Everything you need to know about Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare saw its first reveal trailer today, which you can watch above. Developed by Infinity Ward and published by Activision, this thirteenth installment of the Call of Duty franchise which began as a modestly well-grounded series of World War II combat games dispenses with real settings entirely in favor of the distant future and space. Because when you've run out of even vaguely plausible speculative near-future stories concerning politically fraught national groups, the only place to go is straight-up science fiction.
In a way, this is perfectly fine. It's often said no one plays Call of Duty for the story, so removing it from the oppressive confines of things like reality allows the series to embrace to the essence of its (almost comically jingoistic) subtitle: warfare, and lots of it. As much as you want. It's all there for you.
Here is a quick bullet-point rundown of what we know so far about Call of Duty: Infinite Warfare.
- Due out November 4th, 2016.
- Available for PlayStation 4, Xbox One and Windows PC.
- Purchasing the Legacy or Deluxe package of Infinite Warfare entitles customers to a remastered edition of Call of Duty 4: Modern Warfare.
- Both competitive and cooperative multiplayer modes.
- Zombie horde defense mode.
- Your spaceship serve as a hub between campaign missions.
- The story is set in the future where "the nations of Earth unified as the United Nations Space Alliance [UNSA] to colonize the solar system."
- Settlers living on the frontier of these space colonies have banded together into a "relentless enemy faction" known as the Settlement Defense Front.
- Players assume command of a UNSA warship to defeat these colonists.
- This is all delivered without any apparent self-awareness on Activision's information page.
- No dogs (yet).
There is no doubt much more to come, especially with E3 just around the corner. Though publisher Activision has pulled out of exhibiting on the main show floor, we can expect Infinite Warfare to feature prominently in Activision's own press event, and possibly as part of Microsoft's and/or Sony's presentations as well.
Kris Ligman is the News Editor for ZAM, and thinks the only really great posthumous use of David Bowie's "Space Oddity" is when it's sung by a real astronaut.