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Chuchulain's Mantle vs Cerberus +1 On MS?Follow

#1 Mar 14 2010 at 2:20 AM Rating: Decent
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Which of these is better for Mercy Stroke?
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#2 Mar 14 2010 at 3:40 AM Rating: Good
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STR +4 Attack +15 VS STR +4 DEX +4 Accuracy +5

They going to be pretty close. For SA+MS I would give Chuchulain's a slight edge. The accuracy on Chuchulain's will play a role when you get a double or triple attack to proc.

For TA+MS the 4 DEX on Chuchulain's will play no role. I would favour Cerberus +1 on that.

But if you are hurting for gil or inventory and have to pick one then I would go for Chuchulain's. Chuchulain's has more versatility. You won't be useing MS all the time. Even with mandau you will use DE and Evis here and there. And Chuchulain's obviously wins on those.
#3 Mar 14 2010 at 4:12 AM Rating: Good
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I looked at this and I was like "whatttt?" and then as I clicked it I was like oh, it must be for mandalic stab. Hmm, interesting question. And then I was like, ehh..

If the answer were to turn out to be Cuchulain's, I doubt I could have obtained any eyeballing skills at all in the last 6 years. The answer just seems so obvious it's maddening.
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#4 Mar 14 2010 at 7:08 AM Rating: Good
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Breaze scholar:

Quote:
They going to be pretty close. For SA+MS I would give Chuchulain's a slight edge. The accuracy on Chuchulain's will play a role when you get a double or triple attack to proc.


I was under the impression that the first and offhand hit from SA + WS were guaranteed hits from the tests they did. If you were to triple/double attack on those, then they would land.

Since MS is one hit ws, if you stacked with SA or TA, you'd never need accuracy.
#5 Mar 14 2010 at 8:52 AM Rating: Good
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This is old (and there may be something off w/ the fStr capping and of course the pDif uses the old values) but I'll just work with something I already wrote as a base,

2.48-hit Sa+Mercy, Cerb+1 =
Main Hit
({(39bD + 12fStr + f[0.83 * f(0.6*130)]WSC)*3.0fTP + 103dex} *1hit *1.924pDif
Main Multi
+{(39bD + 12fStr + f[0.83 * f(0.6*130)]WSC)*1.0fTP} *0.24hit *0.924pDif *0.75Acc%
Offhand
+{(33bD + 10fStr + f[0.83 * f(0.6*130)]WSC)*1.0fTP} *1hit *0.924pDif
Offhand Multi
+{(33bD + 10fStr + f[0.83 * f(0.6*130)]WSC)*1.0fTP} *0.24hit *0.924pDif *0.75Acc%
= 861.9 + 19.1 + 98.9 + 17.8 = 997.7

This would be like, with "cerb+1". Attack base was 434 it seems. So let's remove 15 attack and add 4 dex and add a combined 7acc.

2.48-hit Sa+Mercy, Cuchy =
Main Hit
({(39bD + 12fStr + f[0.83 * f(0.6*130)]WSC)*3.0fTP + 107dex} *1hit *1.868pDif
Main Multi
+{(39bD + 12fStr + f[0.83 * f(0.6*130)]WSC)*1.0fTP} *0.24hit *0.868pDif *0.785Acc%
Offhand
+{(33bD + 10fStr + f[0.83 * f(0.6*130)]WSC)*1.0fTP} *1hit *0.868pDif
Offhand Multi
+{(33bD + 10fStr + f[0.83 * f(0.6*130)]WSC)*1.0fTP} *0.24hit *0.868pDif *0.785Acc%
= 844.3 + 18.8 + 92.9 + 17.5 = 973.5

So yeah, as expected. Dex is outside the fTP on the first hit. So even though it's critted, it's kinda hard to beat 15 more attack adding to your multiplier on a base damage that's already that high. Not to mention the other hits. Meanwhile, as you can see, the gains of accuracy on the potential multi-proc hits are extremely negligible. In fact, if you look at it, 15 attack is doing /more/ for these hits than 7 accuracy. Of course, the 75%ish accuracy is an estimate, albeit a good one w/ the settings used.

