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To put it bluntly, this game is dying.Follow

#1 Nov 18 2012 at 6:32 PM Rating: Default
Please, I am not trolling. I am just explaining what I have been seeing the past three to four months. I set all time so that most people are off work for PST and EST.

My server is valefor. Even after merging more then a year ago, they server population is now as it was before the merge.

Average player base on a saturday afterrnon (7pm EST~10pm EST): around 1500

Average player base on sunday afternoon (7pm EST~10pm EST): around 1400

Weekdays: goes from 800~1.1K and seems the lowest day people are on are thursdays.

Most seem afk at Ru'lude or Port Jeuno.

There have been no neo-nyzul shouts, meeble burrows, voidwatch, quests, missions shouts for a long time (or very little). Ever since the update a month or so ago that introduced meeble burrows there have been no shouts that enter my vision of "prime time" USA time. I even went to ffxiah.com and checked the shout page periodically to make sure. This means meeble burrows is basically a bust unless people make a dedicated linkshell for it.

When there is a voidwatch shout it has a rough >50% chance to be either Qilin, Uptala, or Aello.

RMT fell cleave groups spam the shouts nearly every day. Blinkers were nerfed to the ground but this does not stop them, they max all lights and sell beads to npcs which need to be nerfed also. This cruor nerf also dropped the cell price to <50K/stack and still falling.

Dynamis is beyond crowded now from the blinker nerf and it's absolutely chaos in there. Avoid if you don't want to make enemies.

If you want to do the WOTG missions before the new avatars come out, good luck. No one is interested in helping.

Linkshells are now ripping people off from neo-nyzul before the major nerfs are coming (And if you did not know some are getting banned for that lamp glitch/speed hacks but I wont get into that). Leaders seem to get full sets and the ls suddenly dissolves and the underdogs are left with nothing. When they try to expose them so others don't fall victim they get battered, ridiculed, and ignored, so no one cares about them. People say it was their own damn fault and they should suck it up or quit, which is wrong. Leaders go on to make new linkshells and repeat for other sets (this is happening RIGHT NOW on Valefor and NO ONE is stopping them).

With all these issues getting worse and worse I don't think FFXI will last that much longer because everyone knows meebles burrows is getting updated with a few more job abilities and HUGE nerfs next update which will add literally no content to the game (You can not deny this).

If you read this your best bet is to just wait it out until a month before (or when) the expansion hits to start playing again. As of this month and probably months ahead FFXI is only going to get worse and lower population servers like mine are feeling the full blunt force of it.





Edited, Nov 18th 2012 7:36pm by Randomffxiguy19
#2 Nov 18 2012 at 6:49 PM Rating: Excellent
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If you want to do the WOTG missions before the new avatars come out, good luck. No one is interested in helping.


It's a good thing almost all of the missions/quests are soloable at 99 and the handful that aren't are easy duos.


Quote:
Linkshells are now ripping people off from neo-nyzul before the major nerfs are coming (And if you did not know some are getting banned for that lamp glitch/speed hacks but I wont get into that). Leaders seem to get full sets and the ls suddenly dissolves and the underdogs are left with nothing.


Everyone gets rewarded for a win at HQ Nyzul. Even if the leader is a twat and whores the dropped gear for himself, the whole group will still complete all their pieces eventually.
#3 Nov 18 2012 at 6:50 PM Rating: Good
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We know, man. We know. It'e been "dying" for years. It's the undead husk of a game at this point, perhaps; kept alive with updates and expansions far beyond its normal life cycle for a game such as this. Frankly, I figured it was only a matter of weeks before we'd get the death knell in the months before Abyssea came out, and that was years ago.

With that said, people still enjoy it, and telling them not to play something they enjoy is silly.
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#4 Nov 18 2012 at 6:54 PM Rating: Decent
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Or move to Shiva and join my linkshell. We are the DiamondKnights and we are a safe harbor from those kind of antics. I am raising a new breed of players, and when we are ready we will do Neo-Nyzul, Voidwatch, etc... and do it fairly for all. Cause that's how I roll as its leader.

Not all servers are the same. Shiva is still quite healthy.

