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WoW Ninja'd my loot.Follow

#1 Mar 27 2012 at 11:35 AM Rating: Excellent
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So no more getting mad at those random people you'll never meet again. I suppose there comes a point where if the social interactions are a problem, you just eliminate them...

Linky.

And the question of the day:

Do you approve of this change.
Yes:23 (50.0%)
No:2 (4.3%)
C:5 (10.9%)
Miniskirts:16 (34.8%)
Total:46


Bonus points for explaining why in a post! Smiley: flowers

Oh my opinion you ask?

I don't think it'll do enough to make LFR/LFD (if it gets included there) a better place. In my experience getting pissed about loot often was more of an outlet for frustration than the actual trigger. Not that loot didn't cause problems, but people seemed more apt to be agitated by other behavior and have the loot thingy put them over the top. The other behavior won't change; but I suppose you'll have one less reason to get pissed at that AFKing, wrong-turn taking, cloth-wearing, can't-interrupt-to-save-your-life tank.
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#2 Mar 27 2012 at 12:02 PM Rating: Good
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Roll system: good. In a good RDF group (nobody rolls stupid) nothing changes, and in a bad one I don't lose a feral weapon to folks who want to be big instead of having useful stats.

Bonus roll: good, though there's going to be strife when people read "chance at another item" as "guaranteed item".

AoE looting: inevitable and good. Will there be AoE skinning too?

Valor change: we'll see. It's an interesting idea, but they're going to have to adjust boss loot tables to compensate. Currently Valor's important for filling holes in those tables.
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#3 Mar 27 2012 at 12:13 PM Rating: Excellent
I think it's a great change. It won't eliminate whiners or people trying to kick for other reasons, but it will eliminate the loot drama.

Even in my own guild, I've seen people say, "Need anything you can, then see if any of the other guildies that are along want it at the end of the run". It's just wrong to need things you can't use or are already wearing. I can't wait for the change.
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#4 Mar 27 2012 at 12:55 PM Rating: Decent
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Even as someone that hasn't done really any raiding since TBC, I can see the need for these changes.

That said, I chose miniskirts. Because duh.
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#5 Mar 27 2012 at 1:23 PM Rating: Decent
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These changes are very needed. The only worry I would have is if you were to kill a boss, and no one got the loot. I may have understood it incorrectly, but it seems that since everyone rolls to see if anything drops, nothing may drop.
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#6 Mar 27 2012 at 1:24 PM Rating: Excellent
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All it seems to do is remove the trolling a dickish moves people do on loot rolls. So it gets a Smiley: thumbsup in my book.

The interesting one is valor points. The way Blizzard has handled the points over the years has slowly moved from a slight help to a go-to way to gear. Should be interesting to see how the "mud"-storm goes on various forums.

Edited, Mar 27th 2012 3:25pm by Criminy
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#7 Mar 27 2012 at 1:37 PM Rating: Good
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My first thought was actually about something that wasn't mentioned. If you skip the rolling process then the 'shard this' button vanishes and enchanting mats become more rare again as only enchanters can DE stuff, and only if they 'win a roll' for something they don't want.
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#8 Mar 27 2012 at 2:06 PM Rating: Good
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Moonkissed wrote:
These changes are very needed. The only worry I would have is if you were to kill a boss, and no one got the loot. I may have understood it incorrectly, but it seems that since everyone rolls to see if anything drops, nothing may drop.


From what I've seen of blue posts they're playing around with different ideas. Whether it's "each person has an X% chance" or "Y people in the raid get something" is currently malleable. They like being able to say that loot's completely independent of other people (it is in the second version but the illusion of dependence is there), but even if statistically such things are bound to occur a situation where everybody or nobody gets loot is going to cause strife if it hits the wrong people at the wrong time. I think that's why they're not even considering changing non-RDF raids, it'd involve the bleeding-edge folks and they *love* to raise sh*tstorms.
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#9 Mar 27 2012 at 2:42 PM Rating: Excellent
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I chose C. For Cheetos. Obviously.

I think it's a nice change for PUGs overall and will remove some drama and jerkiness. I also think it's a good thing overall that they match the reward not only to your class, but also your spec. On my hunter, for example, I got pretty sick of getting caster gear out of my satchel of helpful goods for 69 levels.

