The Division delays next DLC in favor of patching existing problems

August 25, 2016 by Kris Ligman

The long-beleagered MMO continues to cause headaches.

In a livestream today on Twitch, Massive community developers Hamish Bode and Yannick Banchereau informed The Division players that the next projected downloadable expansion would be delayed, so that the development team could instead focus on an upcoming patch to address several extant issues.

Among the improvements in the next patch, which is expected to land this October, are changes to crafting and inventory management, as well as balances to enemy difficulty and the "solo player experience."

It's been a rough time for The Division since, well, since before it even launched, with some of these patches coming in answer to problems fans cited as early as the pre-release alpha -- specifically the fact that weapon skins take up slots in a player's inventory, which will finally be changed come October. The game has also had problems with bugs, server issues, and cheating since virtually day one. But even for those who stick to the path and try to play the game normally, Bode and Banchereau admitted that the balance, difficulty, and variety of challenges available to the player once they hit the level 30 cap has been less than desirable.

"We're trying to avoid the situation where in order to do Challenge Mode you need loot that drops in Challenge Mode," Banchereau said on today's stream.

"Yeah," Bode confirmed. "It doesn't make a lot of sense."

Here's a list of all the items presumed to be addressed in The Division's 1.4 patch, coming this October:

  • "Core experience, bug-fixing, balancing and quality of life."
  • Delayed character healing
  • Bugged skills
  • Problems with mobile cover
  • Stuttering issues for Xbox One players
  • "More relevant" loot drops
  • The ability to run from Base of Operations and Terminal
  • A new "craft all" button
  • A new store "buyback" feature for when you accidentally sell the wrong item
  • Skins taking up inventory slots
  • "Enemy difficulty and time to kill"
  • Gear sets and weapons balancing
  • Dark Zone and player-versus-player (PVP) balancing

The DLC expansion "Survival," which was previously intended to launch alongside the 1.4 patch, will instead be pushed back to "a later date this year," while the third expansion, "Last Stand," is scheduled for early 2017.

"This new schedule will not only enable us to strengthen the core experience before adding new content, but also continuously improve it by allowing for more production time to ensure the quality of future updates as well," says a new update on The Division's official site.

In the meantime, players stalled at level 30 without enough to do are encouraged to check out our popular guide on the subject.

(h/t Kotaku.)