Joft said:
Quote:
no i haven't read all 4 pages of replies, but my point stands. if at the time he wrote this "guide," he had some strange idea that red MAGES in any way ever acted as some type of strange backup tank or trick-attack target or something, i just wasted all of my time replying, it's a lost cause
You are either very brave *coughyeahright* or very foolish to come here preaching that what you say is right and anyone who disagrees with you is undeniably wrong. Being level 70 + as an NA doesn't make you talented, it just means you have no life. You admit you didn't read all the posts punctuating your your self-righteousness. Had you read them you would have seen the discrepencies made between /strategies/ and /equipment/ in solo play, NM/quest parties, and XP parties.
Apparently you are also happy to ignore the fact that even though WHM have higher Club skill than RDM have sword skill, RDM don't have higher club than sword and WHM can't even USE sword. Not to mention even that RDM AF is a SWORD. On top of that the only unique RDM spells are Phalanx, En-, and Dispel, the 2 former obviously being for solo play/melee.
If you ever find a lack of melee players your level, as I often do, it will be YOUR FAULT that your party has to sit around waiting for an extraneous melee/TA partner. As for me, when I was in a party with a WHM BLM PLD and THF we were able to continue wihtout a 6th because I pulled and TA tanked. When we got a 6th WAR I was requested to continue because it saved the WHM's mp that he would have had to use to cure the THF coming back from a pull and the WAR from being TAed.
It also seems to have slipped your mind that *gasp* this is a GAME and though I do not encourage anything besides /BLM /WHM /DRK or /SMN beyond level 30, there is no /right/ or /wrong/ way to PLAY. This thread is to help people play RDM efficiently so that when they join a party they can decrease downtime or get rid of it altogether. I repeat again, as many people have here, that this is a GAME and this thread is only suggestions for efficient play based off the author's experience. It does not claim to have the be-all and end-all facts about the GAME or claim that RDM Hume who melees is the only way to PLAY and that you are wrong if you don't PLAY that way. I am continuosly disgusted by people who attack other's real-world intelligence for the style of play they adopt in an online GAME, who think they know what the developers had in mind when they created each respective job, and who think that any JP player knows everything just because they've possibly had the game longer.
-V You don't have to be a prick about it. I was rushing and have no problem fixing it, though I ought to just make it longer and delete all the spaces after the periods since you asked sooo very nicely.
Edited, Fri May 14 15:10:39 2004 by Halion