Only issue is, there are a lot of people who run dungeons in hopes of building an offspec set (yes, in an ideal world they greed rather than ninja the tanking gear from the active tank, but that's a subject for another post). Say you're a paladin and you want to heal, but don't have any healing gear. This takes away the option to run dungeons as Ret to get some caster plate. Now they'll have to be in their Holy spec to get Holy gear, so they'll, what, heal in their strength plate for a while? That sounds messy.
#10 Mar 27 2012 at 3:30 PM Rating: Decent
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i know its going to happen but the one big problem with this system is you could go into LFR every week and still be unlucky and never win anything. Or you could be lucky the first week and the following weeks nothing but the same loot is given to you over and over ect.
So in my opinion it solves one issue but does not fix everything people are still going to get frustrated by one of these 2 things.
Unless blizz put in some sort of counter where if you haven't won anything within a couple of weeks your personal chance for loot goes up. Yes i know there are the tokens of good fortune but even that is not a sure thing .
At least in LFR they should make all drop percentages equal so no one thing is more rare then something else so if you end up only needing one specific item that youll never end up seeing it because the cloak is more common then the shoulders you want and you just always end up seeing the cloak.
#11 Mar 27 2012 at 4:02 PM Rating: Excellent
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teacake wrote:
I chose C. For Cheetos. Obviously.


C is for cookie. That's good enough for me.
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#12 Mar 27 2012 at 4:23 PM Rating: Good
Overall the changes look good. The only further change that I would suggest is to take the gear you already have in account with the rolls. What I mean by that, is that if you already have a particular item off of a boss, and you win a loot roll, you either won't have that item drop for you again or there will be a decreased chance of you getting that item again in the case of one handed melee/hunter weapons for the dual wielding folks. It sounds like they aren't interested in doing that at this point though.
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#13 Mar 27 2012 at 4:47 PM Rating: Excellent
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Overlord Theophany wrote:
Even as someone that hasn't done really any raiding since TBC, I can see the need for these changes.

That said, I chose miniskirts. Because duh.


For the second time today, I agree with everything Theo said in a post.

On that note, does anybody have a thermometer? I think I'm coming down with something...
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#14 Mar 27 2012 at 5:03 PM Rating: Good
Yeah, but I think it would probably take a while to mail it to you. =P Go out and buy one you lazy ass! I mean that only with the sincerest affection of course. Smiley: grin
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#15 Mar 27 2012 at 5:09 PM Rating: Good
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PigtailsOfDoom wrote:
The only further change that I would suggest is to take the gear you already have in account with the rolls. What I mean by that, is that if you already have a particular item off of a boss, and you win a loot roll, you either won't have that item drop for you again or there will be a decreased chance of you getting that item again in the case of one handed melee/hunter weapons for the dual wielding folks. It sounds like they aren't interested in doing that at this point though.

They mentioned that. For now at least don't want to do it. They want there to be an element of randomness so people don't just kill a boss the exact number of times needed to get all the items and then never have to touch it again. (and then complain about the lack of content for the next few months)
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#16 Mar 27 2012 at 5:44 PM Rating: Good
I can understand that. I just think it's dumb to not allow for trading of gear AND not take gear a person already has into account. If someone wins a roll, and receives loot they already have, but that someone else in the group could use, I think that's problematic.
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#17 Mar 27 2012 at 5:47 PM Rating: Excellent
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Now if they could do something similar with quest rewards, WoW would be a perfect game.

By this I mean giving spec appropriate rewards, unlike the system now where you sometimes get nothing for your class/spec, and just select the highest resellable reward.

Edited, Mar 27th 2012 7:47pm by Kastigir
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#18 Mar 27 2012 at 6:13 PM Rating: Excellent
@#%^ yea miniskirts..i mean wait...
I would have picked yes but I was blindsided.

As long as what I get I can use for my spec, I'm down with it. Give me stuff my Class can use, not so much.
#19 Mar 28 2012 at 12:06 AM Rating: Good
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Honestly, I think they should just have each boss drop a token redeemable for any piece of loot that boss drops and be done with it. It's where we've been headed since TBC and the baby-steps to get there are getting annoying.