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#5 Nov 18 2012 at 7:19 PM Rating: Default
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This game will peak again at the release of the expansion, then level back out. It's a trend that SE caught on years ago, hence the more frequent expansions. Everyone knows that they are just "milking the cow" at this point...
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#6 Nov 18 2012 at 7:58 PM Rating: Excellent
There's always going to be a lull in activity here and there, and while Valefor might be in a bit of a slow phase, it doesn't necessarily mean that all servers are. Lakshmi often has many active shouts going for various different things (Meebles, Voidwatch, etc). Neo Nyzul rarely gets shouts but that's more due to what tools people use to do those sorts of events (i.e. third party tools). You also have to take into account that lots of people are in school right now, so their normal play schedule is going to be limited.

I wouldn't be distraught over the game's inactivity and thinking that it's going to die, since I'm certain it'll pick up again before too long.
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#7 Nov 18 2012 at 8:11 PM Rating: Excellent
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To put it bluntly, this game is dying. - Circa 2003.

To put it bluntly, this game is dying. - Circa 2004.

To put it bluntly, this game is dying. - Circa 2005.

To put it bluntly, this game is dying. - Circa 2007. (2006 people had hope.)

To put it bluntly, this game is dying. - Circa 2008 - 2012.

#8 Nov 18 2012 at 8:26 PM Rating: Default
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It was totally dying in 2006.. Smiley: laugh


Technically it isn't dying any more, it's in zombie mode.
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#9 Nov 18 2012 at 8:30 PM Rating: Decent
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Haha Theonehio... 2006 only year of hope :P
#10 Nov 19 2012 at 2:28 AM Rating: Excellent
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Randomffxiguy19 wrote:
If you read this your best bet is to just wait it out until a month before (or when) the expansion hits to start playing again. As of this month and probably months ahead FFXI is only going to get worse and lower population servers like mine are feeling the full blunt force of it.

You created a sock .. for this?
#11 Nov 19 2012 at 3:20 AM Rating: Good
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Shiva is mostly a linkshell event server. While that's cool, don't expect any shout help much.

Ragnark, is very shout and linkshell friendly. Only thing I never seen is meebles. But as this is a six man event, it is usually done by ls groups. 2500-3200 always. We smash the other servers when it comes to members per server.

Levathan, that is a very shout friendly server, some of the biggest linkshells ever. I got three linkshells on that server where we can't even accept any members due to them being so full. This is the only server I ever had that happen. 2000+ people most time

WOTG you can solo or duo.
VW start your own shout for what you wat people will come.


Edited, Nov 19th 2012 4:21am by kimjongil76
#12 Nov 19 2012 at 3:53 AM Rating: Excellent
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Ragnarok has always been healthy population wise.
I honestly never saw this crisis some people swear it's killing the game. It's a 10 years old japanese ps2/pc game for crying out loud, being still alive and with a new expansion coming at this stage is a great accomplishment.
Our drug isn't goin anywhere anytime soon.
#13 Nov 19 2012 at 3:54 AM Rating: Good
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Seriously, people like this REALLY piss me off.

Merge was 3 years ago (2009). It was pointless then because finally when things became playable again, they merged us and stuff was overcrowded. One month after, half the people quit and we were back to the same old numbers as before. Only now all the douches remained, we lost a lot of good people, and lots of names were lost.

I happen to be from Valefor as well, and the problem isnt population, it's playtime. Always between 1700 and 2200 people around when i'm online. 1700 during the week days that is. And let me tell you something, for a game like this, that is crowded. I wish numbers like the one the OP is putting forward were reasonably reachable, because everything i want to do seems to have 2-3 people on it already.

Quote:
There have been no neo-nyzul shouts, meeble burrows, voidwatch, quests, missions shouts for a long time (or very little). Ever since the update a month or so ago that introduced meeble burrows there have been no shouts that enter my vision of "prime time" USA time. I even went to ffxiah.com and checked the shout page periodically to make sure. This means meeble burrows is basically a bust unless people make a dedicated linkshell for it.

When there is a voidwatch shout it has a rough >50% chance to be either Qilin, Uptala, or Aello.


If there's two Voidwatches already happening somewhere, am i going to want to wait hours for the small amount that participate in Voidwatch to gather for something fun, or do i just want to do a quick Qilin that fills up to 18 in 30 minutes. There's usually 3 Voidwatches every GMT evening/night. Which means there should be plenty every "USA Time" afternoon and early evening. And hey, here's a suggestion, start one yourself. It's not rocket science.

