In general, everyone agrees that the job system from FFXI (and a couple of other FFV) works great in an MMORPG and should return.
I definitely think so. It's nice to be able to try new jobs and play styles without creating a new character altogether.
But how do you guys feel about possible subjobs in FFXIV?
Personally, I do not approve.
I do love the place subjobs have in FFXI... we've created tons of different job/subjob combos for different situations and tactics.
...but would you really want it again, in a new MMORPG?
A lot of people who have started FFXI that I know have gotten really turned off by the subjobs.
For example, a friend of mine recently wanted to play BRD.
So, he's re-subscribed, he gets in the game, he's ready to start playing his songs and partying.
...but he can't. First, he has to go back and level his White Mage to 37.
...but to level his White Mage to 37, he has to level a subjob of a subjob; Black Mage to 18.
In the future, if he's serious about Bard, he'll have to level up his Ninja subjob to 37, as well... and before that, Warrior to 18.
It's all very tedious, and not very user-friendly... it's a huge turn-off for a lot of novice players.
I don't personally have a problem with levelling subjobs, and it certainly is fun using different combos... just the other day I managed to take my Samurai from 1-37 in two days.
But is that part of the job system really necessary?
Should there be subjobs in FFXIV? Why or why not?
Discuss.
Edited, Jun 2nd 2009 6:35pm by Poubelle



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