Edit: Also, mini-skirts with long stockings. Smiley: nod

Edited, Mar 28th 2012 12:08am by Poldaran
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#20 Mar 28 2012 at 12:54 AM Rating: Good
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The One and Only Poldaran wrote:
Honestly, I think they should just have each boss drop a token redeemable for any piece of loot that boss drops and be done with it. It's where we've been headed since TBC and the baby-steps to get there are getting annoying.

Edit: Also, mini-skirts with long stockings. Smiley: nod

Edited, Mar 28th 2012 12:08am by Poldaran



How do you know my taste so well... I'll have one grade B please


BTT, I think this is the right way. The old loot system is good for a game filled with reasonable people who are good social beings and will stop at nothing to create a healthy atmosphere where anyone can have fun. That being said, it has nothing to do with WoW (or MMOs in general). I don't say there's only FWads, because I know quite some decent people, but there are way too many idiots out there. Give people the opportunity to be a dick w/o repercussions and quite often, they WILL use the opportunity.
So yeah, good job blizzard, I can see good come from this.
#21 Mar 28 2012 at 2:18 AM Rating: Good
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Overlord Theophany wrote:
Even as someone that hasn't done really any raiding since TBC, I can see the need for these changes.

That said, I chose miniskirts. Because duh.


Sums up my opinion quite nicely.
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#22 Mar 28 2012 at 4:55 AM Rating: Excellent
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LFD change is mostly positive, there is the problem of no offspec loot, but with people rolling need on anything they can (and the game not distinguishing between melee and caster dps for bonus rolls) it's not like there was a way to get offspec gear legitimately anyway. Also, for tier tokens does this mean you'll receive the spec appropriate item rather than the token?

I hope they don't bring this in for normal/heroic raids (or have the option to disable it), otherwise gearing up raid offspecs is going to be really tricky for guilds. Not to mention fights that require different numbers of tanks/healers, which would mean that your tanks/healers would gear up their main spec relatively slowly or you'd be carrying 'dead weight' on that encounter so they could roll on main spec loot.

Maybe they could have an option where you choose (maybe at the start of the raid to avoid gaming loot tables) which spec you would like to roll for, so people could play their strongest spec but still have the opportunity to gear up an alternative.

The charms idea is interesting, but I hate doing daily quests so I'm not overjoyed by that being the source. What would be cool is if you got some sort of token when you didn't win any loot (ok so I guess this is kind of like valor points...) and you could trade a suitably large number of these in for a charm from the faction of your choosing (to either get a chance for gear or vanity items). People who like dailies can still grind away for charms and lazy people like me can still play the loot lottery once in a while.

AoE looting: good change, my 5man team will certainly enjoy this and it will be handy for running old dungeons.

Valor could be a good change, there is too much focus on the points rather than the drops at the moment, with most dungeon loot being filler items until you can buy the upgrade you actually want. But they do need to make sure drops compensate for lack of purchasable gear, or for items that might not be needed by as many classes (like relics or caster shields) have some slots that can be filled by buying loot with valor points (so you can buy parts of a higher level outfit but not a full gear set and you miss out on upgrading other items) or through crafted items. It's really frustrating to have one item that just won't drop and there are no alternatives for that slot at the appropriate ilvl.
#23 Mar 28 2012 at 8:02 AM Rating: Good
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PigtailsOfDoom wrote:
Yeah, but I think it would probably take a while to mail it to you. =P Go out and buy one you lazy ass! I mean that only with the sincerest affection of course. Smiley: grin


I was making a joke that I must be sick because I was agreeing with Theo, sheesh.
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#24 Mar 28 2012 at 9:49 AM Rating: Good
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Tynuv wrote:
Maybe they could have an option where you choose (maybe at the start of the raid to avoid gaming loot tables) which spec you would like to roll for, so people could play their strongest spec but still have the opportunity to gear up an alternative.


I absolutely love this idea. I feel like the biggest issue is the off spec. This solves that problem without any issues.

One addition I would put onto your idea, would be the choice to roll for crafting mats instead.
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#25 Mar 28 2012 at 10:01 AM Rating: Excellent
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I think I'll like the changes vs what happens now... just ran a shadowfang keep - H where the boss drops were ... lets see 3 of 4 were tank drops which the tank didn't need so someone took them for off-spec... great that that still happens but kind of sucks when I was there trying to gear up and lost the roll on the one thing that dropped I could have used... new system = everyone gets a shot at loot and if they win the roll they get something for their spec? Um... yes please... then one person wouldn't have walked out with 75% from one run.