NNI isnt shout based, it's done by statics. And there's always a few shouts for that. Since you have to work together with people that you know are capable of doing it and know can count to 5 (lamps).

Meeble Burrows... ok, you got me there. Bad content is bad. That's like saying, "No one does Chocobo Racing anymore", because it's not that much fun once you do it, you dont get anything worth it 2/3rd of the time and when you do you barely get your investment back.

As for other shouts. Perhaps you should clear your blacklist or turn off your filters. There was even a guy shouting for Eco-Warrior yesterday, of all things. It did take him up to 2 hours to get 6 people. But i'll leave it up to you if that was because of "low population" or because there's absolutely no reason do it other than "i recall it was a nightmare with no reward, lets put ourselves through it again!".

Dynamis simply is crowded. Deal with it. Whining about population isnt going to change anything. Infact, it's just going to make it worse if people keep at it.

"Linkshells" in the sense of statics, are just that. Usually they are a trainwreck, and leaders simply endure them while they last. People either need to do it with people they can trust completely and who know what they are doing, or break. If you happened to be one of the participants and you feel that "everything went really well", then you are kidding yourself and were most likely the problem yourself.

Quote:
With all these issues getting worse and worse I don't think FFXI will last that much longer because everyone knows meebles burrows is getting updated with a few more job abilities and HUGE nerfs next update which will add literally no content to the game (You can not deny this).

There is no "huge" nerf. It's an inconvenience we'll be done with a week after. People need to keep their panties on about this. It's not like 25% haste is a bad thing without regain. There's a ton more strategies available than "oh, lets easy-mode cheat our way through it with SCH or SMN". Hey, you get Refresh now, bring 5 BLU's? I take it you were among the people (or the same guy) that cried that the sky was falling when they justifiedly reduced blinkers prices. Did anything change? No, people simply moved on to the next exploit. Oh, you're not in on that one yet? Shame.
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#14 Nov 19 2012 at 4:15 AM Rating: Good
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Without sounding too mean it sounds like the OP is just ranting.

Having been on this game since UK Release numbers have been up and down, the last mass quit I saw was when XIV had come out. Guess what - half of them came back for numerous reasons. In fact I am seeing more and more new people coming to XI.

I personally never join random shells, I always prefer to know the leader or a some sack holders so I know what I am joining. The most unknown shell I joined was TeaStation/Fusion because I only knew one person. I put the time in and showed I wasnt a Leeching player and as a result I got to join in all the fun end game stuff and even got rewards.

Is the game dying, well no its still alive, numbers are still good, shouts are still plentiful and SE is working on a new expansion - you dont work on a new one when the game is about to die. As for the saying "The game is dying" its been dieing ever since they changed the EXP caps which caused a uproar from the JP Players back in the first 18 months of UK release. And the fact the OP has created an account just to say the game is dying just adds up what is wrong with some players.
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#15 Nov 19 2012 at 7:28 AM Rating: Excellent
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Yay! It's been too long since there's been an honest to God "FFXI IS DIEING!!!111" thread. I missed them!
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#16 Nov 19 2012 at 7:45 AM Rating: Good
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FFXI isn't nearly as stagnant now as it was just before the level cap raise announcement.

That was a slow strangulation, gasping, not even the energy to writhe or fight. Just waiting for the end. This game really was dying, shedding thousands by the day probably (almost even me, permanently) and has come back from the brink. Those were dark times, and since coming back from that, FFXI isn't dying anytime soon.
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#17 Nov 19 2012 at 9:56 AM Rating: Good
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I don't care if it's "dying." I still have friends that play and I still have stuff I want to do. As long as I have both, I'll keep playing.

(All 20 jobs to 99 as of last night. Now I have 50 BLU spells to learn... argh.)
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#18 Nov 19 2012 at 1:04 PM Rating: Excellent
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No, it's not dying, but thanks for sharing.

What I do see here is something I have noticed in this game over the course of time. And perhaps the OP is equating this situation to their perception of the game's general status.

No shouts =/= the game is dying.

The quick answer is stop looking for a shout, and start the shout.

