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#1 Sep 19 2008 at 8:36 AM Rating: Decent
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hey there i'm new to cor and i'm looking for any sites or help with the macros and for the lucky and unlucky numbers
#2 Sep 19 2008 at 9:05 AM Rating: Decent
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here

Edit: please don't put a party chat line in your macros. If you need to be reminded of the lucky numbers, use /echo, I'm begging you all.

Edited, Sep 19th 2008 1:06pm by Klaire
#3 Sep 19 2008 at 9:38 AM Rating: Good
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Klaire wrote:
here

Edit: please don't put a party chat line in your macros. If you need to be reminded of the lucky numbers, use /echo, I'm begging you all.

Edited, Sep 19th 2008 1:06pm by Klaire


I disagree. I think putting party chat lines in your rolls is fine, but not doing it is fine as well. Most people have no idea what a cor's rolls do, let alone why they are doubling up or what the heck is going on. Many get excited when they see you hit a lucky number.

I would say it's a personal choice if you want to include them or not. Although I will say, double up doesn't need a party chat line =)
#4 Sep 19 2008 at 9:53 AM Rating: Decent
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arynel wrote:
I disagree. I think putting party chat lines in your rolls is fine, but not doing it is fine as well. Most people have no idea what a cor's rolls do, let alone why they are doubling up or what the heck is going on. Many get excited when they see you hit a lucky number.

I would say it's a personal choice if you want to include them or not. Although I will say, double up doesn't need a party chat line =)


I agree with the above. A little education never hurts, people don't understand COR very well. A lot of people don't even realize we have lucky numbers. That being said, you don't need this stuff when you're at merit party levels. And keep it simple and informative, no need for two lines of stupid comments. Tell them what the roll is, what it does, lucky number... that's about all you need.

I don't put /p lines in my macros normally, but if the party is acting confused (can't get a BLU who wants Evoker's to stand near the mages, etc.) I put a party line in as a helpful reminder until they catch on.

/p {Evoker's Roll} >>> {Refresh}

OR a pre-emptive warning like:

/p {Evoker's Roll} in 3sec
/wait 3
/ja "Evoker's Roll" <me>



Edited, Sep 19th 2008 1:49pm by Anza
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#5 Sep 19 2008 at 10:08 AM Rating: Good
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I disagree whole-heartedly with the above two. For the love of god please keep your roll macros without any kind of party text. You're fooling yourself if you think anyone gives a flying crap about your rolls past the first 5 minutes of a party and then it just becomes annoying spam. If they ask you what a roll does then you can explain it, but they probably won't because they don't care. There is a time and a method to educate people, but it sure as heck isn't with frustrating party spam macros. They will have a far more negative impact than a positive one.
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#6 Sep 19 2008 at 10:49 AM Rating: Decent
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I think you can use them if you want. A single line of text in party chat, only once every minute, is hardly spam.

I know I pay attention to other people's party chat macros the first couple times they use them, then I hardly even notice them anymore. The only times I get annoyed with macros are if they take up multiple lines, are full of a lot of ~~~###***###~~~, are bad puns/pop-culture references, or if they use them every few seconds.

You're not likely to get a bad reputation/kicked out of the party for minimal party chat in your Phantom Roll macros. And if they ask you to stop, just change it to /echo for the rest of the party.
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#7 Sep 19 2008 at 10:59 AM Rating: Good
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Quote:
I disagree. I think putting party chat lines in your rolls is fine, but not doing it is fine as well. Most people have no idea what a cor's rolls do, let alone why they are doubling up or what the heck is going on. Many get excited when they see you hit a lucky number.


Usually the only people that care if you get a lucky already know what the rolls do, so I left my lucky unlucky to /echo (though I've memorized most of the ones I more commonly use). My ranged attack macro is this:
/ranged attack <t> (or whatever it is for ra)
/recast "Phantom Roll"
/recast "Sharpshot"

That way I know when to start my buff cycle and if the cycle gets interrupted I know exactly when I can roll again. I put sharpshot there just cause.


