever.

Scholar -> Graviga 20 yagudo in Giddeus, uses Flee and runs off, passing by a newblet leveling.

2 minutes later a group of 20 yagudo trudge by the newblet, chasing after the long-gone scholar.. o.o Fun times.

I was gonna pick this for the new job I level anyway but ..more info just makes it more exciting.
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#19 Nov 16 2007 at 4:13 PM Rating: Decent
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Its a lot more powerful than I thought.

But soo not fair that Rdm doesnt get Raise II and sch does.



What will be the MP pool of a scholar? With all this spell cutting seems to me to be fair it would be lower than a Blu's mp. Smn>Blm>Whm>rdm=blu>sch.


But /sch does sound like +1 to like everyjob.

IF the AOE thing is under /37. Then this will give rdm refreshga. And I'll be alright with that. Hell give em raise III.

Regen 3-ga for whm. Hmm.



Edited, Nov 16th 2007 4:15pm by EarthSage
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#20 Nov 16 2007 at 4:22 PM Rating: Excellent
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Quote:
What will be the MP pool of a scholar? With all this spell cutting seems to me to be fair it would be lower than a Blu's mp. Smn>Blm>Whm>rdm=blu>sch.



My guess since it seems to be a true mage-y mix of BLM and WHM, not the melee + BLM and WHM of say a RDM, its prolly gonna have MP pool somewhere between that of BLM and WHM. Also have to remember while they have a JA that halves MP use, they have one that triples MP use as well.
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#21 Nov 16 2007 at 11:27 PM Rating: Decent
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Urahara wrote:
That just doesn't seem right. The scholar had thunder4?! blms get that at lvl 75. I'm glad they get dispel though, more jobs need that. Wonder if scholar gets refresh(if they do, rdm better get a refreshII >.>)


Burst II is basically Thunder V so it's cool from my standpoint.
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#22 Nov 17 2007 at 5:29 AM Rating: Decent
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Enhancing/Healing -ga's if the ability can be used by /SCH:

Stoneskinga
Blinkga
Enspellga (+20 damage/hit for everyone? Yes, Please!)
Hastega
Refreshga
Phalanxga
Blaze/Ice/Shock Spikesga
Aquaveilga
Regenga I/II/II
Raisega I/II/III
Reraisega I/II/III
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#23 Nov 17 2007 at 6:45 AM Rating: Good
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#24 Nov 17 2007 at 9:42 AM Rating: Decent
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Don't forget Dreadspikega

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#25 Nov 17 2007 at 10:26 AM Rating: Default
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Some of these posts are quite amusing...You actually think SE would give Refreshga....with sub? I don't see it happening. Do you realize how overpowered RDM would be. I see SE severly gimping Scholar sub. It's nice to dream but wake up.
#26 Nov 17 2007 at 10:57 AM Rating: Excellent
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Refresh only lasts 2:30 and the reuse timer on a charge is 4 minutes so a RDM wouldn't be able to keep it up 100% of the time anyway. Edit: I mean they couldn't refreshga every time it wore, obviously they can keep refresh up 100% if they want.

Edited, Nov 17th 2007 1:59pm by DominiousTaru
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#27 Nov 17 2007 at 11:35 AM Rating: Default
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True, I do also feel it would make RDM a bit too... convenient. I dunno, lol Refreshga would make the job a bit easier I guess :p for the RDMs that get upset over refreshing 6/6 members in a party. *Shrugs* I'd get a little upset if that was made available though.

Also, there's no time limit to switching between White and Black Grimoire. As stated in the Scholar Job overview.

"The foundation of a Scholar is comprised of the "White Grimoire" and "Black Grimoire," two abilities that are used to enhance White Magic and Black Magic respectively. There is no time limit to these abilities, so a player can freely switch between White Mage mode and Black Mage mode as the battle progresses."

http://wiki.ffxiclopedia.org/wiki/Scholar

So, a delay maybe to being able to switch back to it. As per disengaging a mob and trying to re-engage it immediately after.
#28 Nov 17 2007 at 2:22 PM Rating: Excellent
Ok lets take a quick look at the job abilities real fast:

Tabula Rasa (Means Clean Slate or Scrapped tablet in latin)
White Arts
Dark Arts
Strategem

I am sure that either you will start off with these abilities or gain them at level 5 and get your first Strategem.

Looking at Dark Arts:

Parsimony
Alacrity
Ebullience
Manifestation

I think the rate at which you learn those abilities will be:


Parsimony (5)
Alacrity (15)
Ebullience (25)
Manifestation (40)

This keeps the AoE Stategem out of the hands of those who sub the job but still give the stategem that boosts magic strength of dark/light spells.

Also you will only be able to stack one Strategem to begin with but as your level progresses, you can stack two, and then finally three.

And yes believe it or not, White Arts > Accession > Regen = Regenga.
SCH only gets level 1 Regen, but still gets Tier IV cures and nukes. When I got to play, I wanted to try Raisega, but I didn't have anyone in my pt and it was setup up at the time to where our characters took damage but our HP bars were statically fixed so we couldn't die. They changed that though today because when the WoTG tour was over, there were players who had agro'd 10+ mobs and they couldn't log the character out after their time was up, and the GM had to force boot those characters.



Edited, Nov 17th 2007 2:24pm by ImmortalAlchemist
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#29 Nov 17 2007 at 2:54 PM Rating: Good
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That is a very interesting bit of information. SE wants to keep at least the Black Arts "AOE maker" JA SCH only. IAoD, do you think you may get a chance to check and see if the Light Arts JAs follow the same progression?
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#30 Nov 17 2007 at 6:32 PM Rating: Decent
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TheImmortalAlchemistofDoom wrote:
SCH only gets level 1 Regen, but still gets Tier IV cures and nukes.




