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What's RDMs main subsFollow

#1 Oct 07 2009 at 1:45 AM Rating: Decent
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I read the sticky it said SMN for mana conservation
But is that the best bet for lvling?
#2 Oct 07 2009 at 1:54 AM Rating: Decent
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NVM sorry =( reread the post
#3 Oct 07 2009 at 2:01 AM Rating: Decent
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It generally depends on the level of dedication of the RDM, and what he plans to use it for at 75.

Most commonly used/seen ones, and probably the only ones anyone will ever ask you to bring for anything important:

/WHM probably sees the most overall use, gives status heals without having to fumble with Arts/Addenda with /SCH (RDM often gets thrust into the healer role)
/BLM is primarily for Sleepga, Elemental Seal, and other assorted (but generally less useful) tools
/DRK for Stun, particularly Chainspell Stunning (CSS)
/NIN, overall the best sub for directly fighting a NM when you will be the one that has hate; whether soloing it, or tanking a HNM for a larger group

Other useful subs (but not ones anyone is likely to want you to have):

/SCH, the best sub for nuking efficiency, and one of the better overall subs for MP conservation when playing the healer role, but it does mean you might have to fumble with Arts/Addenda. Think about your situation before taking this sub out
/DNC, a decent way to give you an excuse to melee while also giving you a means to heal a bit without consuming MP. You'll want a decent melee setup and probably a Joyeuse before really putting this one to practice, though
/BRD, for pure manabatterying (Ballad)
/BLU, for bloodtanking weaker mobs or swarms of mobs with Cocoon where /NIN is not ideal (or if you just don't need/want to burn shihei). Also gives Vorpal Blade
/PLD, for when you don't even need Cocoon and would rather have Auto Refresh. Also gives Vorpal Blade and still has a nice "oh sh*t" ability in Sentinel. Helps quite a lot with reducing Stoneskin interruptions thanks to Shield Mastery


If you're just leveling RDM for the sake of leveling it and you're too lazy to be arsed to do more than one sub for it, make it /WHM.
#4 Oct 07 2009 at 2:37 AM Rating: Excellent
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Fylnar wrote:
If you're just leveling RDM for the sake of leveling it and you're too lazy to be arsed to do more than one sub for it, make it /WHM. pick another job.


FTFY ;)
#5 Oct 07 2009 at 3:02 AM Rating: Decent
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Honestly, if you don't plan to use RDM for anything serious, /WHM will see you through the vast majority of situations. In EXP you should never need things like Sleepga, Stun, or Utsusemi (you wouldn't even have them until much higher levels anyway...) They (should) only come into play once you start doing things like endgame, missions, BCNMs with it.
#6 Oct 07 2009 at 3:06 AM Rating: Decent
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I never half @ss my MMORPG playing =)
#7 Oct 07 2009 at 4:29 AM Rating: Good
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Fylnar wrote:
Honestly, if you don't plan to use RDM for anything serious, /WHM will see you through the vast majority of situations. In EXP you should never need things like Sleepga, Stun, or Utsusemi (you wouldn't even have them until much higher levels anyway...) They (should) only come into play once you start doing things like endgame, missions, BCNMs with it.


I know, I agree. I just don't like seeing level 75 RDMs who put bare minimum effort in the job while I put so much into it. Then again, anyone that is leveling multiple jobs, is less able to put 100% in every job. One reason is the r/ex items that cater to certain jobs.
#8 Oct 07 2009 at 6:24 AM Rating: Good
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For most purposes, /WHM is fine - in a number of cases, it'll be optimal, in most, it'll be decent, and in only a few will it be a poor choice.

I would go more with that it's not necessarily worth putting off leveling RDM main to level too many subjobs up front. Particularly if, say, someone is new to the game. 75 RDM will allow them to do a lot more than 7-8 level 37 jobs will. Many subs are situational at 75, and even moreso at low/mid levels.

It's not so much lacking effort, but prioritizing where that effort goes. IMO, /WHM for XP, /BLM as an alternate for missions and things on the way to 75. Those'll be fine, other subs can come later as you find you need/want them.
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#9 Oct 07 2009 at 7:58 AM Rating: Excellent
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Personally I'm leveling /BLM because I enjoy it, and /WHM because if I don't I'll never hear the end of it.
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#10 Oct 07 2009 at 12:31 PM Rating: Default
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LOL @Cid

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and be excepted by society.. =P
#11 Oct 07 2009 at 12:44 PM Rating: Decent
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Almalieque wrote:
I know, I agree. I just don't like seeing level 75 RDMs who put bare minimum effort in the job while I put so much into it. Then again, anyone that is leveling multiple jobs, is less able to put 100% in every job. One reason is the r/ex items that cater to certain jobs.


