Louiscool wrote:
When I look at all the gameplay and the only complaints that I see on the boards is "OMG Jumping I hate Jumping," "Eww 2D Grass!?" and "That menu looks like Tera" I am filled with confidence in the quality of 2.0.
But seriously, stop complaining about jumping, unless you speak German or Japanese. They weren't mindlessly jumping, Yoshi-P was hyping the crowd about new features and showing them off.
And the menu looks flipping amazing. Did you see how it didn't take 3 seconds to access? That's all the matters. Drag and drop items and abilities to the hot bar, EASY customization, and a sleak look that goes with the soon-to-be magitek future.
About Sliding during weapon skills....
If you aren't a current player, this may looks like a negative to you, so I'll explain. Currently the HARDEST part of big fights is Animation lock. Fighting Ifrit, if you ws at the wrong time, you are locked in position and will die to an eruption.
Maybe they will make it look better (probably) but right now, I don't care.
Function >>>>>>>>>>>>>>>>>>>>>> Form
But seriously, stop complaining about jumping, unless you speak German or Japanese. They weren't mindlessly jumping, Yoshi-P was hyping the crowd about new features and showing them off.
And the menu looks flipping amazing. Did you see how it didn't take 3 seconds to access? That's all the matters. Drag and drop items and abilities to the hot bar, EASY customization, and a sleak look that goes with the soon-to-be magitek future.
About Sliding during weapon skills....
If you aren't a current player, this may looks like a negative to you, so I'll explain. Currently the HARDEST part of big fights is Animation lock. Fighting Ifrit, if you ws at the wrong time, you are locked in position and will die to an eruption.
Maybe they will make it look better (probably) but right now, I don't care.
Function >>>>>>>>>>>>>>>>>>>>>> Form
I was never a big fan of jumping (or at least the idea of it), but the more I watched the vidoe and how easy it was for them to get around, the more I appreciate the idea. As for everything else you mention: couldn't agree more... the basic functionality is what I am excited about... a seemless and quick interface for nearly everything is a giant step in the right direction. One thing I saw that I am extra exctied about is the bar below the equipment screen. There appears to be a selectable 'gear set' drop down... if they have this built the way I hope they do, job switching might be a slightly smaller pain in the butt.
Edited, Aug 21st 2012 10:24am by Grandlethal