It goes the other way too, I had 3 slots that were giving me agony to upgrade... head... shoulders and a trinket.... got all 3 of them from consecutive runs that also got me a satchel... and building off-spec gear I tend to do that on runs with friends anyway rather than random runs. Friends are more forgiving if you don't have the rotation down for a spec you're not used to
#26 Mar 28 2012 at 10:10 AM Rating: Excellent
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Moonkissed wrote:
Tynuv wrote:
Maybe they could have an option where you choose (maybe at the start of the raid to avoid gaming loot tables) which spec you would like to roll for, so people could play their strongest spec but still have the opportunity to gear up an alternative.


I absolutely love this idea. I feel like the biggest issue is the off spec. This solves that problem without any issues.


Seriously, an awesome idea. Fingers crossed the thought crosses their minds as well.
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#27 Mar 28 2012 at 11:33 AM Rating: Good
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Yeah. They HAVE to find a way to let people get off-spec gear or no one will ever be able to gear up. We'll have LFR raids full of people trying to DPS as resto and hoping no one notices.
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#28 Mar 28 2012 at 12:03 PM Rating: Excellent
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Well they did kind of address the off-spec issue.... don't use Raid Finder / LFG (assuming it goes for that also) for off spec, group with friends

Here's how the new Raid Finder system will work in Mists of Pandaria:...

For now, there are other avenues, such as dungeons, faction gear, normal raids or older content to provide off-spec or cosmetic gear.
#29 Mar 28 2012 at 2:42 PM Rating: Excellent
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So far, it sounds like I will like it.

The offspec thing is going to be an issue unless something like one of the previously mentioned ideas is implemented but it seem like otherwise much whining can be avoided. My guild does partial LFR runs now that I refuse to go with them on because they do the whole "all need then distribute" thing and I think that's jacked up. I don't like it when others do it and don't want to be part of it. Plus, if I won something and was told to give it to somebody else I'd just be pissed and we don't need that.

I like the shift from needing Valor to gear out, to drops being actually usable. I can't remember the last time I kept a dungeon drop on most of my semi-geared toons. It seems you don't really run dungeons anymore in hopes of loot because the Valor stuff is better - and even then it's tough to invest too much into that because you can probably run LFR by that point which makes even most the Valor stuff obsolete. LFR takes about as much time as a dungeon (maybe 2), provides way better stuff, AND gives more Valor. Dungeons have become nearly obsolete in that sense except as a brief stepping stone to LFR, much like "regulars" always have been with heroics. If they can even things out a bit to make more than 1 thing worthwhile, that would be cool. I already raid DS 2 nights/week. Most my other toons qualify for LFR so if I were really interested in gearing them, that's all I'd run. On 7 toons. DS would literally be the only place I'd ever be in game. I've been working on my fresher 85's (and other lowbie alts) just so I can be somewhere other than Dragon Soul.

If they implement that deal where all the drops are from bosses and you can use Valor to boost your current gear that would at least give some incentive to continue running stuff. I'm currently collecting points on my main raid toon that I have no idea what to do with. She is in full 397. We haven't cleared DS yet (although made it 6/8 in one shot last night so high hopes for this week) so we can't do Heroic for 403 gear. I literally have nothing else to get for her. If I didn't have 30+ alts I'd have been bored out of my skull ages ago. BUT, if I could use that dust-collecting Valor to boost my gear up to 400 or 401 or whatever, and others in the group did the same, maybe we'd have been working on Heroic mode already. Maybe 5 Valor = 1 stat point kind of like reforging. Would have to have a cap clearly, but still. It's a neat idea.

The enchanting thing will be an issue too. Mat prices already skyrocketed when mogging came out because people want to buy the gear rather than d/e it. If they eliminate the d/e option in runs as well (via individual looting) that is going to seriously crimp the influx of mats. It sounds like it's just LFR for now, but I guess we'll have to see.

Oh, and aoe looting sounds amazing. I end up running old content quite a bit either for achieves, mounts, pets, profession or whatever and it's obnoxious pulling and 2-shotting an entire instance then spending 15 minutes cleaning up the mess.

