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Are there any traditional parties anymore?Follow

#1 Jul 07 2012 at 3:41 PM Rating: Default
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I've returned to the game last week after about a 7 or 8 year absence . The tons of XP you get in a party these days is great. But the downside is, it's usually chaotic. I was in a party in Gusgen last night, there was a decent amount of XP rolling in, but there were like 3 full parties in an alliance, so there was just mobs of characters running around. No organization, just everyone running to try to get a few hits in before the MOB actually was killed. The other downside is the "tanks" (not that anyone was truly playing any role) were Taru and kept dying, but there was enough Raise and Reraise going around that it wasn't a big deal I guess.

Are there any traditional parties anymore? I remember back in '04/'05 when you'd form a very strategic party and you'd need some serious teamwork to defeat some of the pulls. It was challenging, but very rewarding. In contrast, last night, I felt like the XP would not have changed if I just sat there and did nothing.

So again, the XP is great, but the lack of organization and strategy makes it not nearly as rewarding.



Edited, Jul 8th 2012 8:39am by ticojpunk
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#2 Jul 07 2012 at 3:53 PM Rating: Excellent
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No.

And nothing of value was lost.
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#3 Jul 07 2012 at 4:03 PM Rating: Default
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I miss the old party set up.. It came back for a short while when the cap was 80.That is until people figured out Abyssea.
#4 Jul 07 2012 at 5:43 PM Rating: Decent
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Oh well. I guess I'll just enjoy the express train to 99 for what it's worth!
Thanks guys.
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#5 Jul 07 2012 at 9:45 PM Rating: Default
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ticojpunk wrote:

Are there any traditional parties anymore? I remember back in '04/'05 when you'd form a very strategic party and you'd need some serious teamwork to defeat some of the pulls. It was challenging, but very rewarding. In contrast, last night, I felt like the XP would not have changed if I just sat there and did nothing.

So again, the XP is great, but the lack of organization and strategy makes it not nearly as rewarding.



this is what i miss so much, 2003+ the challenge, the excitement, seeing how well your pt set up will do, organization and strategy, dying, links! etc, all about the fun, + good exp.

2009+ 1-30 leech books off of people while watching people, abyssea leech/keying 30-99 watching other people fighting while you just leech/afking,

this is what people do now and days><. miss seeing alot of people looking for pt. but now it little to none cause they wanna leech it.
i dont know how people get any fun /excitement from leeching and just keying.

RIP traditional parties you will be missed;;
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#6 Jul 07 2012 at 10:31 PM Rating: Default
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Yeah, I do miss the old 6 man parties. Sadly, the game doesn't encourage it anymore. You get less exp per hr that way. However on the bright side there are some people that think the same way and are forming a LS. Just beware, a lot of people will be very vocal about this topic. It seems like the phrase "old school" and "6 man PT" are dirty words now. A quick linky to the linkshell thread:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=1341514718199214860
#7 Jul 07 2012 at 11:30 PM Rating: Excellent
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Nostalgia, guys.
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#8 Jul 07 2012 at 11:41 PM Rating: Excellent
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When people say old school party, I highly doubt they mean the sh*tty exp that came with it.

There was something fun about grabbing 5 other people and heading out into the wilderness to bust up the local wildlife, though.
#9 Jul 07 2012 at 11:59 PM Rating: Excellent
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I feel the Nostalgia when I run past the pond in Qufim. When I hear the music in Selbina. Or take an airship to Kazham. I miss the excitement when you were making a party and that key job logs you type as fast as you can and invite them to party...and they join! Everyone heads out in happy spirits to camp, you can't get the best spot because there's always a group there but your camp is still good. Everybody buffs up and puller runs off to get something...

Whats this? Link? Someones Disconnecting? Full wipe? Whm have Reraise? What the WHM d/c? HP back to Jeuno. Disband. Logout.

This scenario doesn't happen all the time. But it happened enough of the time to have made me jaded.

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#10 Jul 08 2012 at 1:07 AM Rating: Good
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I miss them too, looking for party, meeting new people and yes taking the airship to Kazham to meet with the party. I still have fun in the game now and I believe there is room for both types of players, you have to make the game for you and play to your style. Find others who want to join your quest for happiness in the game. I miss the old ways but very much welcome the new way of things.
#11 Jul 08 2012 at 1:23 AM Rating: Good
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I used to love the teamwork aspect of a party more than anything. It was very satisfying to go out into the game by yourself, collect gear, and then test your performance out in a tightly-knit group.

Regardless of the negative aspects to six-man parties, I think SE should at least investigate whether there is some event or method of allowing six-man groups to get exp again in such a way. There is clearly at least some demand for it, all that would be needed is competitive rewards when compared to the GoV/Abyssea type levelling.

Sure, not everyone would be interested, but then again not everyone is interested in Voidwatch, getting relic type weapons or Neo-Nyzul either.
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#12 Jul 08 2012 at 6:38 AM Rating: Excellent
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I'm way too jaded to ever enjoy 6-man parties again.
#13 Jul 08 2012 at 6:44 AM Rating: Good
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It's hard for me to see where it all took a turn, because I left in 2005 or so, then returned in 2012.

I recognized the shortcoming of the old system. Sometimes I'd burn hours of my night away and barely got any XP. I wished instead of introducing this whole GoV thing, they'd just upped the XP you get while partying. Seems simple enough.

I like some people's descriptions of the old days. Rings very true with me, as I've shared the same exact experiences.

With the way the game is now, I can't see myself playing for very long. I might just get my RDM to 99, and my BLM to 49 and call it a day.
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#14 Jul 08 2012 at 7:26 AM Rating: Decent
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Reiterpallasch wrote:
When people say old school party, I highly doubt they mean the sh*tty exp that came with it.



That's only if you max/min xp. As a RDM, I much rather enjoyed a party with a WHM and non-paper tank over the ToA TP burns.


ticojpunk wrote:

With the way the game is now, I can't see myself playing for very long. I might just get my RDM to 99, and my BLM to 49 and call it a day.


I would wait to see what the expansion will have.
#15 Jul 08 2012 at 8:11 AM Rating: Good
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mikeyc wrote:

Regardless of the negative aspects to six-man parties, I think SE should at least investigate whether there is some event or method of allowing six-man groups to get exp again in such a way. There is clearly at least some demand for it, all that would be needed is competitive rewards when compared to the GoV/Abyssea type levelling.