I have tried to figure out why folks don't start shouts for things they want to do. Is it a case where they haven't researched the event and don't know what is needed? Well shame on them if it is, that is lamesauce.
Is it the case where they have a fear of leading a group of folks through an event? Possibly, but more likely they don't want the responsibility of leading.
Of course there is the "I don't have the time to spend putting a shout together", but the reality is that it wastes the same amount of time waiting for a shout that you get into to fill up. And it wastes even more time to sit there all day and wait for a shout you want to see pop.
Perhaps a case of "digital shyness", LoL... I think not.

Or maybe it is what I think it is, that being people want to be entertained. They want "service" and they want it chop-chop. They want others to do the legwork, however big or small it is, and present them with an event where they pop in, listen to the "game plan", go have their fun, grab their shineys without the brain damage of putting it together and leave to await the next "entertainment opportunity".

If we all just started 1 shout for every shout that we joined, there wouldn't be any down time, a lot more things would get done and we would all win.
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#19 Nov 19 2012 at 1:29 PM Rating: Good
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<words of wisdom>


+1

Shade, you always have a knack for telling things as they are. This nails it completely. Smiley: nod
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#20 Nov 19 2012 at 1:44 PM Rating: Decent
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Quote:
To put it bluntly, this game is dying. - Circa 2003.
To put it bluntly, this game is dying. - Circa 2004.
To put it bluntly, this game is dying. - Circa 2005.
To put it bluntly, this game is dying. - Circa 2007. (2006 people had hope.)
To put it bluntly, this game is dying. - Circa 2008 - 2012.

To quote an old gym teacher from long ago "Every day since you were born brings you one day closer to death. You're dying right here in my class now. /sinister laugh".


I wonder who it is who creates a throwaway account (because they didn't want this OP in their record) just to post something which everyone on this forum should know is propagating a silly trend of topics, though yes, it has been a while. I wonder if FFXIV's ending had anything to do with it. There was a FF MMO that actually was dying. It will be reborn, but how is a question (stillborn, lasts a short time before diptheria, cholera, or another Oregon Trail malady gets it [is FFXIV trying to ford a river that's too deep to try that?], or perhaps actually a success). The game should be energized by Seekers of Adoulin after people can finally stop watching voids, though I have my fears (no info on it makes it seem like it was announced earlier than intended *or* once again, FFXI is being parasitized by FFXIV development, with SoA personnel being taken off SoA to help build ARR. You'd think SE would learn from the big downturn FFXI faced in 2009). Now that FFXIV 1.0 is over, the OP decided to turn their faux harbinger of doom sentiments back to FFXI.
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#21 Nov 19 2012 at 2:30 PM Rating: Good
The grim reaper of MMOs must be getting tired of waiting for FFXI to die when people keep claiming it is dieing for so many years now.

Good thing those wow clones keep it busy or else it might just go and set a bomb in the server room itself.
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#22 Nov 19 2012 at 2:42 PM Rating: Excellent
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That OP is on Valefor and he's wrong and right. VW shouts are indeed down. It's not to say that they are dead but they definitely died down a little lately. I'd like to blame the blinker nerf but the shouts were less frequent before that. There are Qilin shouts for plates, Kaggen shouts... A little rarer are Pil shouts. There are Hahava shouts which are popular because you only need a small group. And then really there's everything else, Gaunab, Kalasutrax, Akvan, Bhishani very rarely. There's a dude that must really want Athos Gloves cause he shouts for Smierc once in awhile. And sometimes there are Lamorak shouts. Not sure where you are seeing people only shouting for Qilin, Uptala, and Aello (seriously who shouts for Aello). But yeah, I wish they would adjust VW to attract more people.

Meebles requires a static really to progress to the final boss. You can do pickups for each individual NM, but there's not much point in farming boons with a pickup. Also, if you shout there's a good chance that everybody wants the thing that you want so why not make a static where everybody picks and lots the things they really want?

People don't shout for Nyzul because there's a good chance that the random person off the street will not be able to help you. He may not have skype, may not be on pc (for dat swaps, clipper, etc if you are into that). Personally I can't do Nyzul without voice chat. It's just a dealbreaker for me. There's a guy I know who shouts for Nyzul and invariably he'll end up with something like "Neo-Nyzul do you need it? 4/6 need 2 SCH."