After writing all this and thinking on it some, what I'd almost like to see is a system where Valor gear or drops or whatever are BoA rather than BoP, at least up to a point. That would solve a lot of the issues of "my warrior has sharded that axe 12 times now but can't get it to drop for my DK" or my own situation of one toon with a bunch of points and other toons in need of gear. I can buy 1 piece of BoE gear. Yay? Maybe keep whatever heroic-level stuff they have as BoA and raid-level stuff as BoP. At least that way you don't have to do the entire reg>heroic>trolls>HoT grind (or whatever the new equivalent will be) on *every single* character.
#30 Mar 28 2012 at 3:02 PM Rating: Good
Bigdaddyjug wrote:
PigtailsOfDoom wrote:
Yeah, but I think it would probably take a while to mail it to you. =P Go out and buy one you lazy ass! I mean that only with the sincerest affection of course. Smiley: grin


I was making a joke that I must be sick because I was agreeing with Theo, sheesh.


And I was teasing you. Smiley: wink2
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#31 Mar 28 2012 at 3:14 PM Rating: Good
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PigtailsOfDoom wrote:
Bigdaddyjug wrote:
PigtailsOfDoom wrote:
Yeah, but I think it would probably take a while to mail it to you. =P Go out and buy one you lazy ass! I mean that only with the sincerest affection of course. Smiley: grin


I was making a joke that I must be sick because I was agreeing with Theo, sheesh.


And I was teasing you. Smiley: wink2


Hmph! Smiley: rolleyes
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#32 Mar 28 2012 at 3:34 PM Rating: Good
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Bigdaddyjug, every time I read your name, I imagine a huge jug of water that is trying really hard to intimidate everyone and everything around it.

Just thought I would let you know.
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#33 Mar 28 2012 at 4:00 PM Rating: Good
It makes me think of a pimp, but I do believe I've mentioned this before. Smiley: grin
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#34 Mar 28 2012 at 4:18 PM Rating: Decent
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Bigdaddyjug wrote:
PigtailsOfDoom wrote:
Bigdaddyjug wrote:
PigtailsOfDoom wrote:
Yeah, but I think it would probably take a while to mail it to you. =P Go out and buy one you lazy ass! I mean that only with the sincerest affection of course. Smiley: grin


I was making a joke that I must be sick because I was agreeing with Theo, sheesh.


And I was teasing you. Smiley: wink2


Hmph! Smiley: rolleyes

As if agreeing with me is a sign of being sick. Smiley: rolleyes

It's a sign that you're right.
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#35 Mar 28 2012 at 4:25 PM Rating: Good
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Overlord Theophany wrote:
Bigdaddyjug wrote:
PigtailsOfDoom wrote:
Bigdaddyjug wrote:
PigtailsOfDoom wrote:
Yeah, but I think it would probably take a while to mail it to you. =P Go out and buy one you lazy ass! I mean that only with the sincerest affection of course. Smiley: grin


I was making a joke that I must be sick because I was agreeing with Theo, sheesh.


And I was teasing you. Smiley: wink2


Hmph! Smiley: rolleyes

As if agreeing with me is a sign of being sick. Smiley: rolleyes

It's a sign that you're right.


It was more of the fact that had I posted before you, I probably would have used almost exactly the same words.

So I'm either sick, psychic, or I'm in your head.

You can choose which.
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#36 Mar 28 2012 at 4:27 PM Rating: Good
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Moonkissed wrote:
Bigdaddyjug, every time I read your name, I imagine a huge jug of water that is trying really hard to intimidate everyone and everything around it.

Just thought I would let you know.


PigtailsOfDoom wrote:
It makes me think of a pimp, but I do believe I've mentioned this before. Smiley: grin


I'm not sure which of these I like more.

But sure, Tails, you can call me Big Daddy.

Oh, and just to clarify, my nickname for a long time was Jughead. Well I had a female friend who was a little flirty and always used to call me Big Daddy. When I needed a username for the forums i just created this portmanteau of the two.
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#37 Mar 28 2012 at 7:28 PM Rating: Good
Yeah, that just weirds me out. Not how you got the nickname, but calling you Big Daddy. Mostly because it sounds like a pimp name to me. =x
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#38 Mar 28 2012 at 10:35 PM Rating: Good
derp, ignore the post.

