Little Nightmares is a creepy, stop-motion horror game for your subconscious

August 11, 2016 by Kris Ligman

If Botanicula and early Jean-Pierre Jeunet had a baby...

Quick question: what scared you most as a child? Pinhead? Freddy Krueger? Jerky claymation with bright raspberry jelly blood spurting out everywhere?

Little Nightmares -- previously known as Hunger -- combines the best parts from the stop-motion animation of Czech filmmaker Jan Švankmajer (Alice, Little Otik) and the early films of Jean-Pierre Jeunet (Delicatessen, City of Lost Children) to create a suitably creepy Uncanny Valley of skin-crawling monstrosities and implied cannibalism. I can't wait to lose sleep over it, personally.

First teased two years ago, Little Nightmares is the product of small Swedish developer Tarsier Studios, which previously collaborated with Media Molecule to product the PlayStation Vita edition of LittleBigPlanet. Recently picked up for distribution under Bandai-Namco, we can expect to hear more about this little title at next week's Gamescom in Germany.

"Little Nightmares symbolises the evolution of our strategy to further strengthen the company portfolio with titles developed from all over the world," Bandai-Namco vice-president of marketing and digital, Hervé Hoerdt, said in a statement. "We couldn't have found a better partner than Tarsier Studios to fulfill this vision and we're extremely proud to show their incredible talent to the world by publishing their first in-house project."

While expected for major consoles and PC, Little Nightmares currently has no release date. You can check out its previous, even creepier trailer (under its original title, Hunger) below:

(h/t Eurogamer.)