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#52 Apr 16 2012 at 8:46 AM Rating: Good
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Raelix wrote:
You... don't... know who you're talking to do you?

Yes, on Echoes active days Resolution will average 6k in Abyssea without a TA (Double Attack from gear and VV should be 50%+ though). You think it averages less because you're killing things in only four or even just three hits instead of landing all five; you'd be doing upwards of 7k on those mobs.

Edited, Apr 15th 2012 1:25pm by Raelix



/argument

I said average, you were only including WS's done 3/8 or 37.5% of the time which is not average. As I said, your not averaging 6K on anything. Spiking to 6K sure, happens all the time. Spiking to 7K, it happens. But averaging no your not.

I like how you dismissed every other strong WS in the game to validate Entropy actually being good. Terms like good / bad are relative. In my case I'm saying Entropy sucks when compared to it's alternatives, namely Resolution (for DRK) and it's contemporaries amongst other class's (Shoha / SD / Ruin / ect..). There is a reason there was an outcry to have Entropy boosted, there is no secret sauce to actually make it better. And what exactly are you doing with your MP that requires you to spam Entropy to keep it up? Spikes / Absorb-TP / Stun are the only ones worth their cost / casting-time and all have annoyingly long recasts. Are you swinging a GSWD spamming Resolution then switching to a Scyth to use Entropy when your MP gets low? Or are you full timing Scythe and spamming an inferior WS (you admitted that Resolution was better) just to ensure that your MP remains full?

I never doubted the utility side of Entropy, its useful for keeping your MP up if your soloing something or screwing around with your friends somewhere.
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Since DRK's can use GSWD and in fact have access to some very nice GSWD's there is little reason to ever bother with Entropy outside of solo situations for MP.


A player has three WS's they can bring to 5/5. If your a DRK then you have 5/5 Resolution period end of story. This leaves you with two other choices, if all you play is DRK then you mind as well pick up Entropy as you have no other real choices. If you play SAM / DRG / WAR / BST / NIN / THF / DNC / BLU / ect.. then your going to have to pick and chose WS's based on their usefulness, this is where Entropy fails, it's simply not powerful enough nor useful enough to pick over Shoha / SD / Exen / Ruin / ect. If SE allowed me to merit more, then I'd like to pick up many of them, unfortunately I'm limited to three so it's 5/5 Shoha 5/5 Resolution 5/5 Requiscat for me.
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#53 Apr 16 2012 at 8:55 AM Rating: Good
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Hmmm, now this is a fail idea, but I wonder if bst|Sch with entropy would be fun to tool around with.
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#54 Apr 16 2012 at 9:24 AM Rating: Default
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saevellakshmi wrote:
I said average, you were only including WS's done 3/8 or 37.5% of the time which is not average. As I said, your not averaging 6K on anything. Spiking to 6K sure, happens all the time. Spiking to 7K, it happens. But averaging no your not.

Oh, because we're spending eight hours straight in Abyssea instead of taking advantage of Echoes active days, or not instead using Griffon's Claw or any of a multitude of other atmas that still push Resolution into the low to mid 5k's.

Are you really going to interpret that Echoes stays on full time? Bluster at me harder with your miserable failure of forum trope invocation.

saevellakshmi wrote:
I like how you dismissed every other strong WS in the game to validate Entropy actually being good. Terms like good / bad are relative. In my case I'm saying Entropy sucks when compared to it's alternatives, namely Resolution (for DRK) and it's contemporaries amongst other class's (Shoha / SD / Ruin / ect..). There is a reason there was an outcry to have Entropy boosted, there is no secret sauce to actually make it better.


Woah woah woah! Wait a sec. Did I catch that right?
saevellakshmi wrote:
There is a reason there was an outcry to have Entropy boosted, there is no secret sauce to actually make it better.

You just dated your knowledge hard. That outcry was before anyone knew about mirrored fTP at all. Even Resolution was laughed at and labeled pathetic with the -25% attack penalty and even crappier fTP before Gorget/Belt.

Let's go back a page:
saevellakshmi wrote:
So far SD / Req / Res / Ruin / Realm / Shun / LR all copy the fTP and Shin / Upheaval / Shattersoul / Shoha don't. The ones I'm not sure about are Exten and Entropy as they both seem fit the pattern of the first but I haven't seen testing done post update.

You practically admitted to knowing precisely dick about Entropy, and then wonder why I slap you around when you parade this old news that Entropy is sub-par without knowledge of the fTP mirroring concept or whether Entropy applied it?

But you have this derpy notion that Entropy is somehow inferior to everything because it can't quite match possibly the best goddamn WS in the game.

That's not the best part though. You keep citing Stardiver as some kind of one of those "Master Race WS". This is how clueless you are and why you are now annoying the everliving sh*t out of me.
Stardiver: Four hits, mirrored fTP 
100%TP	200%TP	300%TP 
0.75	0.84375	0.9375 
 
Entropy: Four hits, mirrored fTP 
100%TP	200%TP	300%TP 
0.75	0.84375	0.9375

Same. Goddamn. fTP.

But Entropy gets about 30-40 extra base damage from weapon and higher fSTR cap, easy 5-hit, and between Twilight/Twilight or the new Drachenhorn, Hrafn legs, Relic+2 Hands, Bale+2 feet... On just five pieces you have at least +53 INT to go with your +49 STR. I don't know where you get this stupid idea that an INT mod cripples the WS or something. Stardiver gives about 5% crit rate, Entropy gives infinite MP. Spam Absorb-INT for all I care if that's all you can think to do with it, the utility to a real DRK (not one of those meatheads that doesn't take DRK outside of Tier 3+ Voidwatch) seems completely lost on you and otherwise that's exactly what we have Resolution for: e-peen zergfests. Hell, the difference in base damage between Scythes and Great Swords makes up the difference between a STR mod and an INT mod for the most part, and Entropy doesn't have to contend with an attack penalty. Entropy isn't crappy, it's actually staggeringly good but completely overshadowed by Resolution being bonkers overpowered because someone at SE wanted DRK to contend in the raw damage department again.

