CuureD wrote:
Thanks a ton! I kinda figured about the gear, I only planned on getting the pieces I absolutely have to have at 75 (macro stuff, staves, etc etc). I'm not worried about being the best geared whm I can be just yet, I just want my foot in the door.
About wiki,
That was my saving haven back in the day. I used that site for literally everything xD.
I'm still kinda at a loss though, wondering if I xp from 1-75 like normal, and just go to abyssea for exp 75-90, and post 90 for merits? I probably sound like a complete idiot, and the answer is probably extremely simple.
What most people do right now is this:
Xp solo or in low level parties and alliances up until level 30. You can't enter Abyssea until level 30, so lots of people do the same thing. It's more fun if you find a buddy to do this with but it is possible to xp in parties. You now have level synch which means teaming up is much easier because over level 10, people can adjust the level of the party to someone in the party. Sometimes you see people ding 40+ in the dunes or on Qufim whilst they're level synched to level 18 etc.
You should check out
Fields of Valor and
Grounds of Valor on the wiki. I'd recommend adjusting your bookmark to the
gamer escape wiki, which is where it has recently moved to. There's a lot of good information here though, on Alla.
Once you hit level 30, hopefully you have made some friends or are not afraid to start your own xp alliance. Right now, xp is a little quieter than it has been because we're inbetween level cap rises. In Sept the level cap will go up to 95 and then everyone will be xping like crazy again. However lots of people are now levelling other jobs for fun.
Because initially you won't have any cruor for Forbidden Keys you're going to have to start your own xp alliance or tag along with some friends. Essentially low level characters are allowed to leech xp in return for opening the hundreds of chests which drop during an xp party in Abyssea. To buy the keys, you need cruor which like conquest points, allied notes, imperial standing comes from killing mobs. It can also come from quests and chests. It won't take more than one decent party for you to build up a decent amount of cruor to buy lots of keys to then be able to open chests for other parties.
What this will do to you though if you're not careful is leave your melee and magic skills very low because you're not actively using them. Some people are soloing or participating in Grounds of Valor alliances rather than doing ALL of their xp in Abyssea and so avoid having to skill up constantly once levelled. However it is possible to skillup once you have your levels. You should make every effort to skillup if you rush to 90, before you really get out there and use the job properly. However on WHM, you're useful from around level 40 when you have erase and haste. Even opening chests you can throw the odd cure and haste and its probably worth it.
From level 60ish on WHM you can probably almost main heal a party in an abyssean alliance but it'll get much easier from 61. It's a way of helping to keep your skills levelling a bit.
During xp alliances in abyssea where you are opening chests, you will simply trade Forbidden Keys to chests containing cruor, xp, items and abyssean lights. You can build xp up to 600+ a mob and alliances kill them very fast. You may also find yourself in xp alliances in Heroes areas (Altepa, Grauberg and Ulguerand) in these alliances you will probably be doing Dominion ops as well. These are short quests (repeatable immediately) which reward you for killing 5 mobs of a particular type. The xp reward (up to 5k), dominion notes and cruor all add up fast and they take your xp rate up to phenomenal levels.
If you check out the sticky, there's a useful guide to levelling up healing magic :)
Edited, Jul 8th 2011 5:31am by eldelphia