Why do you require SE's intervention here? Couldn't you simply find five other people and go exp the old way? After all there is such a huge demand for it I doubt it would take long at all for you to shout in Jeuno. Then again, people seem to be so wrapped up in nostalgia that shouting for members would probably be too streamlined, so perhaps you just wait around until five of the right jobs show up. Otherwise here are some other suggestions:
  • Do Abyssea with 6 people, no atmas, no cruor buffs, no temp items, and fight only mobs that have been leveled up to T - VT.
  • FoV / GoV with 6 people, no book buffs, fight only T - IT.
  • Stop living in the past.


In case some of you have forgotten the reason why those parties don't exist anymore is because that way of exping sucked. We all made the best of it and tried to put a happy face on while doing it because there wasn't any other ways of getting exp at a reasonable pace. Getting exp the old way was just as mindless as it is today, but for different reasons. Back then it took hours to get a party together, get to a camp, and make any discernible progress by which time anyone that wasn't drunk or high was usually bored to tears.

I'm not saying that it was all bad or that people shouldn't revisit the past if they are so inclined, but please don't come here lamenting about how the old ways were so much better. Those of us that have been here the longest and have stayed with the game all these years have a vivid memory of how things use to be. Speaking as someone that took five jobs (some that were less than popular with parties) from 1-75 the old way I never want to return to that again. Exp has always been a means to an end in this game, it just happened to be that the method of getting to the end took a disproportionately long time to get there.

edit: missing tag

Edited, Jul 8th 2012 10:12am by salvationinpurgatory
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#16 Jul 08 2012 at 10:10 AM Rating: Default
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I miss the old 6-person parties too, hate how the game is moving more in the direction of abyssea, alliances and afk-exp.
#17 Jul 08 2012 at 10:44 AM Rating: Excellent
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I don't miss it.

I also leveled up 5 jobs the "old" way. (WHM, BLM, RDM, THF, and BRD.) One of them is still my main job. The problem is that the things you did in those exp parties, and the things you do in endgame, are generally so radically different that all that "training" did nothing to prepare you for the reality of the battles you'd face.

I do miss the teamwork and the strategy that went into the old school parties, but I don't wish for a return to that for purposes of exp. What I'd rather see is a series of 6 man battlefields that requires the old school setup, or at least encourages it, as a means of working toward a separate series of rewards that has nothing to do with experience points. Sort of like ENMs, but with incremental progress instead of random number generator rewards.
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#18 Jul 08 2012 at 11:25 AM Rating: Decent
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Why do you require SE's intervention here? Couldn't you simply find five other people and go exp the old way? After all there is such a huge demand for it I doubt it would take long at all for you to shout in Jeuno. Then again, people seem to be so wrapped up in nostalgia that shouting for members would probably be too streamlined, so perhaps you just wait around until five of the right jobs show up. Otherwise here are some other suggestions:

Do Abyssea with 6 people, no atmas, no cruor buffs, no temp items, and fight only mobs that have been leveled up to T - VT.
FoV / GoV with 6 people, no book buffs, fight only T - IT.
Stop living in the past.


Because that's not how the game is set up. You're confusing the amount of xp gained with how the XP is gained. We would need SE intervention to have enough people to make it exciting and time efficient. If SE created yet another "alternate universe", where there was a benefit not obtainable else where or made it equitable in xp gain, people would enjoy it. I touched on this in the merit thread on this forum.

Quote:
In case some of you have forgotten the reason why those parties don't exist anymore is because that way of exping sucked. We all made the best of it and tried to put a happy face on while doing it because there wasn't any other ways of getting exp at a reasonable pace. Getting exp the old way was just as mindless as it is today, but for different reasons. Back then it took hours to get a party together, get to a camp, and make any discernible progress by which time anyone that wasn't drunk or high was usually bored to tears.


No one forgot. Some people just enjoyed a 6 man party. Just as you put on a happy face back then, that's what some people are doing now. The xp gain is awesome, but the party/alliance sucks. This "new" way promotes gimps. You show up to a party full of naked level 1 event gear wearing leeches who become 99 with no effort, gear or stats. There was a time where a level 75 was somewhat respected/admired for making it, especially with capped merits. Obtaining "Maat's cap" was an awe.

Quote:
I'm not saying that it was all bad or that people shouldn't revisit the past if they are so inclined, but please don't come here lamenting about how the old ways were so much better. Those of us that have been here the longest and have stayed with the game all these years have a vivid memory of how things use to be. Speaking as someone that took five jobs (some that were less than popular with parties) from 1-75 the old way I never want to return to that again. Exp has always been a means to an end in this game, it just happened to be that the method of getting to the end took a disproportionately long time to get there.


The people who are claiming that the old days were "better' ALSO lived it, hence the memory. You're not the only person who leveled 75 "the old way". If I had the ability to turn back time and make it that Abyssea was "End game" only and or similar XP to the old TP burns (or less), then I would.

Speaking of TP burns, people made the same abssea type comments about them as well. Once people found out the max xp rate, they made xping into a boring cycle. As you said, it isn't all bad. I do like the ability to show up at a party and play the way I want without people having me under a microscope. However, to act like no one actually like using strategy and prefer press and play is absurd. If SE provided equal but various ways of gaining XP, people would take advantage of those different ways. As long as SE has one xp gain clearly more efficient than the rest, everyone will flock to it, no matter how much you might think it sucks.
#19 Jul 08 2012 at 11:32 AM Rating: Excellent
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Almalieque wrote:
Quote:
Why do you require SE's intervention here? Couldn't you simply find five other people and go exp the old way? After all there is such a huge demand for it I doubt it would take long at all for you to shout in Jeuno. Then again, people seem to be so wrapped up in nostalgia that shouting for members would probably be too streamlined, so perhaps you just wait around until five of the right jobs show up. Otherwise here are some other suggestions:

Do Abyssea with 6 people, no atmas, no cruor buffs, no temp items, and fight only mobs that have been leveled up to T - VT.
FoV / GoV with 6 people, no book buffs, fight only T - IT.
Stop living in the past.


Because that's not how the game is set up. You're confusing the amount of xp gained with how the XP is gained. We would need SE intervention to have enough people to make it exciting and time efficient. If SE created yet another "alternate universe", where there was a benefit not obtainable else where or made it equitable in xp gain, people would enjoy it. I touched on this in the merit thread on this forum.