Two events that are unfriendly for pickups right there. But there's a guy who shouts for Odin every few days. There's Aooao always there to provide FC services. Dynamis sucks, I only go in there to farm beastmen for the base pieces or for XP. As far as missions go, there are people who shout for some of the BC missions. Many other things can be low-manned if you can find one more person. There have been people who shout for assaults.

Randomffxiguy19 wrote:
Linkshells are now ripping people off from neo-nyzul before the major nerfs are coming (And if you did not know some are getting banned for that lamp glitch/speed hacks but I wont get into that). Leaders seem to get full sets and the ls suddenly dissolves and the underdogs are left with nothing. When they try to expose them so others don't fall victim they get battered, ridiculed, and ignored, so no one cares about them. People say it was their own damn fault and they should suck it up or quit, which is wrong. Leaders go on to make new linkshells and repeat for other sets (this is happening RIGHT NOW on Valefor and NO ONE is stopping them).
I'm dying to know what you mean by this. How can only leaders get full sets when you get a guaranteed piece each time you beat 100? What LS were you in?
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#23 Nov 19 2012 at 2:45 PM Rating: Excellent
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It's been like... half a year since we heard anything new of SoA? I would like to know what I should look forward to in their new expansion. What's the story behind it all? How does the new guild systems look like? Will it help me gear up post Abyssea? (screw you voidwatch, legion and NNI!). I get the feeling the reason why they're not showing anything is because they don't have any to show.
#24 Nov 19 2012 at 3:18 PM Rating: Excellent
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SE is ignoring everything but the XIV redo right now. The permanently staffed XI devs are doing little things, like the 2 hour tweaks, but they can't borrow any spare resources for anything as big as an expansion right now. I don't think we'll see news until 2013.

I noticed the system messages haven't been updated since July. Smiley: laugh
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#25 Nov 19 2012 at 4:15 PM Rating: Excellent
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Oddly enough this thread has got me wanting to turn my account back on.
But. Must. Resist. Till. Semester. Over!
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#26Almalieque, Posted: Nov 19 2012 at 4:31 PM, Rating: Sub-Default, (Expand Post) Holy ding dangs people..I was joking... /sheesh..
#27 Nov 19 2012 at 4:45 PM Rating: Excellent
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Peimei wrote:
Oddly enough this thread has got me wanting to turn my account back on.
But. Must. Resist. Till. Semester. Over!


I can give you my first impression after being half a year away:

- Nothing has changed whatsoever, what you did half a year ago you will still be doing now.
- The no collision detection if you've been idle for more than 30 seconds is very neat!
- Playonline.
#28 Nov 19 2012 at 5:36 PM Rating: Excellent
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RaiseIII wrote:

Or maybe it is what I think it is, that being people want to be entertained. They want "service" and they want it chop-chop. They want others to do the legwork, however big or small it is, and present them with an event where they pop in, listen to the "game plan", go have their fun, grab their shineys without the brain damage of putting it together and leave to await the next "entertainment opportunity".


I think it's just that it is mind-numbingly horrible starting a shout. So, yeah, props to people that do it (I have done a few myself)... but yeah the idea of logging into a game and spending 3 hours trying to get enough people to take on some of the higher tiers of something like, say, Walk of Echoes... ughghh. I just don't have the time for that. And it is stressful, and did I mention that it isn't fun? I do play video games to have fun.

And yeah. I don't actually want to lead a group if I haven't done the content, reading about it online just isn't the same (and I do read about battles before I participate in someone else's shout as well...)

Let's be honest, half the problem is needing to shout at all. It's a consequence of a very olde online game, but really it would be nice to have some fix for the sadface party search system that we have.

It would also be nice if things were scaled for smaller groups, generally speaking, as well as more PUG friendly (looking at you, meeble). We really have way too much 18-36 person stuff going on. Some of the lower tiers of WoE are ok for smaller groups but that content was so failboat it takes a lot of 'splaining to get randoms to do it.
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#29 Nov 19 2012 at 5:45 PM Rating: Default
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Randomffxiguy19 wrote:
Please, I am not trolling. I am just explaining what I have been seeing the past three to four months. I set all time so that most people are off work for PST and EST.

My server is valefor. Even after merging more then a year ago, they server population is now as it was before the merge.

Average player base on a saturday afterrnon (7pm EST~10pm EST): around 1500

Average player base on sunday afternoon (7pm EST~10pm EST): around 1400

Weekdays: goes from 800~1.1K and seems the lowest day people are on are thursdays.