I stole an idea from the BRDs I've partied with and have a party line that puts the roll in auto-translator and if possible what the roll does in auto just in case I get someone in the party that has never partied with a COR or know what the rolls do (So far for me the only ones I have to be creative with are healers and CORs. CORs being {experience} {up} and I'm thinking of making healers {/healing} {mp or magic points or whatever} {up})


I also believe it is perfectly fine to put a party chat line of a quote or something in a 2-hour macro if you have one since you hardly use them, but regularly used JA's should either not have anything or just a statement that you're using the ability (unless it's a ja like boost).
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#8 Sep 19 2008 at 12:21 PM Rating: Good
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Quote:
I disagree. I think putting party chat lines in your rolls is fine, but not doing it is fine as well. Most people have no idea what a cor's rolls do, let alone why they are doubling up or what the heck is going on. Many get excited when they see you hit a lucky number.


There are some times when people will use the roll a few seconds early, and you may see it multiple times. Also, if people want to know what the rolls do, they'll know beforehand, otherwise they can just ask, and after 1 time they'll know instead of a chat line every minute.

I've levelled RDM, PLD and NIN as well, and sometimes the amount of lines BRDs and CORs can take up(especially CORs because they have to double-up) can make some lines go by too fast that i may want to watch for.
#9 Sep 19 2008 at 12:35 PM Rating: Good
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I've levelled RDM, PLD and NIN as well, and sometimes the amount of lines BRDs and CORs can take up(especially CORs because they have to double-up) can make some lines go by too fast that i may want to watch for.


And this is precisely why my macros only include the roll name and what they do in party chat. I used to have a double-up macro that had a party line, but I realized that was stupid and now my double-up macro is just /ja "Double-up" <me>.

I'm debating on making my evokers roll when I get it to be like this:
/p {Evoker's Roll} {Refresh} in 3! {Gather Together}
/wait 4 <-(that's just to give them a little extra time to get to me if they want it)
/ja "Evoker's"
/echo lucky and unlucky

would that be good?
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#10 Sep 19 2008 at 1:21 PM Rating: Good
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Xkallybhur wrote:
(So far for me the only ones I have to be creative with are healers and CORs. CORs being {experience} {up} and I'm thinking of making healers {/healing} {mp or magic points or whatever} {up})


Try {Clear Mind}.


And to steer this a slightly different way, what about Quick Draw macros? I find that people REALLY don't understand that QD has other effects besides damage. I think it's helpful to add a /p line for Dark Shot to let people know I'm dispelling the mob. Just one simple line:

/p {Dark Shot} {Dispel} >>> <t>

I waver on what to do about light shot, as it's truly helpful to alert parties that you've slept a link mob. However, I also use light shot for other things, so sometimes telling them "{Light Shot} {Sleep} >>> <t>" is confusing to others if I'm trying to enhance Dia, or stun a spell.

I normally don't do this, but I've also on occasion used one line with Ice and Earth Shots to encourage the mages to enfeeble. I found that saying "{Earth Shot} *** {Slow}+" makes the point very clearly, and that trying to actually explain the concept of improving enfeebles sometimes doesn't get through to people as easily. This has been particularly effective when playing with other people who speak a different language (yes, even lots of JP tend to not get this concept).

Edited, Sep 19th 2008 5:25pm by Anza
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#11 Sep 19 2008 at 1:53 PM Rating: Good
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I'm really amazed that so many of you think it's necessary to put little public service announcements in each of your macros just so everyone knows that you're being useful. It may only be one or two lines every minute or so, but you get a few people doing that and the crap adds up and be really distracting. Sometimes when people spam those macros (I don't care how often it is; If it's uneccessary, it's spam) when they finally get around to saying something that isn't a macro I totally ignore them. Or when somebody else actually says something important in chat and you have to scroll up at a critical time to see it just because somebody decided to tell us they're refreshing the mages for the 30th time. If you really care about teaching people about cor then take a few minutes at the start of your party to explain things or ask them which rolls they prefer.

The only macro I have any party text in is my Random Deal macro and that's only because you need party members to be aware of it to get the full use out of it, and it's once every 20 mins. That's across all three of my jobs. In my opinion, anything that isn't absolutely necessary shouldn't be there and is just a "heylookatme!" manuever.
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#12 Sep 19 2008 at 3:01 PM Rating: Good
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Things my party needs to know that should have macros:

My TP
When I'm using a WS



What else requires a macro? "Educating" people about rolls? If they don't know what the rolls do, let them ask or look it up. Lucky numbers? They don't care and the won't remember. I can ALMOST justify QD effects, but in the end those tend to be superfluous too, unless it's Sleep. No one can overwrite you QD effect and for dispel, either you're the main dispeller or you're not. If you are, then people aren't going to be trying to follow it up and if you aren't then save your damn QD timer.
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#13 Sep 20 2008 at 3:23 AM Rating: Decent
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Quote:
What else requires a macro? "Educating" people about rolls? If they don't know what the rolls do, let them ask or look it up. Lucky numbers?