So another Abyssea that's not really Abyssea but provides the same benefits as Abyssea? It seems a little convoluted, for what's essentially a niche audience. If you give it a benefit that you get nowhere else (items, I assume?) then essentially you're wanting to force everybody to play the same way you do. I'm not sure I'm keen on that.
#21 Jul 08 2012 at 12:47 PM Rating: Excellent
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I don't miss it.
That's because you were actually there.
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#22 Jul 08 2012 at 1:27 PM Rating: Excellent
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lolgaxe wrote:
catwho wrote:
I don't miss it.
That's because you were actually there.
I'm also a legendary chain 300 puller bard. If I ever see another 6-man pink bird party again in my lifetime, it'll be too soon.

Edited, Jul 8th 2012 3:28pm by catwho
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#23 Jul 08 2012 at 2:17 PM Rating: Excellent
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I don't miss it either. I never met any friends exping and parties were usually frustrating for one reason or another. Took me a long time to find my groove, but I eventually grew to love BLM soloing purely because it meant I didn't need to find 5 semi-competent people in order to get something done that afternoon.

catwho wrote:
lolgaxe wrote:
catwho wrote:
I don't miss it.
That's because you were actually there.
I'm also a legendary chain 300 puller bard. If I ever see another 6-man pink bird party again in my lifetime, it'll be too soon.


"k, got another bird... oh, you attacked one that spawned near our camp. And the DRG attacked another one, so we have 3 on us?! Dammit, okay using horde, let me get out of range. Okay, targeted the one I pulled so that it'll sleep me but wake me up when it hits me... aaand you voked it off me. And it slept all the melees. And now you're getting hit and I'm not. Great. That's great."

If there is a hell, BRD merit parties have to be what it's like.
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#24 Jul 08 2012 at 2:57 PM Rating: Excellent
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When I played RDM, I would toss a Dia on the birds in the hopes it'd get reflected back to me. Bam, free 1 tick poison. Immune to sleep ftw.
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#25 Jul 08 2012 at 2:59 PM Rating: Excellent
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I do kinda miss the variety and varied play of the MJSP camp, but I really don't see how burning pink birds in Wajoam is any different from burning worms or dolls in Abyssea, you just use more people because it's no detriment to do so.

Then again, there are people complaining that 'leeching is too easy' here. If you're purely leeching from 10-ish to level 99, you're doing it horribly wrong and it's your own goddamn fault for being bored. Stop leeching and try to contribute; use /DNC and regain atmas to help heal, or be on a job with a good 2-hour to spam while keying, or at the very least just try to contribute at all. If you just wanna stand around and leech to 99 why the hell are you bitching about it?

Edited, Jul 8th 2012 2:00pm by Raelix
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#26 Jul 08 2012 at 3:54 PM Rating: Default
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Altair wrote:
Almalieque wrote:
Quote:
Why do you require SE's intervention here? Couldn't you simply find five other people and go exp the old way? After all there is such a huge demand for it I doubt it would take long at all for you to shout in Jeuno. Then again, people seem to be so wrapped up in nostalgia that shouting for members would probably be too streamlined, so perhaps you just wait around until five of the right jobs show up. Otherwise here are some other suggestions:

Do Abyssea with 6 people, no atmas, no cruor buffs, no temp items, and fight only mobs that have been leveled up to T - VT.
FoV / GoV with 6 people, no book buffs, fight only T - IT.
Stop living in the past.


Because that's not how the game is set up. You're confusing the amount of xp gained with how the XP is gained. We would need SE intervention to have enough people to make it exciting and time efficient. If SE created yet another "alternate universe", where there was a benefit not obtainable else where or made it equitable in xp gain, people would enjoy it. I touched on this in the merit thread on this forum.

So another Abyssea that's not really Abyssea but provides the same benefits as Abyssea? It seems a little convoluted, for what's essentially a niche audience. If you give it a benefit that you get nowhere else (items, I assume?) then essentially you're wanting to force everybody to play the same way you do. I'm not sure I'm keen on that.


That's why I specifically said that SE should have various ways of gaining equal amount of xp. When there is only one way, then everyone will flock to that one way, max/min it and take away all of the fun. It will happen, so having various forms, i.e. TP burns, Mana burns, 6 man set up, abyssea, etc. yield something worthwhile will only diversify the playing.

I don't see why one would argue to have only one way to efficiently gain xp o.O?
#27 Jul 08 2012 at 4:19 PM Rating: Excellent
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nyheen wrote:
ticojpunk wrote:

Are there any traditional parties anymore? I remember back in '04/'05 when you'd form a very strategic party and you'd need some serious teamwork to defeat some of the pulls. It was challenging, but very rewarding. In contrast, last night, I felt like the XP would not have changed if I just sat there and did nothing.

So again, the XP is great, but the lack of organization and strategy makes it not nearly as rewarding.



this is what i miss so much, 2003+ the challenge, the excitement, seeing how well your pt set up will do, organization and strategy, dying, links! etc, all about the fun, + good exp.

2009+ 1-30 leech books off of people while watching people, abyssea leech/keying 30-99 watching other people fighting while you just leech/afking,

this is what people do now and days><. miss seeing alot of people looking for pt. but now it little to none cause they wanna leech it.
i dont know how people get any fun /excitement from leeching and just keying.

RIP traditional parties you will be missed;;


Liadetti wrote:
I miss the old 6-person parties too, hate how the game is moving more in the direction of abyssea, alliances and afk-exp.

Know what I don't miss? Waiting for a BRD, waiting for a BRD, the RDM won't leave Jeuno without a BRD, the PLD won't go without a RDM, the RDM leaves because no BRD, the PLD leaves because no RDM, waiting for a BRD.
#28 Jul 08 2012 at 4:51 PM Rating: Default
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Subadai wrote:
Know what I don't miss? Waiting for a BRD, waiting for a BRD, the RDM won't leave Jeuno without a BRD, the PLD won't go without a RDM, the RDM leaves because no BRD, the PLD leaves because no RDM, waiting for a BRD.


You had a PLD in your party?
#29 Jul 08 2012 at 6:44 PM Rating: Excellent
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Things I miss with "traditional" 6-player parties:
* playing/starting conversations with other people
* the "structure" and "strategy" (e.g. skill chains and magic bursts, timing and pulling correctly to avoid mass aggro/keep XP chains up)

Things I DON'T miss:
* waiting ages for healers to pop / say "yes"
* waiting ages for people to get ready
* waiting ages to start because the people in your party do stupid things on the way to camp/after the first pull
* spending 2 hours to get 10k

My schedule has changed dramatically since starting almost 10 years ago so my style is a lot more casual and log ins are a lot more random. So "cheap" XP is a huge incentive for me to keeping my subscription.