Most seem afk at Ru'lude or Port Jeuno.

There have been no neo-nyzul shouts, meeble burrows, voidwatch, quests, missions shouts for a long time (or very little). Ever since the update a month or so ago that introduced meeble burrows there have been no shouts that enter my vision of "prime time" USA time. I even went to ffxiah.com and checked the shout page periodically to make sure. This means meeble burrows is basically a bust unless people make a dedicated linkshell for it.

When there is a voidwatch shout it has a rough >50% chance to be either Qilin, Uptala, or Aello.

RMT fell cleave groups spam the shouts nearly every day. Blinkers were nerfed to the ground but this does not stop them, they max all lights and sell beads to npcs which need to be nerfed also. This cruor nerf also dropped the cell price to <50K/stack and still falling.

Dynamis is beyond crowded now from the blinker nerf and it's absolutely chaos in there. Avoid if you don't want to make enemies.

If you want to do the WOTG missions before the new avatars come out, good luck. No one is interested in helping.

Linkshells are now ripping people off from neo-nyzul before the major nerfs are coming (And if you did not know some are getting banned for that lamp glitch/speed hacks but I wont get into that). Leaders seem to get full sets and the ls suddenly dissolves and the underdogs are left with nothing. When they try to expose them so others don't fall victim they get battered, ridiculed, and ignored, so no one cares about them. People say it was their own damn fault and they should suck it up or quit, which is wrong. Leaders go on to make new linkshells and repeat for other sets (this is happening RIGHT NOW on Valefor and NO ONE is stopping them).

With all these issues getting worse and worse I don't think FFXI will last that much longer because everyone knows meebles burrows is getting updated with a few more job abilities and HUGE nerfs next update which will add literally no content to the game (You can not deny this).

If you read this your best bet is to just wait it out until a month before (or when) the expansion hits to start playing again. As of this month and probably months ahead FFXI is only going to get worse and lower population servers like mine are feeling the full blunt force of it.





Edited, Nov 18th 2012 7:36pm by Randomffxiguy19



Quit being a coward....put your name to this post...if you want anyone with half a brain to give your post merit.
#30 Nov 19 2012 at 6:21 PM Rating: Good
This game's going to keep doing this until it DOES die in god knows how many years. Level 75, game slowed down, tons left, Abyssea came out, rejuvenation! Two more Abyssea packs, people stuck around, came back, then Abyssea got old and people started leaving. VW maybe brought back a few people, but probably got more to leave, so here we are again. SE will release SoA, people will come back, things will pick up for a year or two and then a decline will happen once again until SE releases something substantial again.

This game is at a point where it's mostly vets returning who have done everything up until whatever event has come out. They get through the new content, get bored and leave again. Honestly, the game is at it's best when it's this way, you can go do whatever you want without having to worry about tons of competition interrupting whatever run you're doing. This game will be alive until it's down to 1 server and SE decides to shut that server down. These games are hard to kill off cause there's something unique about them due to the era they were created in, and it's hard to find anything modern and similar.
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#31 Nov 20 2012 at 9:01 AM Rating: Decent
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I just turn around and say:

I look forward to "This game is dying thread" this time next year.

I will also say the exact same thing this time next year and will repeat my self for many years to come.
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#32 Nov 20 2012 at 9:54 AM Rating: Excellent
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Dying is a bit extreme, as there are some nights where it seems as alive as ever. The problem is those times seem to be fewer than they once were. There's some days/evenings where it can easily be assumed the game is dead. No one will be on LS and there won't be any shouts, or if there are they won't fill up. If there are simultaneous VW shouts only one will be able to fill up if any. So while it's not dead, I wouldn't say it's in a great state right now. It's alive, but with a chronic illness where there are good days and bad.
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#33 Nov 20 2012 at 11:05 AM Rating: Excellent
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I hope when I die it takes as long as this games death has been.
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#34 Nov 20 2012 at 11:12 AM Rating: Good
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Whilst I do enjoy the FFXI community, and "this game is dying" threads have been around as long as I can remember... I have to agree that the game truly feels as if it's on it's way down-and-out.

I came back a few months ago, did the level cap thing, did the new VW stuff, and tried my hand at NNI. Though I did like the improvements to the VWnM system, none of it really "thrilled" me.

