SmashingtonWho wrote:
Hmm, first video I have seen lately. I have to agree that the flashies are over-done. Tone down just a bit so we can see what is going on please.
The dungeon looks great IMO. The gameplay does look pretty basic (with 4 lvl 20's putting the beatdown on a 17 boss). I expect the balancing of enemies is currently an ongoing process. I would play the game shown here to get to higher levels with greater challenges.
Let's just hope that the challenge the have in mind is not dodging an Ifrit eruption with a crappy hit box system that is not tuned to the visuals on the screen.
I want to be challanged by the battle, not the UI.
The dungeon looks great IMO. The gameplay does look pretty basic (with 4 lvl 20's putting the beatdown on a 17 boss). I expect the balancing of enemies is currently an ongoing process. I would play the game shown here to get to higher levels with greater challenges.
Let's just hope that the challenge the have in mind is not dodging an Ifrit eruption with a crappy hit box system that is not tuned to the visuals on the screen.
I want to be challanged by the battle, not the UI.
I'd agree with this, only I blame that 1 second lag between what we see on the screen and when it actually happens according to the game. If that 1 second lag wasn't there ifrit would have been easy peasy for my LS. We almost had him down several times even with that blasted lag, only to no avail. I seemed to always miss the win while I was at work. They ended up beating him twice for 2 relic weapons for the 7 or 8 people who were practicing him on a regular basis.












Unfortunately, it seems that if someone lets you have your cake and eat it too, it comes from Walmart... Whereas the good stuff is a 6-tier chocolate-strawberry cake with buttercream frosting that you can only look at.