Having said that, I dislike leeching myself, so Grounds of Valor (with my NPC) is plenty challenging, but the progress is still steady.

Best way to "relive the past" is to team up like-minded friends or linkshell members.
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#30 Jul 08 2012 at 7:41 PM Rating: Default
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Almalieque wrote:

The people who are claiming that the old days were "better' ALSO lived it, hence the memory. You're not the only person who leveled 75 "the old way". If I had the ability to turn back time and make it that Abyssea was "End game" only and or similar XP to the old TP burns (or less), then I would.

Speaking of TP burns, people made the same abssea type comments about them as well. Once people found out the max xp rate, they made xping into a boring cycle. As you said, it isn't all bad. I do like the ability to show up at a party and play the way I want without people having me under a microscope. However, to act like no one actually like using strategy and prefer press and play is absurd. If SE provided equal but various ways of gaining XP, people would take advantage of those different ways. As long as SE has one xp gain clearly more efficient than the rest, everyone will flock to it, no matter how much you might think it sucks.


I think this post sums up the current state of FFXI. FoV was a nice idea but GoV pushed people into alliances and encouraged AFK leveling, Abby was the culmination of the idea. Now that Tanaka is gone, the designer of Abby is running FFXI now. The future of FFXI is very hazy indeed to me... Maybe it is SE's intention to make FFXI a casual game and FFXIV more of a time sink.
#31 Jul 08 2012 at 7:59 PM Rating: Excellent
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catwho wrote:
lolgaxe wrote:
catwho wrote:
I don't miss it.
That's because you were actually there.
I'm also a legendary chain 300 puller bard. If I ever see another 6-man pink bird party again in my lifetime, it'll be too soon.

Edited, Jul 8th 2012 3:28pm by catwho

Honestly, I loved the feeling of 6 people working together, knowing each other's play styles, and bouncing off of one another to maximize efficiency and fun at the same time. Basically, any party that was composed of mostly LS members, I @#%^ing loved. Grinding up in 2005 was fun, too, because I happened to be part of a group of people who were always on and seeking at roughly the same times from crawler's nest to bibiki bay, so we all partied with each other fairly often, and when several of us got into a single party, that benefit of having partied together for 30 levels became instantly apparent. However, I stopped enjoying random /seek parties some time after ToAU came out, because doing birds from 50 to merit cap gets so @#%^ing old. It was fine with my LSmates, because we could be on vent and dick around while we were grinding, but the last mostly random pug I enjoyed was on my pld, with one LSmate (who I would eagerly attempt to disembowl, if I met her today) on cor, and the rest of the party full of rangers, at 58-60 against colibri. Trying to maintain hate off of 3 Cor Buffed rngs against piercing weak mobs is... challenging. Pulling it off is not, however, impossible, and I managed to maintain hate control most of the time, baring one of the rngs pulling with slugwinder for sh*ts and giggles, which they all did on multiple occasions.

I'm with the "I miss the strategy and the challenge" crowd. I do not miss the exp at all, but I won't deny that for a good while, putting up with the sh*tty parties made the ones you got that everyone was intelligent and knew what they were doing, such that the party ran like clockwork, so much more @#%^ing fun. Sadly, I've long since accepted the fact that we can't have our cake and eat it, too. Doesn't mean I won't join a random lowbie party that's doing it old school if I happen to have gear for a job around that level if I see them, though, just for sh*ts and giggles Smiley: lol
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#32 Jul 08 2012 at 11:30 PM Rating: Excellent
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ticojpunk wrote:


I recognized the shortcoming of the old system. Sometimes I'd burn hours of my night away and barely got any XP. I wished instead of introducing this whole GoV thing, they'd just upped the XP you get while partying. Seems simple enough.



No, because the problem was/is the game is so top heavy that the job mix sucks, the number of people LFP sucks, and even if a six man party gave twice as much exp as GoV you'd spend so much time looking for people to play with it would be twice as slow.

That's why they made GoV/abyssea style exp the main form of exping - because you can have a mish mash of half arse jobs and people in crummy gear and still succeed. That's not a design flaw - they made it that way to take some of the suck out of lower level exping.

Believe me man, my first job I leveled up coming back was before GoV was introduced. I duoed till 65, when mercifully someone took pity on me and let me into abyssea exp, where I slapped on a refresh atma (the only one I had) and helped heal as a BST/WHM cause that was the most useful thing I could possibly do (no cruor for keys)

It took months, and while parts were fun, it was a real slog and I was super lucky to have an LSmate that was leveling a dual box char (so we had a 90 whm PL the whole time). For a new player that wouldn't happen - and they would quit the game because they wouldn't be able to progress.

If you want a six person party - find others like yourself and static or something.

Edited, Jul 8th 2012 10:39pm by Olorinus
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#33 Jul 08 2012 at 11:35 PM Rating: Good
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Olorinus wrote:
I duoed till 65, when mercifully someone took pity on me and let me into abyssea exp, where I slapped on a refresh atma (the only one I had) and helped heal as a BST/WHM cause that was the most useful thing I could possibly do (no cruor for keys)

It took months, and while parts were fun, it was a real slog and I was super lucky to have an LSmate that was leveling a dual box char (so we had a 90 whm PL the whole time). For a new player that wouldn't happen - and they would quit the game because they wouldn't be able to progress.


Olor BST/WHM healing was pretty clutch sometimes; with the atmas it pretty much put you on par with anything but a WHM and that's always helpful.
#34 Jul 08 2012 at 11:42 PM Rating: Excellent
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yeah... I've done a lot of healing with brd and it isn't much better than healing as a bst.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.

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#35 Jul 08 2012 at 11:47 PM Rating: Good
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salvationinpurgatory wrote:
mikeyc wrote:

Regardless of the negative aspects to six-man parties, I think SE should at least investigate whether there is some event or method of allowing six-man groups to get exp again in such a way. There is clearly at least some demand for it, all that would be needed is competitive rewards when compared to the GoV/Abyssea type levelling.


Why do you require SE's intervention here? Couldn't you simply find five other people and go exp the old way? After all there is such a huge demand for it I doubt it would take long at all for you to shout in Jeuno. Then again, people seem to be so wrapped up in nostalgia that shouting for members would probably be too streamlined, so perhaps you just wait around until five of the right jobs show up. Otherwise here are some other suggestions...


Coincidentally I don't play any more. After Abyssea my enjoyment in the game went downhill and my reasons for staying diminished.