Edited, Mar 29th 2012 12:37am by IDrownFish
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#39 Mar 29 2012 at 11:48 AM Rating: Excellent
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IDrownFish of the Seven Seas wrote:
derp, ignore the post.


You are not the boss of me.
#40 Mar 29 2012 at 12:03 PM Rating: Excellent
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teacake wrote:
IDrownFish of the Seven Seas wrote:
derp, ignore the post.


You are not the boss of me now. You're not the boss of me now. You're not the boss of me now and you're not so big...

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#41 Mar 29 2012 at 3:36 PM Rating: Good
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Does this eliminate loot tables, or can a, say, Hunter walk into a raid with me and get <polearm> which he already has and I need? Because that would suck major ass and instead of being mad at the Hunter, I'd be mad at whoever came up with that change.
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#42 Mar 29 2012 at 3:39 PM Rating: Excellent
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Mazra wrote:
Does this eliminate loot tables, or can a, say, Hunter walk into a raid with me and get <polearm> which he already has and I need? Because that would suck major ass and instead of being mad at the Hunter, I'd be mad at whoever came up with that change.


My understanding was that nothing anyone else does, wins, rolls, or whatever has any bearing on your chance to win an item.
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#43 Mar 29 2012 at 4:00 PM Rating: Good
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Mazra wrote:
Does this eliminate loot tables, or can a, say, Hunter walk into a raid with me and get <polearm> which he already has and I need? Because that would suck major ass and instead of being mad at the Hunter, I'd be mad at whoever came up with that change.


If the hunter wins <polearm>, he would of won something and it's his bad luck that it's something he couldn't use. The game does not decide "the boss drops <polearm> this kill" and then assign it to someone, it says "this hunter wins loot this kill" and then picks an item from the Hunter loot table (think the current loot filters in the Dungeon Journal except filtered by spec and actual attention to stats the spec uses instead of what they can equip).
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#44 Mar 29 2012 at 4:20 PM Rating: Good
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So, instead of rolling against one to four players on some bosses, I now have to roll against everyone, every time, on every boss, whether I need something from that boss or not? And this is supposed to make people less angry at each other when they lose rolls to people who didn't need the loot?

Is this serious? They didn't fire whoever came up with this?

Pre-change:
Guy in T14 rolls Need on <loot he doesn't need> and wins over guy in crappy gear.

Post-change:
Guy in T14 is forced to roll Need on every boss and wins <loot he still doesn't need> on multiple bosses because RNG is luls.

Yeah, I'm sure he'll be really popular with that change. People will totally acknowledge that he's not at fault there. They'll surely blame the powers of probability and not the guy who got their sh*t when he didn't need it.

Smiley: facepalm
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#45 Mar 29 2012 at 4:24 PM Rating: Excellent
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Mazra wrote:
So, instead of rolling against one to four players on some bosses, I now have to roll against everyone, every time, on every boss, whether I need something from that boss or not?


Not really. You only roll against yourself. Nobody cares what that other hunter got because you'll never see him again, and it has no affect on what you win.

Think of it this way:

You have like a 10% chance of getting 1 item, a 10% chance of getting a different item, 20% chance of getting something else interesting, 60% you have only your gold, and will walk away with that. Everyone who completes the boss gets their own goodie bag to loot. All 20 hunters in the raid could win the same item from the same boss, or none. Loot tables are for the individual, not the group.

Edited, Mar 29th 2012 3:30pm by someproteinguy
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#46 Mar 29 2012 at 4:33 PM Rating: Good
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Mazra wrote:
So, instead of rolling against one to four players on some bosses, I now have to roll against everyone, every time, on every boss, whether I need something from that boss or not? And this is supposed to make people less angry at each other when they lose rolls to people who didn't need the loot?

Is this serious? They didn't fire whoever came up with this?

Pre-change:
Guy in T14 rolls Need on <loot he doesn't need> and wins over guy in crappy gear.

Post-change:
Guy in T14 is forced to roll Need on every boss and wins <loot he still doesn't need> on multiple bosses because RNG is luls.

Yeah, I'm sure he'll be really popular with that change. People will totally acknowledge that he's not at fault there. They'll surely blame the powers of probability and not the guy who got their sh*t when he didn't need it.