I just left the game (again, usually leave when I get bored, which is usually a year and-a-half or so after playing, then I come back about a year-and-a-half later). This is officially the fastest I've ever left FFXI, because I was so staggeringly bored after the first month I couldn't believe it. I tried hard to enjoy it... but this "blast" was really a wash.
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#35 Nov 20 2012 at 11:16 AM Rating: Excellent
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the only period where I felt this game was "dying" was after WoTG. The lack of meaningful content, the lack of story on release, the 3 years it took to get it over with, it to me was the most trying time in the games history. What you see now is a lull, a calm before an expansion. When Adoulin or w/e it is called is launched this game will see a resurgence...likely its last, so SE better make it count and milk this cash cow for as much as possible. But I wager as long as folks pay to play SE will keep the servers on.
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#36 Nov 20 2012 at 12:03 PM Rating: Excellent
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rdmcandie wrote:
What you see now is a lull, a calm before an expansion.


Probably, but it seems like it's been an especially long lull.

Quote:
When Adoulin or w/e it is called is launched this game will see a resurgence...likely its last, so SE better make it count and milk this cash cow for as much as possible. But I wager as long as folks pay to play SE will keep the servers on.


There will be a resurgence to be certain. I just wonder if it will be all that big or long lasting. If I were a former casual player keeping up with current events, I might be a tad wary of returning at all. If I were a former endgame junkie I also might be turned off by how much the game has changed. Basically I don't think they're doing a good job pleasing either group or those in-between right now. Ignorance will certainly lead to SE's bliss here. People who don't know what the heck is going on will be the most eager to try the game or return to it I think.

Edited, Nov 20th 2012 1:06pm by Camiie
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#37 Nov 20 2012 at 12:12 PM Rating: Excellent
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I do think if SoA doesn't offer some serious fun, especially for more casual players, the game will be in trouble.

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#38 Nov 20 2012 at 4:47 PM Rating: Excellent
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If the game ever did shut down, I kinda want to be there to see how SE ends it. I thought what they did before FFXIV 2.0 was a cool idea.
It would be a shame, I've tried so many MMO's and they all feel like WoW in some way. FFXI battle system, and the whole game feel really unique.

Edited, Nov 20th 2012 4:48pm by bochafish
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#39 Nov 20 2012 at 9:54 PM Rating: Excellent
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Olorinus wrote:
I do think if SoA doesn't offer some serious fun, especially for more casual players, the game will be in trouble.



I rather hope SoA brings back the sense of adventure and comradery that once existed in FFXI.
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#40 Nov 20 2012 at 10:14 PM Rating: Excellent
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(Pardon me, I am birthday drunk.)

The opening day of ToAU had that excitement in spades. We all farmed our testimonies and then got on the boat together, as a linkshell. Then we all arrived in Aht Urghan together. We were all equal again - equally lost, equally noob. When someone finally figured out the location of the map vendor, they shouted it for the rest of us. It took me weeks to acclimate myself to the new zones. I remember hopping on WHM and doing a Sneak/Invisible run around Wajoam Woodlands, since no chocobos were available yet.

Good times, good times.
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#41 Nov 20 2012 at 11:22 PM Rating: Excellent
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As a developing professional alcoholic, I can safety say that post was not NEARLY incoherent enough to qualify for drunk status, birthday or otherwise.
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#42 Nov 20 2012 at 11:40 PM Rating: Excellent
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Quote:
As a developing professional alcoholic, I can safety say that post was not NEARLY incoherent enough to qualify for drunk status, birthday or otherwise.


As a self-proclaimed grammar Nazi, and a person who touts himself as a never-drunk poster, I must agree with your analysis.

But perhaps we should seek a 3rd professional's diagnosis? Just to be safe?
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#43 Nov 21 2012 at 1:31 AM Rating: Excellent
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The casual population of the game is suffering for the most part. Due to several of SE's recent decisions there has been a dearth of content aimed at the 95% of the population who pay for the servers. The game is currently on a slow downhill slope to the servers being turned off, mostly due to developer inattention. It's not going to happen soon, but unless the developers pull their heads out of their collective arse's then in the not too distance future (next summer / fall) this game is going to have another set of server merges and a tumbling player-base. I've personally experienced an MMO dieing and that is how it tends to happen.
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#44 Nov 21 2012 at 7:24 AM Rating: Good
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Lionheartviii wrote:
Quote:
As a developing professional alcoholic, I can safety say that post was not NEARLY incoherent enough to qualify for drunk status, birthday or otherwise.