But you are missing the point, it is not about getting exp the hard way, it is about being in the six-man party setting as you would for experience points. There are no events that are specifically tailored to that experience now, and funnily enough, that is what some people actually enjoy in a Final Fantasy game.
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#36 Jul 09 2012 at 12:45 AM Rating: Default
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Prrsha wrote:
Almalieque wrote:

The people who are claiming that the old days were "better' ALSO lived it, hence the memory. You're not the only person who leveled 75 "the old way". If I had the ability to turn back time and make it that Abyssea was "End game" only and or similar XP to the old TP burns (or less), then I would.

Speaking of TP burns, people made the same abssea type comments about them as well. Once people found out the max xp rate, they made xping into a boring cycle. As you said, it isn't all bad. I do like the ability to show up at a party and play the way I want without people having me under a microscope. However, to act like no one actually like using strategy and prefer press and play is absurd. If SE provided equal but various ways of gaining XP, people would take advantage of those different ways. As long as SE has one xp gain clearly more efficient than the rest, everyone will flock to it, no matter how much you might think it sucks.


I think this post sums up the current state of FFXI. FoV was a nice idea but GoV pushed people into alliances and encouraged AFK leveling, Abby was the culmination of the idea. Now that Tanaka is gone, the designer of Abby is running FFXI now. The future of FFXI is very hazy indeed to me... Maybe it is SE's intention to make FFXI a casual game and FFXIV more of a time sink.


mikeyc wrote:
salvationinpurgatory wrote:
mikeyc wrote:

Regardless of the negative aspects to six-man parties, I think SE should at least investigate whether there is some event or method of allowing six-man groups to get exp again in such a way. There is clearly at least some demand for it, all that would be needed is competitive rewards when compared to the GoV/Abyssea type levelling.


Why do you require SE's intervention here? Couldn't you simply find five other people and go exp the old way? After all there is such a huge demand for it I doubt it would take long at all for you to shout in Jeuno. Then again, people seem to be so wrapped up in nostalgia that shouting for members would probably be too streamlined, so perhaps you just wait around until five of the right jobs show up. Otherwise here are some other suggestions...


Coincidentally I don't play any more. After Abyssea my enjoyment in the game went downhill and my reasons for staying diminished.

But you are missing the point, it is not about getting exp the hard way, it is about being in the six-man party setting as you would for experience points. There are no events that are specifically tailored to that experience now, and funnily enough, that is what some people actually enjoy in a Final Fantasy game.


Yep. Aside from BCNMs there isn't much incentive to team up with just 6 people. It's the team work and effort of the other party members... that's whaty I enjoyed the most from them. On a side note, I've always wished you could from a 6 man party in FF1 when I 1st played it on my NES... but maybe that was just gold box thinking.

Edited, Jul 9th 2012 2:48am by Prrsha
#37 Jul 09 2012 at 3:05 AM Rating: Excellent
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Lady Jinte wrote:
I'm with the "I miss the strategy and the challenge" crowd. I do not miss the exp at all, but I won't deny that for a good while, putting up with the sh*tty parties made the ones you got that everyone was intelligent and knew what they were doing, such that the party ran like clockwork, so much more @#%^ing fun.

This. A million times this. I stress that I don't miss the slow XP grind. It took ages just to cap merits on a single job, and it only took one weak link in the chain to slow XP gain for the rest of us, but as far as knowing your role and working solidly as a team, those were the golden years.

I'm currently levelling thief as a low manned group due to a lack of decent parties and a reluctance to Aby-burn and spend eternity skilling up missed skills later. There's something very satisfying about running small teams where people know what they're doing and everything just works. I won't be levelling as quickly as others, but with a combination of GoV and FoV I'll get there in the end and possibly enjoy the ride to 99 a lot more than parking myself in Abyssea and reaping the fruits of other people's labours.

Edited, Jul 9th 2012 5:08am by Glitterhands
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#38 Jul 09 2012 at 4:27 AM Rating: Excellent
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Subadai wrote:
Know what I don't miss? Waiting for a BRD, waiting for a BRD, the RDM won't leave Jeuno without a BRD, the PLD won't go without a RDM, the RDM leaves because no BRD, the PLD leaves because no RDM, waiting for a BRD.

And then when you get a BRD, the BRD leaves because there isn't another BRD.
#39 Jul 09 2012 at 4:45 AM Rating: Default
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I'm not sure why people didn't like my PLD question. It was a legitimate question. During the TP burn era, the reason why WHMs and BLMS weren't invited into parties were the same reasons why PLDs weren't invited.

As I said in the other thread, as a RDM main healer, I did not prefer paper tanks. I loved having WAR/MNK, WAR/SAM, PLDS and people who could take a few hits before being on the verge of dying.

Leenabeans wrote:
Things I miss with "traditional" 6-player parties:
* playing/starting conversations with other people
* the "structure" and "strategy" (e.g. skill chains and magic bursts, timing and pulling correctly to avoid mass aggro/keep XP chains up)

Things I DON'T miss:
* waiting ages for healers to pop / say "yes"
* waiting ages for people to get ready
* waiting ages to start because the people in your party do stupid things on the way to camp/after the first pull
* spending 2 hours to get 10k

My schedule has changed dramatically since starting almost 10 years ago so my style is a lot more casual and log ins are a lot more random. So "cheap" XP is a huge incentive for me to keeping my subscription.

Having said that, I dislike leeching myself, so Grounds of Valor (with my NPC) is plenty challenging, but the progress is still steady.

Best way to "relive the past" is to team up like-minded friends or linkshell members.


There were 3 main reasons on why xping took forever.

1. No one wanted to be the leader. Do a "/sea all xx-yy inv" at any given time and you would see easily 2 or 3 party make ups available, but no one wants to take the initiative and lead a party. Instead, people would rather wait for shouts for some quest/mission/etc. while waiting for an invite.

2. People sought the "perfect" party set up, not taking in consideration the several other variables that affect xp gain, i.e., gear, player experience/knowledge, other parties, etc.

3. Once people have leveled, the leveling population was almost nonexistent. You would have to wait till a new job came out in order to find people leveling again.

While there are no cures for problems one and two, as we all still continue to do that, Level sync solved "problem 3". Instead of having books, SE should have Level sync NPCs at each popular leveling area that can sync you to a level within a 3-5 level range, i.e. Qufim Island level 20-25. Increase the xp level to imitate the book, or better yet, have the level sync NPC give "pages" of different mobs so parties aren't camping on top of each other. Of course, limiting it to 6 people.
#40 Jul 09 2012 at 11:19 AM Rating: Good
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Raelix wrote:

Then again, there are people complaining that 'leeching is too easy' here. If you're purely leeching from 10-ish to level 99, you're doing it horribly wrong and it's your own goddamn fault for being bored. Stop leeching and try to contribute; use /DNC and regain atmas to help heal, or be on a job with a good 2-hour to spam while keying, or at the very least just try to contribute at all. If you just wanna stand around and leech to 99 why the hell are you bitching about it?