So SCH getting Thunder IV and other Tier IV nukes is official? Do you have proof? Because I read somewhere(I think from FFXIclopedia) the Dev team respond to that question by saying that SCH will only get mid Tier nukes and healing spells. Thats why I figured they would only get up to Tier III Otherwise it would kind of be overpowered. Anyone know how much damage they can put out?

Edited, Nov 17th 2007 9:35pm by Dengeki

Edited, Nov 17th 2007 9:36pm by Dengeki
#31 Nov 18 2007 at 11:35 AM Rating: Good
Dengeki wrote:
TheImmortalAlchemistofDoom wrote:
SCH only gets level 1 Regen, but still gets Tier IV cures and nukes.




So SCH getting Thunder IV and other Tier IV nukes is official? Do you have proof? Because I read somewhere(I think from FFXIclopedia) the Dev team respond to that question by saying that SCH will only get mid Tier nukes and healing spells. Thats why I figured they would only get up to Tier III Otherwise it would kind of be overpowered. Anyone know how much damage they can put out?

Edited, Nov 17th 2007 9:35pm by Dengeki

Edited, Nov 17th 2007 9:36pm by Dengeki


I am not 100% sure about that because Cure IV was in the spell list that I saw. Now, after thinking last night, I will have to change my stance on Tier IV nukes though. SCH will complete all their Tier III elemental nukes by level 66 (Thunder III), and then instead of Tier IV, they will get the Storm version of elemental spells, which I believe are the weather changing spells

Stonestorm
Waterstorm
Aerostorm
Firestorm
Blizzardstorm
Thunderstorm
Darkstorm
Lightstorm

At the fan fest, the audience saw Firestorm in the spell list during the SCH demonstration and everyone wanted to see what it was but they quickly closed the menu.
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Seriously, you won't be @#%^ing happy until SE releases a full sized Bahamut avatar you can @#%^ing ride and use to kill players that annoy you, one shot AV/PW/Shinryuu, and burn the FFXI nations to the @#%^ing ground for fun. All while actually restoring mp used instead of costing any.

#32 Nov 18 2007 at 12:00 PM Rating: Decent
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The "Storm" spells might also be those powerful DoT spells that SE mentioned Scholar gets post-60.

Come to think of it, though, which Scholar-specific spells do we currently know about?

There's the DoTs, the weather-changing spells, and those weird, apparently season-related ones in the .dats. Anything else? I'm curious.
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#33 Nov 18 2007 at 12:32 PM Rating: Default
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Are the JA levels confirmed yet?
#34Taerra, Posted: Nov 18 2007 at 12:37 PM, Rating: Sub-Default, (Expand Post) this whole thread repulses me in disgust, and at the same time luls me in.
#35 Nov 18 2007 at 4:44 PM Rating: Excellent
Taerra wrote:
this whole thread repulses me in disgust, and at the same time luls me in.

beeing rdm main im worried about my job. at first there was 2 purists, 2 hybrids (whm + blm and rdm and smn) followed by another hybrid oriented melee (blu).

rdm was suposed to be the enfeebling master. and now look who'se getting AoE debuff huh (assuming its only usable at sch40) ... i find it broken that a hybrid like scholar gets access to the full line of nukes and cures. Hopefully they'll find a way to balance this out.

on the other hand, im relieved cuz they stated rdm gets new spells that would make them more front-line oriented, which i aint against, but i still dont want to trade off my enfeebling specialist title. AoE and full line of spells makes me mad. But again what luls me in, is that MAYBE we'll get tools that will help us still support/debuff while coming up on a the front-line a lil bit more.

AoE- graviga hmm dynamis train ? thats it ?
AoE - enspell DAMN RIGHT ! woohoo !

i can always dream about hastega and refreshga but we'll never get that. sigh. Then again it was stated the AoE buff was for Black magic, correct me if im wrong but they never said it would work on white magic.
y BLM to storage then



Do you know how the Strategems work?

Lets start with Manifestation...

First you use Dark Arts, and then you have your choice of four strategems. Manifestation turns your next Dark based enfeebling spell into an AoE at the cost of double cast time and triple MP. Now later on in levels, SCH will have the ability to stack up to three Strategems, So they can in turn lower the cast time and the cost of Manifestation by stacking both Parsimony (50% mp cost) and Alacrity (50% cast time). As of this time, it is unknown how many Strategems you will be able to stack as /SCH37, but it will not be three. At best two but even still thats kind of pushing it as I think you will only be able to stack just one Strategem with SCH subbed. Also, the development panel from the Osaka Fan Festival lead me to believe that the AoE Strategem will not be made available via /SCH since they only spoke of the implementations of WHM/SCH using Dark Arts + Abullience to help boost their Aspirs and Drains.

SE is trying to make WHM and BLM more appealing to exp pts and WHM/SCH should boost WHM appeal. Giving Mage/SCH the ability to make AoE healing/enfeeb spells such as RDM/SCH would work against what SE is trying to do.

BTW, I need to clear up something that you said in your post.

Quote:

on the other hand, im relieved cuz they stated rdm gets new spells that would make them more front-line oriented


Don't expect these spells in the next update. The Development Panel did say they wanted to try to move RDM's to the front line, however, they are stuck at trying to find a way to do it. One possibility that they are THINKING about is giving them new spells that would move them to the front line.



Edited, Nov 18th 2007 4:50pm by ImmortalAlchemist

Edited, Nov 18th 2007 4:51pm by ImmortalAlchemist
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Seriously, you won't be @#%^ing happy until SE releases a full sized Bahamut avatar you can @#%^ing ride and use to kill players that annoy you, one shot AV/PW/Shinryuu, and burn the FFXI nations to the @#%^ing ground for fun. All while actually restoring mp used instead of costing any.

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