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Endgame Recommendations for FeetFollow

#1 Apr 03 2009 at 11:00 AM Rating: Decent
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What do you think is the best piece for whms at 75?

These are all the options I have available atm.

Rostrum Pumps, Blessed Pumps, Cleric's duckbills, or Cure Clogs.

Now I mainly use Rostrum pumps now. However, I'm curious if it would be better to either switch to Blessed fulltime, or macro in Cure clogs for spells.

On a sidenote, the 15% curecast time reduction is tempting on clogs, but would I lose any effect by macroing them in for cures, or would I need to equip them fulltime.

Thanks for any thoughts and help.
#2 Apr 03 2009 at 11:40 AM Rating: Default
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Marduk's Crackows RareExclusive
[Feet] All Races
DEF: 20 MP +3% MND +10
Enfeebling magic skill +5
String instrument skill +5
Summoning magic skill +5
Enmity -4
Set: Enhances Fast Cast effect
Lv. 75 WHM / BRD / SMN

From the ones you listed, I'd probably use the Rostrum Pumps. They're all good choices except the Cleric's Duckbills, which should only be used on Barspells.

Edited, Apr 3rd 2009 2:42pm by JingWoo
#3 Apr 03 2009 at 12:03 PM Rating: Excellent
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Anything that reduces cast time needs to be worn when you START casting.

Anything that reduces recast time needs to be worn when you FINISH casting.
#4 Apr 03 2009 at 1:05 PM Rating: Excellent
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JingWoo wrote:
They're all good choices except the Cleric's Duckbills, which should only be used on Barspells.

Most people aren't going to have immediate access to Marduk's. Cleric's is fine for +MND, particularly for enfeebles. I use blessed for -enmity and haste most of the rest of the time. Goliard also is a very nice piece for resting and enfeebling.
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#5 Apr 03 2009 at 2:00 PM Rating: Good
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I'm a cure clogs kinda guy, but I'm running taru so I don't really have many worries :P The haste is nice on the pumps and all but it's not gonna make much in the way of recast reductions and having efficient cure speed is one of my top priorities (this is a personal thing)
I actually keep them on during resting too just incase I need to get off a quick cure and don't have time to hit my gear switch macros. (However if you macro cures or use a windower you probably don't have this problem, cureclogs need to be on at time of cast for speed boost)

I don't really use my rostrums as much as I should (ie. I don't use my rostrums)

Cleric's duckbills I use for barspell and stoneskin macros but don't actually 'wear' them too much.

Blessed Pumps I wear exclusively for melee or haste gear macros (again I should probably use my rostrums here :P but since I dont have a loq I dont really play with it much)
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#6 Apr 03 2009 at 2:48 PM Rating: Decent
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Blessed+1 for most things, Clerics+1 for barspell, Marduk for cure5/enfeeble, Goliard for hMP, gaiters for idle/running obviously.
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#7 Apr 03 2009 at 2:51 PM Rating: Excellent
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Fynlar wrote:
Anything that reduces cast time needs to be worn when you START casting.

Anything that reduces recast time needs to be worn when you FINISH casting.

QFT. That Fynlar dood knows what he's talkin about.


I have my standing set with Cure Clogs, and every spell I cast swaps in another footwear after beginning the cast (usually Marduk's Crackows for MND and Enmity Down, but sometimes Blessed Pumps for Haste depending on the spell, or Clerics for barspells). If you wanna get really picky, you can start non-Cures in Rostrum Pumps instead of Cure Clogs, but I just start everything in Cure Clogs for more manageable macros (I don't use Windower macros so I'm limited to 6 lines).

So bottom line: Start casting in Cure Clogs or Rostrums; mid-cast swap to either Marduk, Blessed, or Clerics.
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#8 Apr 03 2009 at 4:14 PM Rating: Good
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So for example.....