I agree with you Raelix, but let's distinguish the type of complaining that goes on on this board.

Type 1 - Things the developers should fix because we pay them
There is legitimate complaining about Captain Obvious things the developer should have fixed. For example, why did it take 10 years to implement a function that ignored character objects AFK'ed near the MogHouse?

Type 2 - People who complain about others
Then there is a certain group of players, some repeats, that constantly complain about all of the ways that their fellow players play. You know the ones. They care more about what some random group of 1-18 players is doing in a zone they haven't even entered than increasing their own net worth in the game.

For example, someone has been LFG for hours as a Thief in sub-average gear for their level and can't get an invite. (This example is mine - I was that Thief).

Or they complain to GMs about people paying to join a TP spam party/SMN burn/<insert other time earned gear/benefit>.

Or about how much easier the game has become because (a) the total exp from 50-75 got reduced; (b) then people starting mana, then arrow, then tp burning and didn't need 5 healers for every DD; (c) and then people started triple digit chaining Tough mobs and didn't need a turtle tank limited by a 30 second timer; (d) and then people sync'ed down; (e) and then people used pages instead of more "strategic" setups; (f) and then people exped in Abyssea; (g) and then people used GoV and are total gimps once they get to 99.

I have a novel idea for Type 2 people. How about you mind your own business? If there are truly that many people who miss the "strategic" old exp parties (read: 7-10 possible jobs, exclude at least 10 job types during any era of FFXI prior to Abyssea), you should have no problem finding enough folks to go play FFXI 2002-2006. However, by my estimates there are only 4 of you total so just hang in there for a couple more years and the last 2 will come along. I recommend LFG and yelling in Jeuno once per 15 minutes. You'll get there...


Edited, Jul 9th 2012 1:20pm by TheBarrister
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#41 Jul 09 2012 at 12:27 PM Rating: Excellent
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Almalieque wrote:
I'm not sure why people didn't like my PLD question. It was a legitimate question.

Once upon a time, PLD was the standard tank, in a traditional party setup. Many people, including myself, don't consider TP burns to be a traditional party.

#42 Jul 09 2012 at 12:47 PM Rating: Excellent
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Subadai wrote:
Almalieque wrote:
I'm not sure why people didn't like my PLD question. It was a legitimate question.

Once upon a time, PLD was the standard tank, in a traditional party setup. Many people, including myself, don't consider TP burns to be a traditional party.


This. TP burn is not, and never will be, a traditional party set up. TP burn is Zerging your exp.
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Reiterpallasch wrote:
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Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#43 Jul 09 2012 at 3:38 PM Rating: Default
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TheBarrister wrote:
Raelix wrote:

Then again, there are people complaining that 'leeching is too easy' here. If you're purely leeching from 10-ish to level 99, you're doing it horribly wrong and it's your own goddamn fault for being bored. Stop leeching and try to contribute; use /DNC and regain atmas to help heal, or be on a job with a good 2-hour to spam while keying, or at the very least just try to contribute at all. If you just wanna stand around and leech to 99 why the hell are you bitching about it?


I agree with you Raelix, but let's distinguish the type of complaining that goes on on this board.

Type 1 - Things the developers should fix because we pay them
There is legitimate complaining about Captain Obvious things the developer should have fixed. For example, why did it take 10 years to implement a function that ignored character objects AFK'ed near the MogHouse?

Type 2 - People who complain about others
Then there is a certain group of players, some repeats, that constantly complain about all of the ways that their fellow players play. You know the ones. They care more about what some random group of 1-18 players is doing in a zone they haven't even entered than increasing their own net worth in the game.

For example, someone has been LFG for hours as a Thief in sub-average gear for their level and can't get an invite. (This example is mine - I was that Thief).

Or they complain to GMs about people paying to join a TP spam party/SMN burn/<insert other time earned gear/benefit>.

Or about how much easier the game has become because (a) the total exp from 50-75 got reduced; (b) then people starting mana, then arrow, then tp burning and didn't need 5 healers for every DD; (c) and then people started triple digit chaining Tough mobs and didn't need a turtle tank limited by a 30 second timer; (d) and then people sync'ed down; (e) and then people used pages instead of more "strategic" setups; (f) and then people exped in Abyssea; (g) and then people used GoV and are total gimps once they get to 99.

I have a novel idea for Type 2 people. How about you mind your own business? If there are truly that many people who miss the "strategic" old exp parties (read: 7-10 possible jobs, exclude at least 10 job types during any era of FFXI prior to Abyssea), you should have no problem finding enough folks to go play FFXI 2002-2006. However, by my estimates there are only 4 of you total so just hang in there for a couple more years and the last 2 will come along. I recommend LFG and yelling in Jeuno once per 15 minutes. You'll get there...


Edited, Jul 9th 2012 1:20pm by TheBarrister


I agreed with you up until this point:

TheBarrister wrote:
However, by my estimates there are only 4 of you total so just hang in there for a couple more years and the last 2 will come along. I recommend LFG and yelling in Jeuno once per 15 minutes. You'll get there...


There are a lot more people then you realize that wish the return of the 6 party playing dynamic. A vast majority have quit the game due to the lack of rewards for doing so. I've been seeing posts after posts in various forums of people trying to form LSes, groups or whatnot to relive the experience. Just because they aren't posting on Alla in droves doesn't mean they aren't there. Also, many people tend to be very critical of people who express those opinions. I am sure that dissuades a lot of players from posting.

As for players new to the game, they never got to experience what it was like prior to abby so, yeah, why would they post about it? If they had a chance to try it, maybe they would like it?
#44 Jul 09 2012 at 4:25 PM Rating: Default
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Subadai wrote:
Almalieque wrote:
I'm not sure why people didn't like my PLD question. It was a legitimate question.

Once upon a time, PLD was the standard tank, in a traditional party setup. Many people, including myself, don't consider TP burns to be a traditional party.



Lady Jinte wrote:
Subadai wrote:
Almalieque wrote:
I'm not sure why people didn't like my PLD question. It was a legitimate question.

Once upon a time, PLD was the standard tank, in a traditional party setup. Many people, including myself, don't consider TP burns to be a traditional party.