Carlcarl, totally not the case, regarding the accuracy of multi-procs. Soon enough everyone will know, but it seems like for now a lot of people aren't up to speed w/ the new info ;x
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#6 Mar 14 2010 at 9:23 AM Rating: Excellent
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I'd use a forager's mantle with sneak attack + mercy stroke before I used the cuchulain's mantle. The 15 attack will crush the 4 dex bonus, and the accuracy won't be a big deal. It's common sense but it plays out as expected. Cerberus +1 --> forager's --> Amemet +1 when using mercy stroke. The cuchulain's mantle has no place in it.

Carlcarl wrote:
Quote:
I was under the impression that the first and offhand hit from SA + WS were guaranteed hits from the tests they did. If you were to triple/double attack on those, then they would land.


I honestly don't know where this thought process originated, but I had been thinking the same thing for a long time too. I can't remember where I was told about it first, but it's wrong and always has been. I proved that and posted about it here. Read that thread, I gave visuals in the OP to prove my point.

Edited, Mar 14th 2010 10:32am by Melphina
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#7 Mar 14 2010 at 11:33 AM Rating: Good
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Mistress Melphina wrote:
I honestly don't know where this thought process originated, but I had been thinking the same thing for a long time too. I can't remember where I was told about it first, but it's wrong and always has been. I proved that and posted about it here. Read that thread, I gave visuals in the OP to prove my point.


It may have originated from the fact that 2A/3A on solo SA/TA are guaranteed hits. If I had to guess, then I'd guess that people just expanded upon that and assumed that since the first and offhand strikes are guaranteed with SA/TA on a WS that any multi-hit procs would also be guaranteed strikes, just like in the solo case.

This is just a guess, though. I don't know for certain where that long-standing misconception originated, either.
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#8 Mar 14 2010 at 4:17 PM Rating: Good
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Mistress Melphina wrote:

Carlcarl wrote:
Quote:
I was under the impression that the first and offhand hit from SA + WS were guaranteed hits from the tests they did. If you were to triple/double attack on those, then they would land.


I honestly don't know where this thought process originated, but I had been thinking the same thing for a long time too. I can't remember where I was told about it first, but it's wrong and always has been. I proved that and posted about it here. Read that thread, I gave visuals in the OP to prove my point.

Edited, Mar 14th 2010 10:32am by Melphina


It may be that at one time this was indeed the case and SE fixed it at some point. Or maybe they broke it like they did with multi procs on WS way back when and just never noticed.

Quote:
So yeah, as expected. Dex is outside the fTP on the first hit. So even though it's critted, it's kinda hard to beat 15 more attack adding to your multiplier on a base damage that's already that high. Not to mention the other hits. Meanwhile, as you can see, the gains of accuracy on the potential multi-proc hits are extremely negligible. In fact, if you look at it, 15 attack is doing /more/ for these hits than 7 accuracy. Of course, the 75%ish accuracy is an estimate, albeit a good one w/ the settings used.


Time to start checking bazaars for a +1 cerb mantle I guess.


Edited, Mar 14th 2010 6:21pm by Lobivopis
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#9 Mar 14 2010 at 7:21 PM Rating: Decent
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Oh I apologize. I am not one of the math guys but I try to stay up to date on results.

I have so many things going on in my head at once because I am trying to get Maat's cap while having good knowledge about each job that I end up forgetting some stuff.

I definitely don't want to spread false information, specially about my beloved job thief.
#10 Mar 17 2010 at 11:57 AM Rating: Good
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Lobi, I'd sell you a +1 Cerby Mantle (cross server sale is 100% NP), and for 8m at that. Anyone else (that I didn't know) I'd do 9-10, but idc. I could bring it after the world transfer service goes back up, just lemme know if you're interested.
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#11 Mar 18 2010 at 3:52 PM Rating: Decent
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If you don't want that Sham, how about you lend it to me for a while untill you sell it to Lobi!

I think this is a great idea.

Yes, let's do it! Trade me in game k??

Edited, Mar 18th 2010 10:08pm by Noodles
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#12 Mar 21 2010 at 2:55 AM Rating: Decent
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Decided to stick with foragers. 8-12m isn't worth 1 extra STR.
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
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