As a self-proclaimed grammar Nazi, and a person who touts himself as a never-drunk poster, I must agree with your analysis.

But perhaps we should seek a 3rd professional's diagnosis? Just to be safe?


As an unbiased former drunken (last night) career white mage with personal knowledge of Mrswho's abilities, I can firmly attest that she is the most functional drunk bard I have ever seen. Her attention to detail is magnificently excellent right up to the point where she falls off the barstool and the chat goes blank.

I have no doubt in her ability to provide stunning non-fictional prose (verbose or not) while simultaneously ensuring a distiller's retirement plan is being properly funded. She is quite the multi-tasker.

Happy Birthday grrl.


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#45 Nov 21 2012 at 8:45 AM Rating: Good
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Lionheartviii wrote:
Quote:
As a developing professional alcoholic, I can safety say that post was not NEARLY incoherent enough to qualify for drunk status, birthday or otherwise.


As a self-proclaimed grammar Nazi, and a person who touts himself as a never-drunk poster, I must agree with your analysis.

But perhaps we should seek a 3rd professional's diagnosis? Just to be safe?


As chronic drunk, Id rather drink than talk about someone else drinking.
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#46 Nov 21 2012 at 10:21 AM Rating: Excellent
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I was so hungover this morning even the coffee was undrinkable. I'm on my third giant tureen of tea.

A girl who applied for a job at my office today is an old FFXI player. She quit in 2006. I think I convinced her to come back.
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#47 Nov 21 2012 at 10:25 AM Rating: Excellent
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catwho wrote:
I was so hungover this morning even the coffee was undrinkable. [...] She quit in 2006. I think I convinced her to come back.
Hangovers always make me want to make everyone miserable, too.
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#48 Nov 21 2012 at 11:45 AM Rating: Excellent
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Olorinus wrote:
I do think if SoA doesn't offer some serious fun, especially for more casual players, the game will be in trouble.



I'd like to know what the @#%^ SoA is about. I knew more about CoP the day it revealed..here we are creeping into it's 1 year anniversary of reveal and still know jack squat, not even a video of god mode blue mage using spider web we never got access to like in ToAU reveals.

#49 Nov 21 2012 at 11:58 AM Rating: Excellent
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Id personally rather know nothing of it. Makes it more exciting to explore.
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#50 Nov 21 2012 at 2:32 PM Rating: Excellent
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saevellakshmi wrote:
The casual population of the game is suffering for the most part. Due to several of SE's recent decisions there has been a dearth of content aimed at the 95% of the population who pay for the servers. The game is currently on a slow downhill slope to the servers being turned off, mostly due to developer inattention. It's not going to happen soon, but unless the developers pull their heads out of their collective arse's then in the not too distance future (next summer / fall) this game is going to have another set of server merges and a tumbling player-base. I've personally experienced an MMO dieing and that is how it tends to happen.
As a non-casual, I'm still chugging along. Big goals, I get to do all the cool stuff and whatnot. But as I implied in an earlier post, I can see that right now the game is extremely unfriendly for casuals. Nyzul is just a little too hard for the average person (especially the average person who can't make or join a static party). Meebles could theoretically be great if some of the restrictions were lifted. VW would be very casual friendly if there were more shouts (and if you could buy more than 5 phase displacers per week for a lower price). There's always Abyssea, but since most people either have their gear or have the means to get it easily, it's tough for newbies or returning players to get into it unless they already have friends who will help.

With that said, there's still all that level 75 content out there that's still fun to do. I still farm up Ultima and Omega pops, and we still lowman Odin once in awhile for abjurations. Anybody can do Dynamis. I've done so much Salvage in the last year it's crazy (finished 6 complete sets between myself and mule). Honestly, even though a lot of this level 75 gear has been outclassed by newer and better stuff, I still find a lot of enjoyment getting it. And it is something that anybody can do.
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#51Nuhnisgodly, Posted: Nov 21 2012 at 7:08 PM, Rating: Sub-Default, (Expand Post) Dude,.....seriously?! For years this game has been "dying". >.>
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