Its all personal preference, I add 1 line of text too:

/ja "Chaos roll" <me>
/echo lucky/unlucky
/p {Chaos Roll} = {Attack} {Bonus}

i also do the /recast sharpshot & phantom rolls in /ra macro.

I find the /recast phantom roll helps with short term roll rotaioning, and the /recast sharpshot gives me a feeling for when its time to restart the roll rotation.

Like Miel said, 1 line of text that appears 3-4 times in a 5min period to the pty is hardly annoying or spam. I find I tend to get alot of interest from party members into the job. Its ppl that play the job w/o saying anything that stop your average Joe Bloggs from grabbing a basic understanding of all things Cor.

I wouldnt bother with Quickshot macro's. I explain to the mage before hand if relevant that I can enhance Dia or slow, If they dont get it after 2 /tell exchanges, then I just leave it. If we were fighting a mob that needs Dispelling, then either that job would fall to me, or a different player. If it was going to be my job to Dispel a mob during our exp pty, I dont see the need to put a /p line in everytime I use it.
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#14 Sep 20 2008 at 5:35 AM Rating: Good
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I have just started corsair and I have all the information about each roll on my macros. I haven't had a party yet. I am soloing to 20.

However, after reading this, it has reminded me of how much I hate useless information when I am tanking on my ninja from other people's macro.

It seriously fills up the screen with useless information that you don't need. Specially during endgame that you need to be paying attention 100% to your shadows, timers and everything and my screen gets filled with stupid lines.

So, I guess I will change all of mine to echo and urge everyone to do as well.

If you don't agree with us just go level ninja and try to count your shadows when someone is spamming the screen with useless information.

I do not need to know you are curing me, refreshing someone, dispelling, singing, calling out your goddess of an avatar, etc.

Most people that invite corsairs already know what they are inviting it for.
#15 Sep 20 2008 at 6:02 AM Rating: Excellent
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I leave the /p out although I keep it in /echo for myself.

Sure' Jahova's Witnesses may only come to your door once a month but it doesn't make it any less annoying.
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#16 Sep 20 2008 at 8:02 AM Rating: Decent
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Quote:
However, after reading this, it has reminded me of how much I hate useless information when I am tanking on my ninja from other people's macro.

It seriously fills up the screen with useless information that you don't need. Specially during endgame that you need to be paying attention 100% to your shadows, timers and everything and my screen gets filled with stupid lines.

So, I guess I will change all of mine to echo and urge everyone to do as well.

^this

When I was COR, probably till around 60, my macros had /p in then too. went a little something like this:

/ja "Chaos Roll" <me>
/p {Chaos Roll} {Attack Bonus} L:4 U:8

I came to realize, a lot people didn't know what L and U were, and when I told them, they didn't know what they did. But generally, most people didn't care. It was just another /p line that they didn't need to know, because they know it's my job to get good results, and they didn't need to worry about it.

And why'd my first post get rated down? It's the only post with a link the OP was asking for.
#17 Sep 20 2008 at 12:03 PM Rating: Good
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I've never had to make /p chat macros for phantom roll. Once you figure out what 3/4 roll rotation you'll be doing, which every cor should do when he gets into a pt, the other members of the pt should be able to see what/when rolls are coming. If a pt can't understand something simple like that then it's just best to leave.
#18LordTrey, Posted: Sep 20 2008 at 12:49 PM, Rating: Sub-Default, (Expand Post) I personally replace any party member that wont turn off all party chat macro spam at the beginning of the party (and i blind replace them, no notice until the replacement is there).
#19 Sep 20 2008 at 1:25 PM Rating: Good
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I hate when I get the parties that don't say anything in party chat, I get bored and want to quit faster. It doesn't feel like I'm playing with humans anymore, just like we're all robots or something.