In some cases that doesn't matter much. If you're leveling RDM, you can use a lot of gear that you already own for WHM, BLM or SCH for the most part. I can definitely see where you're coming from if someone was doing RDM COR and WAR though.
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#12 Oct 07 2009 at 2:35 PM Rating: Decent
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Ranzera wrote:
In some cases that doesn't matter much. If you're leveling RDM, you can use a lot of gear that you already own for WHM, BLM or SCH for the most part. I can definitely see where you're coming from if someone was doing RDM COR and WAR though.


Yea I know. I'm 75 RDM and WHM and there's very little difference in my *available* gear. Ironic that you mention RDM, COR and WAR, those are the three jobs my brother has at 75. Even then, unless you're actively playing all of them, you can still "maximize" your job.

I was hinting more towards putting the amount of gil and time spent on "uber" items for specific jobs. Your latter jobs will usually rock the AH gear until your main job is fully equipped. A RDM leveling another job probably wont put anything before a Duelist Chapeau.

In this case with the OP, it's just leveling sjs, which is basic for any job.
#13 Oct 07 2009 at 3:29 PM Rating: Good
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If you do endgame events, /DRK (as well as /WHM) is pretty much required in my experience. Really important.

I am 90% of the time expected to be /WHM in Limbus, but when we fight Omega or Ultima, I am expected to be /DRK for Stun and Chainspell Stun.

I am always expected to be /DRK in Dynamis for occasional, "the BLM's oopsied", critical Stuns, although I think that /BLM would be almost as good, for Sleepga.

In Einherjar, I am 100% expected to be /DRK, always, always, for Chainspell Stun on the final Boss.

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#14 Oct 07 2009 at 3:47 PM Rating: Decent
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Ranzera wrote:
Almalieque wrote:
I know, I agree. I just don't like seeing level 75 RDMs who put bare minimum effort in the job while I put so much into it. Then again, anyone that is leveling multiple jobs, is less able to put 100% in every job. One reason is the r/ex items that cater to certain jobs.


In some cases that doesn't matter much. If you're leveling RDM, you can use a lot of gear that you already own for WHM, BLM or SCH for the most part. I can definitely see where you're coming from if someone was doing RDM COR and WAR though.

3 jobs will absolutely never cause inventory problems. I have rdm, blm, brd, and rng fully geared (by fully geared i mean anything i'd ever need, including tank, fr, and melee gear for rdm, melee tp build for kcrng, max mp, 380 ss for brd, and some other gear sets that 99% of people don't have), as well as zerg gear for 72 drk (only 7-8 items that i didn't already have for other jobs), and a bunch of r/e gear from nin (10-15 items i think). While a ton of gear does indeed overlap between rdm, blm, and sort of brd, almost none does with rng, which has full tp set, /ra acc/damage sets, and slugshot acc/damage sets, and i could still squeeze in gear for another job (maybe two if they were both mage jobs).

4 jobs is definitely the minimum before you'd ever start to run out of room, and most people could easily get 5-6, and possibly even 7-8 depending on the jobs, how well they geared them, and possibly how much they keep in dbox.
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#15 Oct 07 2009 at 5:07 PM Rating: Good
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3 jobs will absolutely never cause inventory problems.


Oh, it sure did for me. I've had to do much inventory management over the years.

This was before satchel though, and I didn't (still don't) have any mules.

Also, as far as I'm concerned, if your inventory is stretched to the point where you're sending stuff to your own delivery box and having to cycle through multiple sets of incoming stuff just to withdraw the stuff you actually want... that's an inventory problem. >_>
#16 Oct 07 2009 at 5:15 PM Rating: Decent
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Fynlar wrote:
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3 jobs will absolutely never cause inventory problems.


Oh, it sure did for me. I've had to do much inventory management over the years.

This was before satchel though, and I didn't (still don't) have any mules.

Also, as far as I'm concerned, if your inventory is stretched to the point where you're sending stuff to your own delivery box and having to cycle through multiple sets of incoming stuff just to withdraw the stuff you actually want... that's an inventory problem. >_>

Before satchel, yeah, i had trouble with 3 jobs as well, but between the increased inventory, and satchel since then, there's no way it could now.

Obviously it's a problem, but it could very well allow you to have another (fully geared) job, without having to mule for gear.
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