The studio behind Bastion and Transistor unveils its newest game: Pyre

Supergiant's new musical, mystical roleplaying game continues the studio's distinctive touch.

Supergiant Games, which previously brought us the critically-acclaimed Bastion and its followup Transistor, have announced their newest game to be demoed this coming weekend at PAX East.

Like its predecessors, Pyre emphasizes a distinctive art style and rich musical design, as we can see from the reveal trailer above. Here's what we know about the game so far, much of it via Supergiant's blog and official Twitter feed:

  • Composer Darren Korb will be returning to score the game. Korb joins Ashley Barrett (Red from Transistor) on vocals in the song used in the trailer above, "In the Flame."
  • Voice actor Logan Cunningham (Rucks, the titular Transistor) will have a role as well.
  • The game is set in "a vast, mystical purgatory." At the beginning of the game, you are saved by a group of masked nomads who are looking to return from exile through a competition known as "the Rites."
  • Described as a party-based roleplaying game, Pyre feature real-time combat coordinating multiple characters.
  • One of the characters featured -- the blonde woman shown below -- is named Jodariel. "She's a woman who's been living in exile for quite some time."
  • Hand-painted environments, rendered characters based on hand-drawn art ("It's the same art technique we've used in the past," a studio rep said).
  • Slated for a 2017 release on Playstation 4 and PC. A Mac version is also in the works.

Jodariel (center) will feature in the playable build at PAX East this weekend.

Few game companies have cultivated a style as recognizable as Supergiant. Bastion -- the studio's debut title -- left a lasting impression on players and critics when it released in 2011. Its innovative design, in which every action the player took was creatively narrated and folded into a dense, quasi-Western fantasy story, left us eager to see where the company would go next. While Transistor did not reach quite the same critical groundswell when it arrived in 2014, it did a lot to galvanize the look and feel of a Supergiant game, threads we can see carrying over into Pyre.

"Pyre once again showcases our team's commitment to rich atmospheric presentation and storytelling," the company said in conjunction with the announcement. "We want to create a large cast of characters you can grow close to as you travel together across a strange and wondrous land."

Pyre gameplay.

If you're attending PAX East in Boston this coming weekend, the game will be playable for attendees.

Kris Ligman is the News Editor for ZAM. Their life goal is to have their actions narrated by Logan Cunningham. Gunsling with them on Twitter @KrisLigman.