/equip feet "Cure clogs"
/ma "Cure V" <t>
/wait 1
/equip feet "Blessed Pumps"


Do I need the /wait 1, or does it need to be more?
#9 Apr 03 2009 at 5:41 PM Rating: Decent
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wait 1 is fine
#10 Apr 03 2009 at 11:03 PM Rating: Good
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I pretty much fulltime Blessed Pumps, but I'm a taru and I don't want any more penalties to my HP. Otherwise I'd wear Rostrums.

Everything will change when Marduk's are mine *rubs hands together*
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#11 Apr 04 2009 at 12:44 AM Rating: Good
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catwho the Pest wrote:

Everything will change when Marduk's are mine *rubs hands together*

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#12 Apr 04 2009 at 6:09 AM Rating: Good
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I'd actually go so far to say to write off goliard, with the exception if you happen to have marduks (very few whm fall into this anyway)

-->Resting/Enfeebling
Avocat Pigaches
[Feet] All Races
DEF: 16 Enfeebling Magic Skill +3
Enmity -3
MP Recovered While Healing +3
Lv. 72 WHM / BLM / RDM / BRD / SMN / SCH
This is also good if you have blm, sch and rdm, has multiple job uses.


-->Start of cures
Cure Clogs
[Feet] All Races
DEF: 14 "Cure" Spellcasting Time -15%
Lv. 59 WHM
Can't beat this really


-->End of Cure spells, for enhancing magic (that isn't based on your enhancing magic), raise spells
Rostrum pumps
[Feet] All Races
DEF: 20 HP -30 MP +30 INT +3 MND +3
Enhances "Fast Cast" effect
Lv. 75 WHM / BLM / BRD / SMN / PUP / SCH

Enhances "Fast Cast" effect
Spellcasting time -2%
Spell recast time -1%
Not too bad for brd also and other jobs that can use this, but it's not a huge reduction, although every little counts at times.


-->Enhancing magic that is based on your enhancing magic, like barspells, phalanx
Cleric's Duckbills
[Feet] All Races
DEF: 15 MP +18 MND +5
Enhancing magic skill +10
Enmity -1
Lv. 71 WHM
WHM = barspells, the higher the numbers, the greater chance at resists.


--> DD WHM!
Blessed Pumps
[Feet] All Races
DEF: 14 MP +17 MND +3 Haste +2%
Enmity -4
Lv. 70 WHM
Hook this up, with a swift belt, goliard saio, walhara turban, blessed trousers and blessed mitts that's a fair bit of haste, now haste yourself and get a perdu wand, now you're talking. Sub rdm for the enspell effect too.
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#13 Apr 04 2009 at 6:28 AM Rating: Good
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2 Years from salvage and my group has a combined total of 0/500+ on NM's in SSR that's not usu head.

That's right, 0. We have no Marduk feets, Usu bodies, Morrigan Legs, or Skadi hands in our group. And we do SSR 1-3 times a week.

Nearing the 80th piece I see completed in Salvage soon, and still no sign of SSR being nice.

/rantoff


As for the actual discussion; I have a personal dislike for Rostrum. The only spells that will really benefit from it are Stoneskin and Protectras. And wearing -HP while casting SS is kind of redundant.
But they're nice if you're Elvaan/Galka; rest of us are better off without -HP.

Also, you should ALWAYS cast with Cure clogs. Either swap them off after the spell starts, or just keep them on during the Cure.
But you should never cast a cure without its -15% spell cast time. Because there will come a time where that -15% will make a difference; and you'll be hitting yourself in the head if your clogs where not in place.



Edited, Apr 4th 2009 9:30am by Drakonite
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#14 Apr 07 2009 at 8:00 AM Rating: Good
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alangstdffa wrote:
So for example.....

/equip feet "Cure clogs"
/ma "Cure V" <t>
/wait 1
/equip feet "Blessed Pumps"


Do I need the /wait 1, or does it need to be more?

