Divorce comes to Stardew Valley
Stardew Valley, that lovely little Harvest Moon-inspired farming simulator which brings together the best elements of Minecraft and dating sims, is getting a major new update in the new future. Creator and core developer Eric "ConcernedApe" Barone lists out the upcoming features in the 1.1 patch, including new marriage-eligible villagers, things for your spouse to do, new creatures, and new items.
There is no firm release date for the 1.1 update, but we should be seeing it very soon. Here's the complete changelog of new additions, via Barone's official status update.
- Shane and Emily are now available to marry. They each have new events, music, and more!
- Spouses now have a unique outdoor area and behavior on the farm.
- You can now choose from 5 different farm maps at character creation. Each map is focused on a different skill area.
- Standard Farm - The original Stardew Valley farm.
- Riverland Farm - Lots of water, good for fishing.
- Forest Farm - Foraging opportunities and a unique weed that always drops mixed seeds.
- Hill-top Farm - Has a small mineral deposit from which ores spawn, including a unique geode-bearing ore.
- Wilderness Farm - Bats and Golems spawn at night.
- "Shed" building... An empty room that can be decorated, filled with kegs, etc.
- "Mill" building... Can be used to turn wheat into flour and beets into sugar overnight.
- A new quest that can be started after the Community Center or JojaMart quest arc is complete. The new quest results in a new "magical construction" feature available from the Wizard's Tower.
- "Earth Obelisk" building (Magical Construction). A permanent warp totem to the mountains.
- "Water Obelisk" building (Magical Construction). A permanent warp totem to the beach.
- "Gold Clock" building (Magical Construction). Prevents weeds from spawning and fences from decaying on your farm.
- You can now move your buildings via Robin's construction menu.
- New house upgrade from Robin that adds a cellar to your house and teaches you the "cask" crafting recipe. In the cellar, you can use Casks to age cheese and alcohol, increasing their quality.
- "Iridium-star" level quality is now attainable for aged goods and fruit (2x value).
- NPC's now appreciate quality level in gifts, but it only has an effect on gifts they "like" or "love".
- Added Coffee, a spring/summer crop, and Coffee Bean. The bean acts as the produce and the seed, similar to sunflowers.
- 5 Coffee beans can be added to a Keg to make coffee.
- Honey can be placed in a keg to make mead.
- Void eggs can be placed in mayonnaise machines to make void mayonnaise.
- 2 new fish, "Void Salmon" and "Slimejack." (OMG. --ed)
- You can now choose to color your chests with one of 20 color options.
- Evil Shrines, where you can make offerings in exchange for dark magic.
- Divorce. You can file from a little book in mayor's house. (HUZZAH. --ed)
- You can now wallpaper the little hallways in your upgraded house.
- When you beat Journey Of The Prairie King, you can now start over in a harder mode, keeping your upgrades and coins.
- Two new "Lost Books."
- Krobus now sells a "Return Scepter"... a tool which acts as a permanent warp totem to the farm.
- Giving someone a gift on their birthday will never make your spouse jealous.
- Pierre now sells a "Catalogue" furniture item that can be used for unlimited free access to all wallpapers and floors.
- Robin now sells a "Furniture Catalogue" furniture item that can be used for unlimited free access to nearly all furnitures.
- Wild plums are now labeled as fruit.
- Grandpa's Shrine should now always properly give the reward for reaching four candles.
- Fixed issue where gathering an item with the "botanist" profession would fail if the inventory was full, even though the gold-level item was present in the inventory.
- Slime charmer ring should now protect against giant slimes.
- You can no longer tap a stump.
- Fixed Joja Warehouse graphic issue in winter.
- "Check action"-mapped keys should now work to attach bait to a rod.
- Rain ambient sound should no longer play in Sandy's Oasis under any conditions.
- Your baby should now be properly born, even if you pass out in the mines on the eve of the birth.
- Moonlight Jellies engagement crash.
- You should now be completely incapable of losing the Galaxy Sword.
- You can no longer lose hay to a hopper because you have no silo.
- You can no longer plant fruit trees off the farm.
- Typo fixes.
The 1.1 patch is currently in beta, which you can opt-into by right-clicking Stardew Valley's entry in your Steam library, selecting 'Properties' and then the 'betas' tab.