Smiley: facepalm

The way I understood it:

You have a 30% chance (could be more or less, random number chosen by me) to get loot on a boss. If you do get loot, the game decides randomly what you can use and gives you one of those items. Nothing has been said about getting duplicates or off-spec gear.

Stop whining about sh*t that hasn't even gone live yet. You bitch more than old people about those damn kids with their hippity hops and being on their lawns.
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#47 Mar 29 2012 at 4:35 PM Rating: Excellent
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Mazra wrote:
So, instead of rolling against one to four players on some bosses, I now have to roll against everyone, every time, on every boss, whether I need something from that boss or not? And this is supposed to make people less angry at each other when they lose rolls to people who didn't need the loot?

Is this serious? They didn't fire whoever came up with this?

Pre-change:
Guy in T14 rolls Need on <loot he doesn't need> and wins over guy in crappy gear.

Post-change:
Guy in T14 is forced to roll Need on every boss and wins <loot he still doesn't need> on multiple bosses because RNG is luls.

Yeah, I'm sure he'll be really popular with that change. People will totally acknowledge that he's not at fault there. They'll surely blame the powers of probability and not the guy who got their sh*t when he didn't need it.

Smiley: facepalm


Hey Mazra, did you know Star Wars is already using this exact same loot system for Ops?
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#48 Mar 29 2012 at 4:41 PM Rating: Good
Overlord Theophany wrote:
You bitch more than old people about those damn kids with their hippity hops and being on their lawns.


To be fair, us kids and our hippity hops can be annoying.
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#49 Mar 29 2012 at 4:50 PM Rating: Good
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someproteinguy wrote:
Everyone who completes the boss gets their own goodie bag to loot. All 20 hunters in the raid could win the same item from the same boss, or none. Loot tables are for the individual, not the group.


I missed that and it completely changes everything.

Theophany wrote:
Stop whining about sh*t that hasn't even gone live yet. You bitch more than old people about those damn kids with their hippity hops and being on their lawns.


It's what internet forums are all about. If I didn't complain, Protein wouldn't be able to elaborate on the issue and solve it, and I'd just be stuck with all this bottle up frustration and anger over a misunderstanding. If people don't like to read my rants, I urge them to put me on ignore, or rate down my posts. Either way, I wish people would get off my nuts about it. We were having this discussion months ago along with a deadhorse revival discussion.

Bigdaddyjug wrote:
Hey Mazra, did you know Star Wars is already using this exact same loot system for Ops?


If it works like Protein described then I've no problem with it. If it works like I described then the developer needs a groin-kick ASAP.
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#50 Mar 29 2012 at 4:51 PM Rating: Good
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You probably complain when someone pulls a mount out of their RDF loot sack too, don'cha?
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#51 Mar 29 2012 at 4:52 PM Rating: Excellent
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No, because it's usually me.

Edit: To elaborate on my previous post, because it may not have been clear, I don't rant for the sake of ranting. I don't hate Blizzard, or the game, or anyone. I'm not an angry person, but I'm part of a national and social culture where voicing your opinion on things that upset you is considered normal. The human mind is also built in a way that makes us more aware of the negatives than the positives in our lives, because the positives are often taken for granted.

I attended a lecture a while back where the teacher gave an example of this. He told us to write down 10 good things that happened to us that day. After a while, he told us to write down 10 bad things. Most of the students attending the lecture spent much longer writing the 10 good things, and some didn't even write down all 10. We focus on the bad things - the things that upset us - because they change our view on a given situation. For instance, if you narrowly avoid being hit by a car while crossing a street, it will likely upset you. You might tell your friends about how you almost got squished because some retard was driving blind or whatever. You will likely also present the situation as "I almost got hit by a car" rather than "I wasn't hit by a car" because one is upsetting while the other is taken for granted.

After Protein explained the part in details, I saw the situation in a new light and the issue was resolved. If it'll work like he describes then I no longer have an issue with it. That won't prevent me from voicing my dissatisfaction another time, though. I'm not the apathetic/anonymous type when it comes to disagreeing with something. I know a lot of people prefer to just click that red/green button and leave it at that, but I'm the type that would rather ask why, or explain why I agree/disagree.

Sharing is caring in the sense that it can help resolve an issue.

Edited, Mar 30th 2012 1:22am by Mazra
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