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My COR alla MSpaint

Gear stuff:
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#20 Sep 21 2008 at 7:10 AM Rating: Default
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Klaire wrote:
here

Edit: please don't put a party chat line in your macros. If you need to be reminded of the lucky numbers, use /echo, I'm begging you all.

Edited, Sep 19th 2008 1:06pm by Klaire


Incorrect.

I put a /p line so people would stop @#%^ing running off when I buff.

#21 Sep 21 2008 at 9:21 AM Rating: Decent
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Quote:
Incorrect.

I put a /p line so people would stop @#%^ing running off when I buff.


If i throw out a buff, and someone's not there for some reason other than pulling, that's their own damn fault. They can wait till I reapply that buff, or they can get the number off my double-up. Sometimes it's not absolutely necessary to throw the buff up when it wears, especailly if theres a DD off pulling a mob. The roll can wait a few seconds so the puller isn't getting screwed for getting stuck pulling.
#22 Sep 22 2008 at 6:27 AM Rating: Default
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/echo, definately.

Phantom Rolls are already enough spam without putting /party in your macro. Have you ever seen how our rolls flood the chat log on a PS2?! Dear lord. I'm glad I play on the (slightly better) xbox.

I have never used /party in my macros, and no one has ever questioned my rolling. I think most people trust Corsairs to know what they're doing... for better or for worse.

I do agree with the poster above. If someone misses one of my rolls, its either my fault or their fault. If it's my fault, I fix it via double-up. If it's their fault... well, tough cookies. My time is just as valuable as anyone else's.
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#23 Sep 22 2008 at 9:28 AM Rating: Good
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Klaire wrote:
If i throw out a buff, and someone's not there for some reason other than pulling, that's their own damn fault.


I think that's a lousy attitude. I want my parties to perform as well as possible, meaning faster exp for me and everyone else. That means putting forth some effort to ensure all your party members get rolls, whether they're stupid/lazy/ignorant or not. This "they can wait for next roll" attitude is princess behavior in the extreme, and shows that you're just being spiteful at the expense of the best performance for your party.

If I have a party member who keeps running off, standing in a bad place, whatever - and they're missing rolls... Why would you not try to remedy the situation? It's part of your job to do a little babysitting to make sure people get rolls to maximize the party. Maybe mentioning it once in /p will do the trick. Maybe you need to /tell the person. But sometimes people just don't catch on unless they have a warning. If that requires one line of /p "spam" for rolls for that party (e.g. "/p {Gather Together} {Hunter's Roll} in 3") , so be it. You can remove the line after the party.

Now, if you try everything and it doesn't work, fine. You did your best. But simply ignoring a person who isn't cooperating by standing in the right position is certainly not performing your best.

Edited, Sep 22nd 2008 5:53pm by Anza
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#24 Sep 22 2008 at 9:57 AM Rating: Decent
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If they really wanted to know what a roll did couldn't they just read the description from the little icon it gives at the top?

Save a taru, don't spam us with useless lines in a macro.

"Double-up! Come on lucky number!"
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#25 Sep 22 2008 at 5:27 PM Rating: Decent
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Quote:
Quote:

If i throw out a buff, and someone's not there for some reason other than pulling, that's their own damn fault.



I think that's a lousy attitude. I want my parties to perform as well as possible, meaning faster exp for me and everyone else. That means putting forth some effort to ensure all your party members get rolls, whether they're stupid/lazy/ignorant or not. This "they can wait for next roll" attitude is princess behavior in the extreme, and shows that you're just being spiteful at the expense of the best performance for your party.


I'm not waiting 30 seconds to rebuff someone who keeps running off randomly. That would make my next roll be gone for 30 seconds too, which in turn hurts the party. There's nothing princess about buffing the people smart enough to not run away as opposed to letting their buffs wear with a delay in being reapplied.

Just like if I say "PLD stand on the side by the mages, and melees stand opposite the PLD.". I don't wanna see anyone standing behind the PLD unless it's a THF about to TA them. If they stand there too long, they'll get a roll erased with refresh if I can't get a good position. It's not like BRDs and CORs are such a rare occurence that people shouldn't understand the idea of positioning.
#26 Sep 22 2008 at 5:58 PM Rating: Good
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It's not like BRDs and CORs are such a rare occurence that people shouldn't understand the idea of positioning.


