Ok, this isn't really a guide yet. (Just wanted to get a few notes down before bed)
But it will be as soon as I can get around to it, Everyone's input is appreciated.
Or it can be added to the other guide posted here.
Any useful information will be added, and if anyone think something needs to be changed just let me know.
I'll start with a few notes.
*My lancer is only level 10 right now, so this information is just my personal observations.
*I'm up in the air about stats, since there has been no real solid testing on them.
*Get Marauder to 6 for Bloodbath.
*Get Pugilist to 6 for Second Wind.
*Start leveling Lancer.
*It is not a bad idea to level Conjurer for spells, but I recommend waiting until after 10, because with your bread and butter abilities equipped you wont have room for any spells until 11+.
Not everyone is aware of the Ferocity > Bloodbath > Moonrise Combo.
But at rank 10 I get roughly 150 hp back every minute (if it hits, if it doesn't then its around 60) = one free cure
Also With Second wind you get an addition 150 hp back every minute.
*Speed Surge = An amazing ability, always have it on in every fight.
(10 hp every swing will keep your hp pretty high after fights, I'd like to do some math to really see how much hp you lose in fights with it on.)
Key Abilities:
Levels 1-10
Lancer: Moonrise
Marauder: Bloodbath, Skull Sunder
Pugilist: Second Wind
Conjurer: Cure
Levels 10-14(so far)
Lancer: Speed Surge(10), Doom Spike(12), Invigorate(14)
This is my ability set up at 14.
Light Attack/ Doom Spike / Cure / Bloodbath / Speed Surge / Skull Sunder(Moonrise) / Second Wind / Heavy Attack
My reasoning: My build is about low downtime, I don't want to have to run to camp every 5 minutes that is why I went heavy on the heals, it's best to build to your play style but I tailor my grind around my ability to keep my hp up and just keep going from fight to fight.
Note* At 14 I switched out Skull Sunder for Moonrise because of the congestion of monsters.
Gear:
I have nothing to comment on about gear right now.
Although I should note, by 10 you should do your best to obtain as much gear as you can for your level.
Most Importantly: 4x Copper Rings and a Harpoon.
A few Solo Grinding locations for those interested.
So far the best grinding locations I have found are as follows.
In case you were wondering, I have tried locations in around all of the cities, and Limsa seems to be by far the easiest.
1-10 La Noscea
The cave immediately right of "camp bearded rock".
This is where you'll grind out the other jobs to 6 and Lancer to 9 or 10.
Fighting, Firefly's, Glowfly's and Beetles.
Notable Loot: Flax, Fire Shards
6-12 La Noscea
La Noscea (41.25)
Fighting Sheep here can take you to 12.
Great for leather crafting as you'll obtain mass sheep skin.
Best place to farm wind shards and crystals, roughly 60-100 every 30 mins.
Notable Loot: Wind Shards, Sheep Skin
10-14 La Noscea
Around and slightly north of the tower directly south of "Camp Skull Valley".
Fighting Plains Rats And Puk Hatchlings
The respawn Rate here is very good.
Notable Loot: Wind Shards, Lightning Crystals(Rare), Cotton Bolls
14-?? La Noscea Unsure of this spot.
Area Directly left of "Camp Skull Valley", small path above the "skull valley" text.
Here you'll be fighting Dodo's and Syrphid Swarms
Notable Loot: Dodo Skin
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Fighting Dodo's:
Hold the keys 'W' and 'D' to circle around them while attacking. This will cause the dodo's breath attacks to be easier to deal with, they literally cannot put you to sleep if you aren't in front of them, the attack is a large cone.
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Macros:
Attacking, for skill ups and mindless grinding(only on weaker mobs)
/ac "Light Thrust" <t>
/wait 2.5
/ac "Light Thrust" <t>
/wait 2.5
/ac "Light Thrust" <t>
/wait 2.5
/ac "Light Thrust" <t>
/wait 2.5
/ac "Skull Sunder" <t>
Healing Your self.
/ac "Second Wind" <me>
and
/ac "Cure" <me>
For the Bloodbath combo (times may need to be tweaked)
/ac "Ferocity" <me>
wait 2
/ac "Bloodbath" <me>
wait 2
/ac "Doomspike" <me>
Speed Surge
/ac "Speed Surge" <me>
/wait 1
/ac "Shock Spikes" <me> ****only if you have it on
Partys:
Will add to this as I go...
A few tips
*You can enter the fight with Ferocity on, I don't recommend it unless you have enough TP for Moonrise.
*Always Always Always have Speed Surge on.
*Make use of Second Wind and The Bloodbath combo any time you have lost more that 150 hp and they're off cooldown.
*I cannot tell you when it's good to rest because it varies with the mobs, but I rest if my abilities are on cooldown only or if I have under 200 hp after a fight.
Edited, Oct 4th 2010 7:29am by licebeam
Edited, Oct 4th 2010 7:30am by licebeam
Edited, Oct 4th 2010 7:46am by licebeam
Edited, Oct 4th 2010 7:54am by licebeam
Edited, Oct 4th 2010 7:55am by licebeam
Edited, Oct 4th 2010 7:55am by licebeam
