1.23v Was a decent game only if you played FFXIV on release, if you where a person who never touched or heard about FFXIV failure and jumped into the game, it was horrendous, was it a decent game if compared to WOW, Rift, Swotor, GW2 ? No not at all, is not even on the same LEAGUE! But if you went thru all the changes SE made to the game from release up until it went offline, you can certainly see that they have put work into the game, that is not the same disaster as it was, but if you din't you would be looking at a game, that has no identity.
I didn't start playing XIV until May 2012. So your argument is invalid here.
Did you play WOW/Rift/Swotor/GW2 ?
What's this have to do with anything perchance? WoW is an old MMO (just as old as XI almost, only 2 years younger.) Rift is a flatout clone of WoW and people left it in droves. SWTOR flopped. GW2 is bleeding and they're making the usual idiotic changes based around the player which will cause more people to leave it.
The only game in that which has identity as I'm sure you're trying to get at is SWTOR because its star wars, the rest is generic RPGs. XIV had no identity because Wada rushed the game out and they made the mistake of not taking FFXI and building on it much like they did with every other FF game. So she is correct, she may or may not have enjoyed it because that's her experience, you don't have to had played at launch in order to enjoy XIV (or not) after all the changes..it's quite possible just because YOU DISLIKED something doesn't mean it's true for EVERYONE.
THAT mentality is what's killing this genre ontop of the mentality that every MMO has to basically be the same...also sometimes called "meeting the global standard."
See i understand that you are a fanboy, but you are irrelevant to the discussion, as are all of those that played in 1.0(Myself included) First off rift has hovered around 1-2 million subs, kinda hard to call that a flop, it is 4 times as much as XI ever did, and at max XIV did 50K before it dipped below 20K for a long time, so in essence did Rift reach WOW ? Not at all, but it dint crash and burn either, Neither has GW2, please do provide the proof that GW2 is dying or bleeding :) Also! Swotor did flop to an extent, did it reach wow ? Nope, did it sell more than 3million copies in a month ? Yes, did it retain 1.8mil for the first 3 months, and started bleeding then. Swotor is not going to lose money, it has already made well over half it's developing cost back and once it goes free to play it will keep earning money :)
Now that we got that out of the way, you do understand that the fanbase that currently supports FFXIV is irrelevant ? The game cannot sustain itself on the users that it already has, it has to reach out for the casuals, now exactly what % of the casuals it needs is debatable, but it does need them in order for it to survive, that is a Fact! Now if we observe those games that we have mentioned, their biggest flaw is lack of "End Game Content" swotor for example once you reached max level, all you had to do was do dungeons or pvp, the raids it had where very lacking if we compare them to WOW(Sorry but wow is the standard) that was the case for rift also, and to some extend to GW2.
There will always be people that will like FFXI and its oldschool MMO gameplay, but sadly that number of people is a whole lot lower % than those that enjoy what has become the "Standard" in MMO. Oh and what i meant by "Did you play rift/swotor/wow etc" is that most people that do not enjoy games like those, enjoy games like FFXI, and those that enjoy games like those, more often than not, will see games like FFXI/XIV like some backwater behind the times game. What more proof do you need ? The game was free to play for way over a year... yet it never reached 50K players.
SE needs to appeal to the masses, while retaining it's own fanbase, which will be tricky, and i am more than excited to see how will they pull it off, but they do need to showcase their gameplay more, i dont care about graphics :)