This. TP burn is not, and never will be, a traditional party set up. TP burn is Zerging your exp.


I know that TP burns weren't traditional, that was the point of the question. Before TP burns, PLDs were desired. Once Tp burns started, no one wanted to XP with a PLD. Hence my question.
#45 Jul 09 2012 at 4:36 PM Rating: Good
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Prrsha wrote:

I agreed with you up until this point:


That is sort of surprising to me since you were the one poster, that more than anyone else, embodies the Type 2 person I described.
Prrsha wrote:

TheBarrister wrote:
However, by my estimates there are only 4 of you total so just hang in there for a couple more years and the last 2 will come along. I recommend LFG and yelling in Jeuno once per 15 minutes. You'll get there...


There are a lot more people then you realize that wish the return of the 6 party playing dynamic.


Great, they should have no problem locating each other. OP, you're in luck!

Prrsha wrote:

A vast majority have quit the game due to the lack of rewards for doing so.


I assure you that more people over the life of this game quit because of the slow exp rates of yore.

Prrsha wrote:

I've been seeing posts after posts in various forums of people trying to form LSes, groups or whatnot to relive the experience. Just because they aren't posting on Alla in droves doesn't mean they aren't there.


When they aren't posting anywhere that I'm aware of and when I don't see anyone complaining about it in game, I doubt there are these "droves" of people missing FFXI 2002-2006. But hey, you say there are. Excellent for people that want that. Even better for the other type of people so we never have to get into discussions about the merit of 3,000-6,000 exp/hour with "strategic" setups.

Prrsha wrote:

Also, many people tend to be very critical of people who express those opinions. I am sure that dissuades a lot of players from posting.


Welcome to the internet.

Prrsha wrote:

As for players new to the game, they never got to experience what it was like prior to abby so, yeah, why would they post about it? If they had a chance to try it, maybe they would like it?


Or maybe they wouldn't?

We can all sit around the campfire and sing kumbayah and pretend like waiting 2 hours to go to an exp spot and exp for 4 hours to get half a level was fun.

We can pretend that constantly correcting people on how to play basic functions of their job, like not overnnuking when you're trying to setup an initial Distortion SATA Viper Bite skillchain was fun, or using a level 5 JA called Provoke.

We can pretend that informing a different class of job that they need to sleep the extra mob that aggroged because you had to run halfway across the zone and don't want to risk losing 400 precious exp was fun.

We can pretend that average LFG times of an hour were fun.

We can pretend that needing a Paladin, White Mage, Red Mage and Black Mage for a party where the last 2 spots were a competition by 80% of the LFG population were fun.

We can pretend that the most complex "strategy" function of the era you are talking about (2002-2004) skillchaining is more difficult than building Abyssea lights, etc.

We can pretend that more limits on a party size and player types are more fun than less limits on party size, player types and ability to use different weapons, etc.

Shall we keep on pretending?
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#46 Jul 09 2012 at 8:34 PM Rating: Excellent
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Oh, we might as well. Pretending is still more fun than Voidwatch.
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#47 Jul 09 2012 at 10:51 PM Rating: Default
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Prrsha wrote:
TheBarrister wrote:
Raelix wrote:

Then again, there are people complaining that 'leeching is too easy' here. If you're purely leeching from 10-ish to level 99, you're doing it horribly wrong and it's your own goddamn fault for being bored. Stop leeching and try to contribute; use /DNC and regain atmas to help heal, or be on a job with a good 2-hour to spam while keying, or at the very least just try to contribute at all. If you just wanna stand around and leech to 99 why the hell are you bitching about it?


I agree with you Raelix, but let's distinguish the type of complaining that goes on on this board.

Type 1 - Things the developers should fix because we pay them
There is legitimate complaining about Captain Obvious things the developer should have fixed. For example, why did it take 10 years to implement a function that ignored character objects AFK'ed near the MogHouse?

Type 2 - People who complain about others
Then there is a certain group of players, some repeats, that constantly complain about all of the ways that their fellow players play. You know the ones. They care more about what some random group of 1-18 players is doing in a zone they haven't even entered than increasing their own net worth in the game.

For example, someone has been LFG for hours as a Thief in sub-average gear for their level and can't get an invite. (This example is mine - I was that Thief).

Or they complain to GMs about people paying to join a TP spam party/SMN burn/<insert other time earned gear/benefit>.

Or about how much easier the game has become because (a) the total exp from 50-75 got reduced; (b) then people starting mana, then arrow, then tp burning and didn't need 5 healers for every DD; (c) and then people started triple digit chaining Tough mobs and didn't need a turtle tank limited by a 30 second timer; (d) and then people sync'ed down; (e) and then people used pages instead of more "strategic" setups; (f) and then people exped in Abyssea; (g) and then people used GoV and are total gimps once they get to 99.

I have a novel idea for Type 2 people. How about you mind your own business? If there are truly that many people who miss the "strategic" old exp parties (read: 7-10 possible jobs, exclude at least 10 job types during any era of FFXI prior to Abyssea), you should have no problem finding enough folks to go play FFXI 2002-2006. However, by my estimates there are only 4 of you total so just hang in there for a couple more years and the last 2 will come along. I recommend LFG and yelling in Jeuno once per 15 minutes. You'll get there...


Edited, Jul 9th 2012 1:20pm by TheBarrister


I agreed with you up until this point:

TheBarrister wrote:
However, by my estimates there are only 4 of you total so just hang in there for a couple more years and the last 2 will come along. I recommend LFG and yelling in Jeuno once per 15 minutes. You'll get there...


There are a lot more people then you realize that wish the return of the 6 party playing dynamic. A vast majority have quit the game due to the lack of rewards for doing so. I've been seeing posts after posts in various forums of people trying to form LSes, groups or whatnot to relive the experience. Just because they aren't posting on Alla in droves doesn't mean they aren't there. Also, many people tend to be very critical of people who express those opinions. I am sure that dissuades a lot of players from posting.

As for players new to the game, they never got to experience what it was like prior to abby so, yeah, why would they post about it? If they had a chance to try it, maybe they would like it?


TheBarrister wrote:
That is sort of surprising to me since you were the one poster, that more than anyone else, embodies the Type 2 person I described.

"Then there is a certain group of players, some repeats, that constantly complain about all of the ways that their fellow players play. You know the ones. They care more about what some random group of 1-18 players is doing in a zone they haven't even entered than increasing their own net worth in the game."


