I understand where the SMN is coming from, but I don't recommend ever using more than one salt, honestly (and strangely enough, the person probably best suited to using this salt, if any, is probably the SMN). By using too many salts you are gimping your damage potential too much. If this fight were like the "3, 2, 1..." BCNM where the bomb doesn't fight back, it wouldn't be an issue, but adding 15 more seconds to this fight comes at the price of the Snoll beating on you for 15 more seconds, and you've seen now why that can be problematic. If the fight goes longer than a minute (45+15 seconds), you are likely dead/dying anyway.
If you cannot kill it in 60 seconds, instead of working in more salts into your repertoire, you should be looking at how to up your damage. A skillchain, even a sh*tty one, can add some decent damage in this fight, especially with a setup like yours, due to the prospect of multiple magic bursts. The RDM can get up to 3 bursts on one chain with Chainspell up if he's lucky and times it precisely (you'll need spells to land right at the start and end of the MB window in order to squeeze in 3, but 2 should be easily doable). Don't forget that the SMN can even MB with Ifrit's Inferno, as well (and if he's only getting to use it once, might as well use it when it counts, no?)
Seems like the best way to do your chain is Red Lotus Blade > Cyclone for Fusion. The nice thing about these WSs is that they will NOT miss, because they are elemental... thus you can be certain that the skillchain will happen. Alternatively, if you're looking for a good way to make use of the THF's starting TA at the start of the fight (like how I recommended to "ready" his SA and TA 30-40 seconds or so before starting the fight so that the THF would be able to use one or both of those abilities twice before time runs out) and the THF has /SAM available, you can have the THF start with TA Viper Bite on the PLD (which also won't miss due to Assassin, if planted correctly), then the PLD uses Red Lotus Blade for Liquefaction, then THF does Icarus Wing + Cyclone for Fusion. (SA nor TA will stack with Cyclone so no need to worry about that.) Double the fire SC, double the fun. Make sure the THF doesn't do Cyclone TOO soon after RLB, such to allow the mages a chance for MBs on the Liquefaction, before creating Fusion. Have your group practice on some weaker mobs to get the timing down if necessary. Since you don't want to have the THF burning Icarus Wings on practice mobs, you as RDM can take the place of his Viper Bite by using something like Shining Blade (another never-miss WS). Make sure the THF is running toward the Snoll while using Cyclone, because it's a possibility that the mages might start stealing hate with their MBs at this time. Don't want to trigger an OoR if you can help it. Positioning as I said doesn't matter for Cyclone, so it doesn't matter what way the Snoll is facing or where other people are standing.
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PLD had pretty much gotten one-shotted earlier by Hiemal Storm.
Bad luck. Kinda like how some parties have to rely on the Snoll using Berserk early in order to have a shot at killing it in time, and he just decides to never use it and you time out as a result, despite giving it all you've got. Not much you can do about this because I don't think Invincible or Sentinel or even Utsusemi blocks this (I could be wrong). Just gotta pray that the PLD survives it with enough HP, or that it's close enough to death that you will be able to defeat it without the PLD, or that he doesn't use it at all - given enough attempts, you'll eventually get a run that fits one of these conditions.
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Also still thinking of having PLD come MNK after all, but not sure if this is such a good idea if no WHM to Curebomb him.
You would likely have to devote more of your Chainspell energies to healing him if this happens, which would cut into your own damage potential. It could still probably be done this way, but I honestly think PLD is a better choice here because it will, overall, keep your party alive the longest. Tanks often get overlooked for a fight like this, but when you aren't loaded with jobs like SAM/RNG and can't zerg the Snoll in 15 seconds, a tank is somewhat important to keep everyone alive long enough to do their damage. The Sentinel upgrade just makes them very awesome for this fight, he just got unlucky with the Snoll's TP. Same thing could happen to anyone.
You still did fine for a first attempt. Just, try not to Convert kill yourself again, the loss of damage there is probably what sealed your fate. :p
If you get Frosted before you Convert, consider redoing your Stoneskin beforehand to be safe (and throw yourself a Cure 3 afterward before resuming your attack). And do try to set up a Liquefaction/Fusion, the added damage there from MBs plus you not dying from Convert ought to be enough to win the fight assuming the PLD doesn't get one-shotted early again. I don't know what MDB/-m.dmg% gear is available at 60 but you might consider having the PLD wear whatever sort of that kind of gear he can get while Invincible is in effect (not like his defense is helping him any then).
Edited, Apr 23rd 2007 7:06pm by Fynlar Edited, Apr 23rd 2007 7:11pm by Fynlar