Actually, you don't even need a /wait in most cases. However, if you leave it out in the specific macro above, it might interpret as an equipment toggle. What I mean is if you put two "/equip" commands for the same slot adjacent to each other, it will treat it as a toggle and ignore whichever one was already equipped. So if you take the "/wait" out, and start the cast with Blessed Pumps equipped, then it will probably ignore the last line re-equipping them. However, if you did something like this it would work:
/equip feet "Cure Clogs"
/ma "Cure V" <t>
/equip ear1 "Roundel Earring"
/equip feet "Blessed Pumps"

This would work with no /wait. Kind of a minor detail but I wanted to throw it out in case you're hurting for additional macro lines. This can save you one.

Murzade wrote:
I'd actually go so far to say to write off goliard, with the exception if you happen to have marduks (very few whm fall into this anyway)

Even when you have Marduk, Avocat Pigaches still work as equal a resting piece. However, Goliard Clogs can be nice for things like Aspir as well, as they have INT and Magic Accuracy.
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#15 Apr 07 2009 at 8:43 AM Rating: Decent
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To answer the OP on "Endgame feet for WHMs":

Herald's Gaiters: I lurve these things. I can't go anywhere without them, it's just too slow.

Marduk's Crackows: Best WHM feet for curing (especially Cure V), Stoneskin, enfeebling spells and for MP. I swap these in after Cure Clogs. Dekka was kind to me that day (mixed up Dekka with Archaic Chariot dropping Marduk's Dastanas item, which I also have).

Avocat Pigaches: OK for enfeebling spells and resting.

Goliard feet: Better than Avocat Pigaches in every way, I still don't have them :(

Cure Clogs: Swap them in before casting, swap them out just before the cure lands.

Cobra Crackows: Has Conserve MP on it for casting buff spells in, best stacked with a ton of other Conserve MP gear and Conserve MP trait. It's up to you if you want to bother carrying these - I got them for my RDM in the first place.

Blessed Pumps: Even if you have Marduk Crackows, these are still good for recast on status cures (due to the +haste on them).

Cleric's Duckbills: Enhancing skill boost for barspells. I don't have them, and even if I did, I don't have the space to lug these around.


edit: oops.

Edited, Apr 7th 2009 11:49am by Fiofio
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#16 Apr 07 2009 at 12:09 PM Rating: Decent
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Quote:
Avocat Pigaches: OK for enfeebling spells and resting.


True, however if you have marduk feet use those. It has been widely believed that 2 points into a stat = 1 magic accuracy with the corresponding spell. It has also been believed that 1 skill point into skill = 1 accuracy. Therefore the 10 mnd would = 5 magic accuracy on paralyze, slow, silence, and whatnot. If you don't have marduk feet then yes you should be using them for enfeebles, however if you do, use them for HMP until you get goliard. Then you can just use those for both.
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#17 Apr 07 2009 at 1:45 PM Rating: Decent
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Murzade wrote:
Sub rdm for the enspell effect too.
Only until the maintenance tomorrow.

At that point, just go buy Auspice and then pick an appropriate melee sub rather than going /RDM. (DRK would be nice if it weren't for that taking advantage of Souleater to its fullest means you don't get to use the Enlight effect of Auspice.)
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#18 Apr 07 2009 at 3:42 PM Rating: Good
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Quote:
Marduk's Crackows: Best WHM feet for curing (especially Cure V), Stoneskin, enfeebling spells and for MP. I swap these in after Cure Clogs. Dekka was kind to me that day (mixed up Dekka with Archaic Chariot dropping Marduk's Dastanas item, which I also have).
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#19 Apr 08 2009 at 8:15 AM Rating: Good
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alangstdffa wrote:
What do you think is the best piece for whms at 75?

These are all the options I have available atm.

Rostrum Pumps, Blessed Pumps, Cleric's duckbills, or Cure Clogs.

Now I mainly use Rostrum pumps now. However, I'm curious if it would be better to either switch to Blessed fulltime, or macro in Cure clogs for spells.


I use Cure Clogs for cures/curagas, Cleric's for Bar spells, Goliard for rest, Rostrum for everything else.
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