If you think that, then it just goes to show you really don't know me. If you want to squabble or pick me out to insult me, do it through a PM. Less drama, less laundry to air. It addition it keeps things from going off topic so everyone wins. I'll address your concerns there from now on.

TheBarrister wrote:
Great, they should have no problem locating each other. OP, you're in luck!


If they have quit then no, but I'm at least glad you agreed that the need is there.

TheBarrister wrote:
Welcome to the internet.


And that's about the only thing you said that was helpful and nice. :3 Just because you can do something, doesn't mean you should? Sound subjective? It is.

Erecia wrote:
Oh, we might as well. Pretending is still more fun than Voidwatch.


Agreed.

Zelduh wrote:
How about, in Seekers of Adoulin, there's some REALLY good "conquest point" items which can only be obtained that way, and the only way to get them is through experience points, and the fastest way happens to be 6-person exp parties? (No alliances because it'll decrease the amount of exp, and if there's books or whatever if they have them won't affect the accumulation of SoA CP) They could also make other desirable things unlocked with/merited from SoA CP, like say a group 5 merit category which costs SoA CP to unlock, and they could give certain incentives for 6-man parties, like maybe increase the amount of CP obtained if the target is IT, if skillschains and magic bursts are used on it, if it's enfeebled properly, etc... In essence it would "bring back" 6-man exp parties, except the goal will be the CP gained in proportion to exp, and not just the exp itself for leveling/merits


I really like this idea!

Edited, Jul 10th 2012 1:28am by Prrsha
#48 Jul 10 2012 at 11:18 AM Rating: Good
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Almalieque wrote:
Lady Jinte wrote:
Subadai wrote:
Almalieque wrote:
I'm not sure why people didn't like my PLD question. It was a legitimate question.

Once upon a time, PLD was the standard tank, in a traditional party setup. Many people, including myself, don't consider TP burns to be a traditional party.


This. TP burn is not, and never will be, a traditional party set up. TP burn is Zerging your exp.


I know that TP burns weren't traditional, that was the point of the question. Before TP burns, PLDs were desired. Once Tp burns started, no one wanted to XP with a PLD. Hence my question.

Forgive me, but your posts rarely leave enough impression on me when I do read them for me to remember what you said once I start reading the next post, so unless someone quotes you directly, I don't actually comprehend that you said anything. I'm not intentionally ignoring you, like I do with some people, I'm just honestly incapable of registering anything you say without a great deal of mental effort on my part. I blame this on the fact that while you are "alma" you are not "almalexia" who is the only "alma" my mind will accept. Smiley: lol
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Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#49 Jul 10 2012 at 3:18 PM Rating: Excellent
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Olorinus wrote:

Believe me man, my first job I leveled up coming back was before GoV was introduced. I duoed till 65, when mercifully someone took pity on me and let me into abyssea exp, where I slapped on a refresh atma (the only one I had) and helped heal as a BST/WHM cause that was the most useful thing I could possibly do (no cruor for keys)
Edited, Jul 8th 2012 10:39pm by Olorinus

This makes me sad. 60's were a fun time on bst for me. I burned like 5 anni. charges outside of Nashmau because I didn't want to leave it. Then it was on to the red kisser camp, and eventually up to sky. (Had bst to 75 before FoV came out). I died a little inside when bst today don't know about charm. Died even more when I saw a sub 75 bst using CC in the Tree, because, you know, nothing there is charmable.
#50 Jul 10 2012 at 3:57 PM Rating: Excellent
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Eh, I charmed a lot on bst (didn't use jugs till abyssea) but 3 months after restarting my char, I was ready to do more than grind exp. Exp grinding was no longer romantic. In retrospect I sort of wish I hadn't taken bst up first because I actually do enjoy the way exping plays on it (solo, duo or in small groups), but, I didn't enjoy not being able to do much of anything with my LS because I wasn't 80+

I might have stayed out of the abyss longer but the person I was duoing with quit the game, and solo grinding those levels wasn't really fun. I mean, I know a lot of people have rose-coloured glasses about really slow exp (sometimes I think old school bst are the worst for this) - but I rejoined the game BECAUSE I heard about abyssea and how level grinding wasn't most of the game for casuals anymore

Also, there are a lot of times when who cares if stuff is charmable? I mean, I like being able to charm stuff, but, I actually just shake my head at bst charming leeches in the oublette etc - it doesn't make sense to use a level 65ish wild pet if you can call forth a level 80+ pet and squash everything in your path.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.

clicky
#51 Jul 10 2012 at 4:26 PM Rating: Decent
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Barrister wrote:

I assure you that more people over the life of this game quit because of the slow exp rates of yore.


Barrister wrote:

When they aren't posting anywhere that I'm aware of and when I don't see anyone complaining about it in game, I doubt there are these "droves" of people missing FFXI 2002-2006. But hey, you say there are. Excellent for people that want that. Even better for the other type of people so we never have to get into discussions about the merit of 3,000-6,000 exp/hour with "strategic" setups.


You're merging TWO COMPLETELY different concepts.

1. Low -XP
2. 6 man party set ups

NO ONE LIKES "CRAPPY" XP!!! However, this is NOT bound to 6 man party set ups. That's what people are complaining about. The crappy xp in the traditional 6 man set up sent the player base to Abyssea and once TP Burns. To be fair, there are some people complaining about players leeching, but the main complaint is the lack of role playing in a role playing game.

Barriester wrote:
Or maybe they wouldn't?

We can all sit around the campfire and sing kumbayah and pretend like waiting 2 hours to go to an exp spot and exp for 4 hours to get half a level was fun.

We can pretend that constantly correcting people on how to play basic functions of their job, like not overnnuking when you're trying to setup an initial Distortion SATA Viper Bite skillchain was fun, or using a level 5 JA called Provoke.

We can pretend that informing a different class of job that they need to sleep the extra mob that aggroged because you had to run halfway across the zone and don't want to risk losing 400 precious exp was fun.

We can pretend that average LFG times of an hour were fun.

We can pretend that needing a Paladin, White Mage, Red Mage and Black Mage for a party where the last 2 spots were a competition by 80% of the LFG population were fun.

We can pretend that the most complex "strategy" function of the era you are talking about (2002-2004) skillchaining is more difficult than building Abyssea lights, etc.

We can pretend that more limits on a party size and player types are more fun than less limits on party size, player types and ability to use different weapons, etc.

Shall we keep on pretending?


Read above.. Many of your "points" are not bound to a 6 man party. Some have already been adjusted (loss of xp, seeking party members, i.e. level sync) and the remaining are fault of stupid people.

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