Just a bit of nit-picking: There are 14 CORs on my server, with 10 being lvl 75. There are twice as many PUPs on my server than CORs. I would venture to say partying with a COR is rare for most people (I've yet to party with a COR besides myself, even when ToA was new and everyone was lvling COR).

But yes, there are a lot of BRDs that people should know about positioning.



I hate parties that don't say anything, even if someone messes up. The first time I hit an 11 I'll say something like "ooooohh" in party chat, or if I bust I'll express my disappointment, or if something like I get three ones in a row I'll say wtf, to try the party talking, but if no one responds (which hasn't happened yet) I'll stop.

I have party lines in my macros on the off-chance I play with someone fairly new that knows next to nothing about COR (like I did yesterday. Granted by the first few minuets they understood at least the basics of my rolls, but they still showed a lot of interest in COR) and so I don't feel like a robot and get bored 10x as quick. At least I'm trying to say something that way. I'll gladly remove the party line if people want me to, but unless I'm specifically asked to remove them, then I'll keep them (I fail to see how 1 line every minute is spam, but I'm not going to argue with my party members if they feel it's spam/something we could do without. In something like Dynamis or other things that cause a lot of lag and 1 line a minute could actually cause someone to miss something important, then I'll have removed the party lines before the event even began.)



Quote:
I think that's a lousy attitude. I want my parties to perform as well as possible, meaning faster exp for me and everyone else. That means putting forth some effort to ensure all your party members get rolls, whether they're stupid/lazy/ignorant or not. This "they can wait for next roll" attitude is princess behavior in the extreme, and shows that you're just being spiteful at the expense of the best performance for your party.


I agree on both parts to a degree. If someone for some reason is out of range when I first hit the roll but get back into range, I'll DA for them even if it was a lucky. The only time I won't do this is if my running tally is fairly high for some reason. I try to hit everyone that needs the roll with it, but if I say {gather together}{buffs} and they don't get in range I'll ask them in /tell. The next step would be to call them out in /party and say "Hey <name>, would you please remember to stay close to the others for the buffs?" If for some reason they don't respond to that then I'll roll without them. If they complain, well I asked them and they didn't respond, at that point it's completely their fault. I'll remind them politely again and be willing to fit them in the roll next time, but if they still don't start standing in range then I'll get angry and leave them out of the roll until they start standing in range.

Repeatedly ignoring me asking them to stand in range is the only time I'll deny someone a buff.

EDIT for spacing my points out.


Edited, Sep 22nd 2008 9:53pm by Xkallybhur
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My rendition of my favorite VG character
My COR alla MSpaint

Gear stuff:
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#27 Sep 24 2008 at 6:53 AM Rating: Excellent
Hiswhitewings wrote:
If they really wanted to know what a roll did couldn't they just read the description from the little icon it gives at the top?

You know you'd think so wouldn't you - but countless are the times when I've used something other than Chaos/Hunter's, and someone will go:

"Hey, what does x-roll-I've-just-been-given do?"

...

*facepalm*

Worst of all one of my BLM Assault static members sprung that question last night in Sea. After about 6 months' worth of giving her Wizard's or the occasional Warlock's in loads of different events, she finally asked what they did. Smiley: lol
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#28 Sep 26 2008 at 11:24 AM Rating: Excellent
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Monsieur EddOfGilgamesh wrote:
Hiswhitewings wrote:
If they really wanted to know what a roll did couldn't they just read the description from the little icon it gives at the top?

You know you'd think so wouldn't you - but countless are the times when I've used something other than Chaos/Hunter's, and someone will go:

"Hey, what does x-roll-I've-just-been-given do?"


Yeah, I'd say people very often DON'T understand our rolls, and they can't seem to read the description to figure out what they do or why we would do something different from Chaos/Hunter's.

I had a party which included a SAM and DNC the other day that was initially uncomfortable with me giving the melees Samurai Roll, just because it wasn't Chaos/Hunter's. (I used Samurai/Chaos, there was no issue with accuracy as the melees were eating sushi and we had a BRD for quite a while giving Madrigal)

I've also had a party with RDM COR BRD where the RDM was getting mega-refreshed and never sitting down. The RDM was confused when I gave him Evoker's/Warlock's instead of Evoker's/Healer's.

I'm also pretty sure 95%+ of the people I play with have no idea that Quick Draw can enhance enfeebles. I've also had many people tell me "Oh, I didn't know COR could Dispel".


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