Entropy lets DRK be DRK. Resolution lets DRK be WAR. It's unfortunate but pragmatic that so many pick the latter, but just like in the old era of Scythe vs GS: A Real DRK has both.

It saddens me to realize you really don't know who you're talking to, or much of anything relating to Merit WS for that matter. Why are you posting in this thread?

Edited, Apr 16th 2012 8:42am by Raelix
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#55 Apr 16 2012 at 10:22 AM Rating: Excellent
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If I remember right, SE actually did adjust Resolution in response to some of the initial criticisms of the new WS.

Anyway, I could be quirky and go on to defend Entropy from the hybrid perspective, but rare is that niche called upon from DRK and the current 3 WS limitation is a strike against it for those who have multiple decently geared jobs. SE just upping that limit to 5 would be a god send for many, even though the ideal should be unrestricted.
#56 Apr 16 2012 at 10:32 AM Rating: Decent
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Yeah, the three pick limit can be hard on people who don't dedicate to any particular job, but in the same vein there is a ton of overlap and you have to be playing redundant DD jobs to encounter it. Take one for PLD if you don't have CDC or for BLU if you want extra skillchain options, get Extenterator for THF, and in the same ideal take Entropy for the solo/lowman utility and self-SC properties, but really you should only need one of these WSes for purposes of raw, real DD, output, be it Shoha, Stardiver, or Resolution.

I say specifically Shoha, Stardiver, and Resolution because these are on the jobs that have relatively terrible Empyrean WS. These are the three that are a total replacement for other WS instead of being a rough sidegrade, or worse, to readily obtainable Empy WS.

Edited, Apr 16th 2012 9:36am by Raelix
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Nilatai wrote:
Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
#57 Apr 16 2012 at 10:41 AM Rating: Good
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Entropy's replicating ftp isn't listed on either wiki, that could be why there are misunderstandings on how useful the WS is compared to the other scythe ws not Apoc 99 iirc? I haven't seen cata damage in awhile to compare.

That and the people who first tested it had like 1 merit and were using it on fodder mobs iirc.

Edited, Apr 16th 2012 1:52pm by Neisan
#58 Apr 16 2012 at 10:50 AM Rating: Decent
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Neisan wrote:
Entropy's replicating ftp isn't listed on either wiki, that could be why there are misunderstandings on how useful the WS is compared to the other scythe ws not Apoc 99 iirc? I haven't seen cata damage in awhile to compare.

Yeah, and it's a damn shame. People still think it's Quietus grade.

On 95/99 Apoc it can dance with the now +40% boosted Catastrophe in the right (and similar) set, and lets them pack a wing and go Sekkanoki Catastrophe -> Entropy -> Catastrophe for even insane-er self skillchain damage, with the 200tp WS being one that actually scales with TP even. Meanwhile Entropy climbs past Catastrophe at 300TP and TP only affects aftermath duration for Apoc which you'll casually refresh anyway, so it's the go-to WS if you've been idling about with Embrava, Tactician's, or other regain sources.

Edited, Apr 16th 2012 9:56am by Raelix
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Nilatai wrote:
Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
#59 Apr 29 2012 at 2:31 PM Rating: Default
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Sorry for the necro bump, but I was wondering if the elemental belt/gorget affect each hit of shijin spiral? I just started farming organs for my sch.and was wondering if I should get a gorget as well.

Thanks, Fantus
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#60 Apr 29 2012 at 4:14 PM Rating: Good
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According to Gobli, looks like no. BGWiki and a little forum browsing confirms well enough.

If you have Chrome or Google translate the page look for "Enable all stages magnification" in the rightmost column, else "全段倍率有効"

Here's the shortlist then, based on that page:

Requiescat
Resolution
Ruinator
Entropy
Stardiver
Blade: Shun
Realmrazer
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I've seen things you people wouldn't believe. Airships on fire off the shoulder of Bahamut. I watched Scapula Beams glitter in the dark near the Three Mage Gate...

Nilatai wrote:
Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
#61 Apr 29 2012 at 4:31 PM Rating: Good
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Raelix wrote:
According to Gobli, looks like no. BGWiki and a little forum browsing confirms well enough.

If you have Chrome or Google translate the page look for "Enable all stages magnification" in the rightmost column, else "全段倍率有効"

Here's the shortlist then, based on that page:

Requiescat
Resolution
Ruinator
Entropy
Stardiver
Blade: Shun
Realmrazer


Alright, thanks for the quick reply!

I'll still end up getting a light gorget for use with shijin/vsmite seeing as i'll probably have enough organs for 4 obis and 1-2 necks by the time i get enough tissues >.>, not really having a good drop rate on those stupid things.

Fantus
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#62 Apr 29 2012 at 5:11 PM Rating: Good
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Soil covers Requiescat, Resolution, Entropy, Stardiver

Light covers Shun and Realmrazer

This leaves Ruinator the odd-out, needing Aqua, Snow, or Breeze, but many already have Snow for a lot of the 'big' WS of 75.
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I've seen things you people wouldn't believe. Airships on fire off the shoulder of Bahamut. I watched Scapula Beams glitter in the dark near the Three Mage Gate...

Nilatai wrote:
Vlorsutes wrote:
There's always...not trolling him?

You're new here, aren't you?
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